Dungeon Crawl Stone Soup version 0.31.0-7-gf635a9b802 (webtiles) character file. Game seed: 10560796096638844072 188 shadowrider38 the Conjurer (level 5, -3/38 HPs) Began as an Armataur Conjurer on Jan 24, 2024. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:07:06 (721 turns). shadowrider38 the Conjurer (Armataur Conjurer) Turns: 721, Time: 00:07:06 Health: -3/38 AC: 5 Str: 13 XL: 5 Next: 39% Magic: 2/8 EV: 9 Int: 20 God: Gold: 74 SH: 3 Dex: 8 Spells: 1/8 levels left rFire . . . a - staff of conjuration rCold . . . l - +0 buckler rNeg . . . d - +0 robe rPois . h - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... r - amulet of regeneration Stlth ++ (no ring) HPRegen 1.06/turn (no ring) MPRegen 0.77/turn %: roll @: very slightly contaminated A: large, deformed body, tough skin 3, armoured tail, roll 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons m - a +0 dagger Missiles t - 6 boomerangs Armour d - a +0 robe (worn) h - a +0 helmet (worn) l - a +0 buckler (worn) Magical Staves a - a staff of conjuration (weapon) o - a staff of air Jewellery r - an amulet of regeneration (around neck) Scrolls g - a scroll of torment {unknown} i - a scroll of identify {unknown} j - a scroll of enchant weapon {unknown} k - a scroll of teleportation {unknown} n - 2 scrolls of blinking {unknown} Potions b - a potion of magic c - a potion of lignification {unknown} e - a potion of curing {unknown} f - a potion of attraction {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth + Level 1.5 Shields - Level 2.0 Spellcasting + Level 5.3 Conjurations * Level 2.3 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 68% 2d6 3% 2 c - Iskenderun's Mystic Conj/Tloc 25% 2d7 41% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Cigotuvi's Dreadful Rot Necr/Alch/Air 4% N/A 32% 2 Fulminant Prism Conj/Alch 9% 3d7 58% 4 Dispel Undead Necr 2% 3d7 91% 4 Martyr's Knell Necr/Summ 2% N/A 91% 4 Death Channel Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26911 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History You block the orc priest's attack. The searing ray hits the orc priest! The orc priest is almost dead. The orc priest hits you with a +0 club. The searing ray hits the orc priest. You kill the orc priest! The searing ray hits the orc priest. The orc priest is moderately wounded. The searing ray hits the orc priest. The orc priest is heavily wounded. You finish channelling your searing ray. The orc priest invokes the aid of Beogh against you. You barely resist. You roll towards the orc priest! The orc priest hits you with a +0 trident. Things that are here: a +0 club; a +0 short sword of draining Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 trident and wearing a +0 ring mail (heavily wounded, 83% to hit) You feel a surge of power! The searing ray hits the orc priest. The orc priest is severely wounded. (Press . to maintain the ray.) The orc priest hits you with a +0 trident! Your magical contamination has completely faded away. The searing ray hits the orc priest. The orc priest is almost dead. The orc priest closely misses you. The searing ray hits the orc priest but does no damage. The orc priest is almost dead. The orc priest hits you with a +0 trident. The searing ray hits the orc priest but does no damage. The orc priest is almost dead. You finish channelling your searing ray. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 trident and wearing a +0 ring mail (almost dead, 83% to hit) You feel a surge of power! You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... ... #..........# #.† ....###........###.# #.......###..††...# ####.###.......###### #...........#.## .##.##..##.#.# # #..##.#.# ###..#####.......# #.....o@)..###.### #.....###### # #.... #... #.. ## #.. ..# You could see an orc priest. Vanquished Creatures A hound (D:3) 2 orc priests Jessica (D:2) Natasha (D:3) An adder (D:4) 2 dart slugs (D:2) A ribbon worm (D:2) 4 orcs 2 ball pythons (D:2) A bat (D:2) 2 endoplasms 4 goblins A hobgoblin (D:2) 2 jackals (D:1) 3 quokkas 3 frilled lizards 2 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadowrider38 the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 75 | D:2 | Noticed Jessica 208 | D:2 | Reached XP level 2. HP: 16/20 MP: 3/5 219 | D:2 | Learned a level 2 spell: Searing Ray 256 | D:2 | Reached skill level 4 in Conjurations 259 | D:2 | Killed Jessica 260 | D:2 | Reached XP level 3. HP: 12/26 MP: 1/6 276 | D:2 | Got Jessica's Exposition on Spectres 516 | D:3 | Found a faded altar of an unknown god. 531 | D:3 | Reached skill level 5 in Conjurations 531 | D:3 | Reached XP level 4. HP: 27/33 MP: 1/7 536 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 634 | D:5 | Entered Level 5 of the Dungeon 679 | D:3 | Noticed Natasha 687 | D:3 | Killed Natasha 688 | D:3 | Reached XP level 5. HP: 35/38 MP: 8/8 721 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_loops_ring, serial_co_window_serial, co_window_of_opportunity_a, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_2corner, co_window_of_opportunity_b, co_window_of_opportunity_b, co_window_broadway_b, co_window_unsneaky_path_a, co_window_sun, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_b, minmay_box_of_dots D:2: layout_basic, basic_altar, kennysheep_jessica_study D:3: layout_loops_cross, shapermc_ecumenical_altar_acropolis, kennysheep_generic_room_6, uniq_natasha D:4: layout_cave_pods, zin_scriptorium, serial_library_hellmonk_semicircle, uniq_eustachio, uniq_pikel D:5: layout_basic, nicolae_dithmenos_shadow_blocks, serial_shops, shop, gup_sewer_entry_pipe, gammafunk_ghost_arena, minmay_misc_feat_cross Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 | 2.0 Conjurations | 4 5 | 5.3 Translocations | 1 2 | 2.3 Shields | 1 | 1.5 Dodging | | 1.3 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Tailslap | 6 | || 6 Dagger | 16 | || 16 Staff | | 2 || 2 Cast: Magic Dart | 20 | 3 || 23 Searing Ray | 10 | 7 || 17 Armour: Robe | 33 | 19 || 52 Dodge: Dodged | 20 | 3 || 23 Block: Buckler | | 3 || 3