Dungeon Sprint DCSS version 0.30-a0-989-g0d87f670db (webtiles) character file. Game seed: 1194322165031601839 80 shadownightmare the Sneak (level 4, -16/27 HPs) Began as an Octopode Fire Elementalist on Apr 3, 2023. Demolished by a +1 long sword of protection (21 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:09:07 (190 turns). shadownightmare the Sneak (OpFE) Turns: 190, Time: 00:09:08 Health: -16/27 AC: 1 Str: 21 XL: 4 Next: 39% Magic: 6/8 EV: 21 Int: 29 God: Gold: 0 SH: 9 Dex: 24 Spells: 8/9 levels left rFire . . . SeeInvis + L - +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} rCold + . . Faith . A - +3 buckler rNeg . . . Spirit . (helmet restricted) rPois + Reflect . (no amulet) rElec . Rampage . l - ring of flight rCorr . NoTele + m - +6 ring of dexterity Will ..... n - +6 ring of dexterity Stlth +++++ o - +6 ring of intelligence HPRegen 0.24/turn p - +6 ring of intelligence MPRegen 0.11/turn q - +6 ring of strength r - +6 ring of strength a - ring of the Modern People {rPois rC+ EV+5} @: flying, mesmerised A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons L - the +16 obsidian axe (weapon) {drain, demonic, Mesm Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. Armour A - a +3 buckler (worn) B - a +3 kite shield C - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. D - a +3 tower shield Jewellery a - the ring of the Modern People (on tentacle) {rPois rC+ EV+5} (You found it in the Dungeon) [ring of evasion] EV: It affects your evasion (+5). rC: It protects you from cold. rPois: It protects you from poison. l - a ring of flight (left tentacle) m - a +6 ring of dexterity (right tentacle) n - a +6 ring of dexterity (on tentacle) o - a +6 ring of intelligence (on tentacle) p - a +6 ring of intelligence (on tentacle) q - a +6 ring of strength (on tentacle) r - a +6 ring of strength (on tentacle) Wands w - a wand of mindburst (7) x - a wand of iceblast (7) y - a wand of quicksilver (7) Scrolls f - 4 scrolls of blinking g - 4 scrolls of enchant weapon t - 7 scrolls of fog u - 5 scrolls of identify v - 2 scrolls of fear Potions b - 10 potions of curing c - 10 potions of heal wounds d - 6 potions of haste e - 3 potions of berserk rage h - 2 potions of invisibility i - 4 potions of resistance k - 5 potions of might Miscellaneous z - a lightning rod (inert) Skills: + Level 4.7 Dodging + Level 6.6 Stealth + Level 5.0 Shields + Level 3.0 Spellcasting + Level 1.2 Conjurations + Level 5.5 Fire Magic + Level 1.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 92% 2x1d5 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 72% 2d8 1% 2 Inner Flame Hex/Fire 20% N/A 10% 3 Kindle Blastsparks Fire/Tloc/Air 30% 2d12 14% 3 Flame Wave Conj/Fire 23% 2d8 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - water elemental Aim: a water elemental (dormant) The thunderbolt hits the water elemental. The water elemental resists. The water elemental is lightly damaged. Aiming: Thunderbolt Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, p - water elemental The thunderbolt hits the water elemental. The water elemental resists. The water elemental is moderately damaged. The thunderbolt hits the +1 long sword of protection. The +1 long sword of protection completely resists. The thunderbolt hits the +2 flail of protection. The +2 flail of protection completely resists. Visions of slaying the +1 long sword of protection flood into your mind. Aiming: Thunderbolt Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The thunderbolt hits the water elemental. The water elemental resists. The water elemental is moderately damaged. The thunderbolt hits the +2 flail of protection. The +2 flail of protection completely resists. The +1 long sword of protection hits you. The +2 flail of protection hits you! Aiming: Thunderbolt Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The thunderbolt hits the water elemental! The water elemental resists. The water elemental is heavily damaged. The thunderbolt hits the +2 flail of protection. The +2 flail of protection completely resists. The thunderbolt hits the +1 long sword of protection. The +1 long sword of protection completely resists. The lightning rod overheats! You block the +1 long sword of protection's attack. The +2 flail of protection hits you! * * * LOW HITPOINT WARNING * * * The +1 long sword of protection hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ▓.:[).▓.....▓ ▓.....▓.....▓ ▓.....▓.....▓ ▓.....▓.....▓ ▓.E((.▓..©..▓ ▓..@..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see a water elemental and 2 dancing weapons. Vanquished Creatures A phantom (D) A bat skeleton (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | shadownightmare the Octopode Fire Elementalist began the | quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, inner flame, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chain chaos} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a transporter. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a burning altar of Makhleb. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found an opulent altar of Gozag. 87 | D | Reached skill level 5 in Stealth 87 | D | Reached skill level 5 in Shields 87 | D | Reached XP level 2. HP: 17/17 MP: 5/5 171 | D | Entered arena 2. 171 | D | Noticed a phantom 171 | D | Found a transporter. 175 | D | Killed a phantom 176 | D | Reached skill level 6 in Stealth 176 | D | Reached skill level 5 in Fire Magic 176 | D | Reached skill level 1 in Evocations 176 | D | Reached XP level 3. HP: 21/21 MP: 5/7 176 | D | Reached XP level 4. HP: 27/27 MP: 5/8 179 | D | Got the ring of the Modern People {rPois rC+ EV+5} 186 | D | Entered arena 3. 186 | D | Noticed a water elemental 186 | D | Noticed a +2 flail of protection 186 | D | Noticed a +1 long sword of protection 186 | D | Found a transporter. 190 | D | Demolished by a +1 long sword of protection Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 | ---------------+-------+----- Dodging | 4 | 4.7 Stealth | 5 6 | 6.6 Shields | 5 | 5.0 Spellcasting | 3 | 3.0 Fire Magic | 5 | 5.5 Evocations | 1 | 1.0 Conjurations | | 1.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Evoke: Lightning rod | 4 | 4 || 8 Use: Potion | 1 | || 1 Block: Buckler | 1 | 1 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 184 | 101 | 83 | 0 | 0 | 1 | 184.0 | Dungeon | 184 | 101 | 83 | 0 | 0 | 1 | 184.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 184 daAuts