Seeded DCSS version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 12726964726035285001 (custom seed) 28 shadownightmare the Chiller (level 3, 0/25 HPs) Began as a Gnoll Ice Elementalist on Oct 6, 2022. Succumbed to a goblin's poison ... on level 2 of the Dungeon. The game lasted 00:03:37 (1264 turns). shadownightmare the Chiller (GnIE) Turns: 1264, Time: 00:03:37 Health: 0/25 AC: 3 Str: 7 XL: 3 Next: 12% Magic: 8/9 EV: 13 Int: 16 God: Gold: 45 SH: 0 Dex: 12 Spells: 11/12 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . d - scarf {+Inv} rCorr . Rampage . c - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: lethally poisoned (0 -> -11) A: fangs 1, strong nose, distributed training a: Evoke Invisibility You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) d - a scarf of invisibility (worn) Potions b - a potion of magic Skills: + Level 0.7 Fighting + Level 0.7 Short Blades + Level 0.7 Long Blades + Level 0.7 Axes + Level 0.7 Maces & Flails + Level 0.7 Polearms + Level 0.7 Staves + Level 0.7 Ranged Weapons + Level 0.7 Throwing + Level 0.7 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.7 Shields + Level 0.7 Unarmed Combat + Level 5.0 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 7.1 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 0.9 Invocations + Level 0.7 Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d11 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 52% 1d8 2% 3 Ozocubu's Armour Ice 26% N/A 2% 3 Hailstorm Conj/Ice 16% 3d6 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The goblin hits you but does no damage. The goblin attacks as you move away! The goblin closely misses you. You feel sick. The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet hits you. The goblin attacks as you move away! The goblin misses you. You feel sick. Robin throws the goblin at you! * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. The goblin attacks as you move away! The goblin closely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. The goblin barely misses you. The goblin attacks as you move away! The goblin hits you with a +0 dagger of venom. * * * LOW HITPOINT WARNING * * * x2 You feel sick. It was a potion of curing. You feel better. The goblin hits you with a +0 dagger of venom. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You closely miss the goblin. * * * LOW HITPOINT WARNING * * * You feel sick. The goblin hits you with a +0 dagger of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. You are too injured to fight recklessly! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger of venom You freeze the goblin. You kill the goblin! You die... #.# #..........### #.##.#. .[. #..$.g[_.....# #.##.## #.# #..###..##.#.###.##.## #.# #.g##....##...... #g.##..........## # #..###gg###...######## #.........# ##..# ## #...####g####.#. ##. #....@)g....###..###.# #..########.## #....## ∆ ##.# #..###.# .#.#...... .######## # # You could see 2 goblins. Vanquished Creatures 2 worms (D:2) An endoplasm (D:1) 2 giant cockroaches 3 goblins 3 hobgoblins 2 ball pythons (D:1) 4 bats A frilled lizard (D:1) 5 kobolds 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadownightmare the Gnoll Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 200 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/7 1085 | D:2 | Reached skill level 5 in Spellcasting 1085 | D:2 | Reached XP level 3. HP: 24/25 MP: 1/9 1245 | D:2 | Found a faded altar of an unknown god. 1253 | D:2 | Noticed Robin 1264 | D:2 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_loops_ring, hex_medium D:2: layout_loops_ring, basic_ecumenical_altar, minmay_misc_feat_secret_circle, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.0 Fighting | | 0.7 Short Blades | | 0.7 Long Blades | | 0.7 Axes | | 0.7 Maces & Flails | | 0.7 Polearms | | 0.7 Staves | | 0.7 Ranged Weapons | | 0.7 Throwing | | 0.7 Armour | | 0.7 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.7 Unarmed Combat | | 0.7 Conjurations | | 0.5 Hexes | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Transmutations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 7.1 Air Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 0.5 Invocations | | 0.9 Evocations | | 0.7 Action || total -------------------------++------- Melee: Unarmed || 7 Cast: Freeze || 34 Use: Scroll || 2 Potion || 1 Armor: Robe || 11 Dodge: Dodged || 23