Dungeon Sprint DCSS version 0.30-a0-135-g630cfc4551 (webtiles) character file. Game seed: 11366502183461710337 0 shadownightmare the Magician (level 1, 0/15 HPs) Began as a Djinni Air Elementalist on Sept 20, 2022. Slain by a river rat (7 damage) ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:07 (12 turns). shadownightmare the Magician (DjAE) Turns: 12, Time: 00:00:08 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 11% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 2.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 40% 1d5 6% 1 b - Static Discharge Conj/Air 20% 2-3/arc 10% 2 c - Swiftness Air 10% N/A 19% 3 d - Airstrike Air 5% 2d(1-17) 54% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, shadownightmare the Djinni Air Elementalist. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Shock, Static Discharge, Swiftness, Airstrike. You reach down and open the door. A rat and a river rat come into view. Found 11 gold pieces. The zap hits the river rat but does no damage. The zap hits the river rat. The river rat is moderately wounded. The zap hits the river rat. The river rat is severely wounded. The zap hits the river rat but does no damage. The river rat is severely wounded. The river rat bites you. The zap hits the river rat but does no damage. The river rat is severely wounded. The zap hits the rat. The rat is severely wounded. The river rat closely misses you. The zap hits the river rat. The river rat is severely wounded. The zap hits the rat. You kill the rat! The river rat bites you but does no damage. You are too injured to fight recklessly! You closely miss the river rat. The river rat is severely wounded. The river rat twitches its whiskers. The river rat closely misses you. You closely miss the river rat. The river rat is severely wounded. The river rat bites you! You die... ###### ##### #<..P#.....# #PP.@r.$...+ #PPPP#.....# ###### ##### You could see a river rat. Vanquished Creatures A rat (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | shadownightmare the Djinni Air Elementalist began the quest | for the Orb. 0 | D | shadownightmare set off with the following spells | memorised: Shock, Static Discharge, Swiftness, Airstrike. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 12 | D | Slain by a river rat Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Shock || 6 Armor: Robe || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | Dungeon | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 12 daAuts