Dungeon Sprint DCSS version 0.30-a0-972-gf3ab3527aa (webtiles) character file. Game seed: 3433364139111067800 244 shadownightmare the Thaumaturge (level 5, -11/35 HPs) Began as a Demigod Hedge Wizard on Mar 31, 2023. Mangled by a neqoxec (13 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:01:33 (52 turns). shadownightmare the Thaumaturge (DgHW) Turns: 52, Time: 00:01:34 Health: -11/35 AC: 2 Str: 15 XL: 5 Next: 52% Magic: 4/20 EV: 13 Int: 16 God: Gold: 0 SH: 0 Dex: 11 Spells: 20/21 levels left rFire x . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Rampage . (no cloak) rCorr . NoTele + (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.17/turn (no ring) @: on berserk cooldown, inhibited regen, hasted (expiring), very quick A: high MP 1, forlorn, divine attributes, clumsy 1, frail 1, inhibited regeneration, no potion heal 1, heat vulnerability 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls i - a scroll of blinking Potions d - 3 potions of magic Skills: + Level 0.9 Fighting + Level 1.9 Short Blades + Level 4.6 Dodging + Level 3.9 Stealth + Level 8.9 Spellcasting + Level 1.2 Conjurations + Level 1.1 Summonings + Level 0.8 Translocations You had 20 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 10% N/A 10% 2 Slow Hex 28% N/A 11% 1 Blink Tloc 18% N/A 11% 2 Cigotuvi's Dreadful Rot Necr/Pois/Air 14% N/A 16% 2 Mephitic Cloud Conj/Pois/Air 8% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. You are clumsy. (Dex -2) You are frail. (-10% HP) You do not regenerate when monsters are visible. Potions are less effective at restoring your health. You are vulnerable to heat. (rF-) Message History The magic dart hits the neqoxec but does no damage. The neqoxec is moderately wounded. The neqoxec closely misses you. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - neqoxec Aim: a neqoxec (moderately wounded, 100% to hit) The magic dart hits the neqoxec but does no damage. The neqoxec is moderately wounded. The neqoxec gestures at you. Strange energies course through your body. Your regeneration stops near monsters. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - neqoxec Aim: a neqoxec (moderately wounded, 100% to hit) The magic dart hits the neqoxec. The neqoxec is moderately wounded. The neqoxec gestures at you. Something tries to feed on your intellect! You feel yourself speed up. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - neqoxec Aim: a neqoxec (moderately wounded, 100% to hit) The magic dart hits the neqoxec. The neqoxec is heavily wounded. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - neqoxec Aim: a neqoxec (heavily wounded, 100% to hit) The magic dart hits the neqoxec. The neqoxec is heavily wounded. Your extra speed is starting to run out. The neqoxec hits you! You die... ## #.# #S## #3# ##@## +.<.+ ##.## #+# s#. .s ss ### ### You could see a neqoxec and a water moccasin. Vanquished Creatures 2 neqoxecs (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | shadownightmare the Demigod Hedge Wizard began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 6/6 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 5 | D | Noticed a neqoxec 6 | D | Noticed a neqoxec 9 | D | Killed a neqoxec 9 | D | Noticed a neqoxec 9 | D | Gained mutation: You are vulnerable to heat. (rF-) [a | neqoxec] 10 | D | Reached skill level 1 in Short Blades 10 | D | Reached skill level 7 in Spellcasting 10 | D | Reached skill level 1 in Conjurations 10 | D | Reached skill level 1 in Summonings 10 | D | Reached XP level 2. HP: 22/22 MP: 7/13 10 | D | Reached XP level 3. HP: 27/27 MP: 7/14 10 | D | Reached XP level 4. HP: 34/34 MP: 8/16 19 | D | Gained mutation: You are clumsy. (Dex -2) [a neqoxec] 27 | D | Gained mutation: You are frail. (-10% HP) [a neqoxec] 32 | D | Gained mutation: Potions are less effective at restoring | your health. [a neqoxec] 39 | D | Killed a neqoxec 39 | D | Noticed a water moccasin 40 | D | Reached skill level 8 in Spellcasting 40 | D | Reached XP level 5. HP: 18/35 MP: 12/20 48 | D | Gained mutation: You do not regenerate when monsters are | visible. [a neqoxec] 52 | D | Mangled by a neqoxec Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_1, sprint2_obstacle_7, sprint2_obstacle_5, sprint2_obstacle_4, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Short Blades | 1 | 1.9 Dodging | 3 4 | 4.6 Stealth | 3 | 3.9 Spellcasting | 7 8 | 8.9 Conjurations | 1 | 1.2 Summonings | 1 | 1.1 Fighting | | 0.9 Translocations | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 3 | 28 || 31 Cast: Magic Dart | | 10 || 10 Use: Potion | 1 | 3 || 4 Armour: Robe | | 4 || 4 Dodge: Dodged | | 6 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 45 | 45 | 0 | 0 | 0 | 1 | 45.0 | Dungeon | 45 | 45 | 0 | 0 | 0 | 1 | 45.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 45 daAuts