Dungeon Crawl Stone Soup version 0.30.0-10-gfe55d96785 (webtiles) character file. Game seed: 17464987406456104450 29 shadowrider38 the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on May 15, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:02:15 (2039 turns). shadowrider38 the Conjurer (Demonspawn Conjurer) Turns: 2039, Time: 00:02:16 Health: 24/24 AC: 3 Str: 7 XL: 3 Next: 1% Magic: 7/7 EV: 12 Int: 21 God: Gold: 50 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . h - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: demonic guardian 1, spiny 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Armour a - a +0 robe (worn) h - a +0 pair of boots (worn) l - a scarf of harm Scrolls e - 2 scrolls of identify {unknown} f - a scroll of amnesia {unknown} g - a scroll of silence {unknown} k - a scroll of immolation {unknown} Potions b - a potion of magic c - 2 potions of degeneration {unknown} d - a potion of haste {unknown} i - a potion of heal wounds {unknown} j - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 14% 1 Dazzling Flash Conj/Hex 24% N/A 16% 3 Ensorcelled Hibernation Hex/Ice 4% N/A 21% 2 Passwall Tmut/Erth 1% N/A 21% 2 Sublimation of Blood Necr 2% N/A 21% 2 Wereblood Tmut 2% N/A 21% 2 Confusing Touch Hex 2% N/A 38% 3 Swiftness Air 2% N/A 38% 3 Vampiric Draining Necr 2% 2d6 38% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You are partially covered in sharp spines. Message History l - a scarf of harm A goblin comes into view. It is wielding a +0 dagger. The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! Unknown command. The goblin shouts! The magic dart hits the goblin. The goblin is moderately wounded. Unknown command. The magic dart hits the goblin. You kill the goblin! Unknown command. Key pressed, stopping explore. Unknown command. You open the door. There is an open door here. There is an open door here. You add the spells Sublimation of Blood, Wereblood and Summon Hydra to your library. A giant cockroach comes into view. A giant cockroach is nearby! A giant cockroach is nearby! Unknown command. A giant cockroach is nearby! The magic dart hits the giant cockroach. The giant cockroach is heavily wounded. The magic dart hits the giant cockroach but does no damage. The giant cockroach is heavily wounded. A giant cockroach is nearby! Unknown command. A giant cockroach is nearby! The magic dart hits the giant cockroach. The giant cockroach is almost dead. A giant cockroach is nearby! Unknown command. The magic dart hits the giant cockroach. You kill the giant cockroach! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. You start resting. Magic restored. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###.........##.....# #...... ##........##.....# ###..## #...............# #.... #.............#. #...# ####.#........# ##########†## ....###.....#.............. ..... ##................... ...... ##..#.....#######.## ......#####.@# ............# ###.........# ...######..# ########.# . #..# #†# #..# #.# #..## #.# #.†.. #.. # ##.## ##. #. #.# . #.##.## There were no monsters in sight! Vanquished Creatures 2 dart slugs 5 endoplasms A giant cockroach (D:2) 3 goblins (D:2) A hobgoblin (D:1) A quokka (D:2) 4 ball pythons 3 bats (D:1) 2 frilled lizards A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadowrider38 the Demonspawn Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 735 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 735 | D:1 | Reached XP level 2. HP: 15/19 MP: 0/5 929 | D:1 | Learned a level 2 spell: Searing Ray 1983 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 1983 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/7 2039 | D:2 | aesen: people say this one is useless but i like guardian 2039 | D:2 | aesen: it is, however, useless for megazig 2039 | D:2 | shadowrider38: well its useless to me 2039 | D:2 | shadowrider38: at least the tier 2s coming first 2039 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_basic, serial_bayou_pond_e, hangedman_feature_mirror, minmay_misc_feat_room D:2: minmay_evil_eye, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 25 Cast: Magic Dart || 47 Searing Ray || 2 Armour: Robe || 5 Dodge: Dodged || 13