Dungeon Sprint DCSS version 0.30-a0-972-gf3ab3527aa (webtiles) character file. Game seed: 10544370580670087800 52 shadownightmare the Magician (level 3, -9/26 HPs) Began as a Demigod Hedge Wizard on Mar 31, 2023. Mangled by a water elemental (14 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:53 (332 turns). shadownightmare the Magician (Demigod Hedge Wizard) Turns: 332, Time: 00:02:54 Health: -9/26 AC: 2 Str: 15 XL: 3 Next: 39% Magic: 10/13 EV: 13 Int: 16 God: Gold: 24 SH: 0 Dex: 13 Spells: 12/13 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Rampage . (no cloak) rCorr . NoTele + (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) h - a +0 sling Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls e - a scroll of immolation Potions d - 3 potions of magic g - 3 potions of flight j - 5 potions of mutation Skills: + Level 0.2 Fighting + Level 0.3 Short Blades + Level 3.3 Dodging + Level 2.7 Stealth + Level 5.5 Spellcasting + Level 1.0 Conjurations + Level 0.9 Summonings + Level 1.0 Translocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 16% N/A 14% 1 Blink Tloc 14% N/A 14% 2 Call Imp Summ 7% N/A 14% 2 Cigotuvi's Dreadful Rot Necr/Pois/Air 8% N/A 22% 2 Mephitic Cloud Conj/Pois/Air 5% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The human explodes! Your Conjurations skill increases to level 1! You start resting. Magic restored. You start resting. HP restored. You open the door. A water elemental comes into view. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water elemental Aim: a water elemental (100% to hit) The magic dart hits the water elemental. The water elemental is lightly damaged. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (lightly damaged, 100% to hit) The magic dart hits the water elemental. The water elemental is lightly damaged. The water elemental closely misses you. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (lightly damaged, 100% to hit) The magic dart hits the water elemental but does no damage. The water elemental is lightly damaged. The water elemental hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You slip free of the water engulfing you. You gasp with relief as air once again reaches your lungs. The water elemental attacks as you move away! The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ * ▓<.#..'.....♣♣ ♣.#*********** * ▓..#..#....♣.♣ ♣.#___*___*__**** ▓#'####....♣.♣ ♣♣.#,,,*__,*,_*,,, ▓.....#....~.♣ ♣..#*#+#+#**+**,,, ▓.....#...~~.♣♣♣♣.#......,,,,*,,, ▓.....#..~~~~♣♣...'.⌠....,,,,*,,, ▓####'#..~≈≈~~~♣@E#...###***+*,,* ▓...)†#.~~≈~~~....#,⌠.#__*,,,*+** ▓.....#.~≈~~~.....#,,.#__*,,,*,,~ ▓.....#.~~~.......#+**#__*,,,*,*~ ▓'#####...........#,,,*__*,,,+,*, ▓.................#___*__+,,,*,*, ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓************** *,,,+~~~~~~~~~**,,,,,****~~~,,,, *,,,*~~~~,~~~~**,~~~~+**+*~~~~~~ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A phantom (D) 2 endoplasms (D) A rat (D) 6 creatures vanquished. Vanquished Creatures (others) 2 plants (D) 2 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | shadownightmare the Demigod Hedge Wizard began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 6/6 5 | D | Reached skill level 3 in Spellcasting 42 | D | Noticed Jessica 49 | D | Killed Jessica 50 | D | Reached skill level 5 in Spellcasting 50 | D | Reached skill level 1 in Translocations 50 | D | Reached XP level 2. HP: 20/20 MP: 4/10 119 | D | Reached XP level 3. HP: 11/26 MP: 12/12 220 | D | Reached skill level 1 in Conjurations 327 | D | Noticed a water elemental 332 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.5 Dodging | 2 3 | 3.3 Stealth | 2 | 2.7 Translocations | 1 | 1.0 Conjurations | 1 | 1.0 Fighting | | 0.2 Short Blades | | 0.3 Summonings | | 0.9 Action || total ---------------------------++------- Melee: Dagger || 37 Cast: Magic Dart || 18 Use: Potion || 5 Scroll || 5 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 319 | 304 | 15 | 149 | 0 | 1 | 319.0 | Dungeon | 319 | 304 | 15 | 149 | 0 | 1 | 319.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 319 daAuts