Dungeon Crawl Stone Soup version 0.28-a0-1510-gd0f6b136d3 (webtiles) character file. Game seed: 17003818710105795242 19952 shadowrider38 the Fighter (level 13, -7/105 HPs) Began as a Djinni Fire Elementalist on Jan 15, 2022. Was a Priest of Makhleb. Killed from afar by a rime drake (26 damage) ... with a flash freeze ... on level 4 of the Lair of Beasts. The game lasted 00:43:34 (18996 turns). shadowrider38 the Fighter (DjFE) Turns: 18996, Time: 00:43:35 Health: -7/105 AC: 2 Str: 7 XL: 13 Next: 8% Gold: 613 EV: 30 Int: 29 God: Makhleb [***...] SH: 0 Dex: 19 rFire . . . SeeInvis . (weapon currently unavailable) rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (armour currently unavailable) rPois ∞ Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will +.... NoTele + (boots unavailable) Stlth ++........ y - amulet "Cockisua" {-Tele rPois Regen+ Int+7} HPRegen 1.07/turn i - +4 ring of evasion MPRegen 0.00/turn p - ring of wizardry @: spider-form, marked, flying, hasted, very quick A: venomous fangs, flying, sickness immunity, tiny, (fire resistance 2), (cold vulnerability 1), float, innate caster, hp casting, extra vitality 1 a: End Transformation, Renounce Religion, Minor Destruction, Lesser Servant of Makhleb You were on level 4 of the Lair of Beasts. You worshipped Makhleb. Makhleb was most pleased with you. You were a venomous arachnid creature. You visited 3 branches of the dungeon, and saw 13 of its levels. You also visited: Sewer. You collected 613 gold pieces. Inventory: Hand Weapons a - the +9 falchion of Melee (melded) {vorpal, Will+} (You found it on level 1 of the Lair of Beasts) It inflicts extra damage upon your enemies. Will: It increases your willpower. Missiles w - 26 poisoned darts x - 395 stones B - 4 boomerangs G - 3 javelins Armour f - a +2 robe of cold resistance (melded) N - a +2 helmet (melded) Jewellery b - an amulet of reflection d - a ring of willpower i - a +4 ring of evasion (left front leg) k - a ring of see invisible p - a ring of wizardry (right front leg) y - the amulet "Cockisua" (around neck) {-Tele rPois Regen+ Int+7} (You found it on level 3 of the Dungeon) [amulet of regeneration] Int: It affects your intelligence (+7). rPois: It protects you from poison. -Tele: It prevents most forms of teleportation. Regen: It increases your rate of health regeneration. E - a ring of protection from cold Q - a ring of fire Wands D - a wand of polymorph (3) F - a wand of charming (8) H - a wand of mindburst (16) J - a wand of iceblast (19) S - a wand of acid (7) Scrolls c - a scroll of magic mapping g - 5 scrolls of teleportation n - 2 scrolls of immolation o - a scroll of acquirement {unknown} r - 2 scrolls of fog {unknown} s - a scroll of summoning {unknown} u - 2 scrolls of silence {unknown} v - 2 scrolls of amnesia {unknown} z - a scroll of vulnerability A - 5 scrolls of brand weapon P - a scroll of enchant weapon {unknown} Potions e - 3 potions of mutation h - a potion of haste j - 2 potions of heal wounds l - 6 potions of curing m - 5 potions of attraction t - 3 potions of might C - a potion of invisibility I - a potion of brilliance K - a potion of cancellation L - 2 potions of degeneration {unknown} M - 2 potions of lignification {unknown} O - a potion of resistance R - a potion of berserk rage Miscellaneous T - a lightning rod (4/4) Skills: - Level 14.0 Fighting - Level 8.0 Dodging - Level 1.5 Stealth + Level 10.2 Spellcasting - Level 5.0 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d10 1% 2 c - Conjure Flame Conj/Fire 65% 6-21 1% 3 d - Inner Flame Hex/Fire 65% N/A 1% 3 e - Flame Wave Conj/Fire 65% 2d10 1% 4 f - Shock Conj/Air 100% 1d9 1% 1 g - Poisonous Vapours Pois/Air 100% N/A 1% 2 h - Mephitic Cloud Conj/Pois/Air 65% N/A 1% 3 i - Spider Form Tmut/Pois 65% N/A 1% 3 j - Yara's Violent Unrav Hex/Tmut 32% 3d13 2% 5 k - Silence Hex/Air 32% N/A 2% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:6 Lair (4/6) D:8 Swamp (0/4) Lair:3 Snake (0/4) Lair:3 Sewer (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:3 = D:4 : D:7 ( Annotations: D:7 exclusion: boulder beetle Lair:1 1 exclusion Lair:2 3 runed translucent doors, enile's ghost, journeyman TeWn Lair:3 exclusion: oklob plant Innate Abilities, Weirdness & Mutations You are a venomous arachnid creature. You have poisonous fangs. You are tiny and dextrous. You are flying. Your spellcasting is less reliable in this form. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You are immune to sickness and miasma. You are immune to poison. ((Your flesh is very heat resistant. (rF++))) ((You are vulnerable to cold. (rC-))) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The flame wave engulfs the six-headed hydra!! The six-headed hydra is burned terribly! The six-headed hydra is heavily wounded. The flame wave engulfs the water moccasin! The water moccasin is almost dead. The water moccasin completely misses you. The six-headed hydra bites you! x2 The six-headed hydra completely misses you. x3 The six-headed hydra bites you! The water moccasin completely misses you. A wave of flame ripples out! The flame wave engulfs the six-headed hydra! The six-headed hydra is burned terribly! The six-headed hydra is severely wounded. The flame wave engulfs the water moccasin! You kill the water moccasin! Makhleb accepts your kill. You feel better. The flame wave engulfs the rime drake! The rime drake is heavily wounded. You finish channelling waves of flame. The six-headed hydra completely misses you. The six-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The six-headed hydra barely misses you. The six-headed hydra completely misses you. The six-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The six-headed hydra closely misses you. Okay, then. Okay, then. You feel yourself speed up. The rime drake completely misses you. The six-headed hydra misses you. The six-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The six-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The six-headed hydra completely misses you. x3 A yak comes into view. The rime drake breathes ice at you. The flash freeze hits you!! You die... ##.###.....#. ## #........... #.### ##......#.... ###...####..Y.....##.. . #.......##...........♣ #.#.......##.#.......#.. #.........÷)..#....##... #......†k...###..##.... .##...s