Dungeon Crawl Stone Soup version 0.31.0-7-gf635a9b802 (webtiles) character file. Game seed: 2358154425902543271 67 shadowrider38 the Conjurer (level 4, -4/33 HPs) Began as an Armataur Conjurer on Jan 24, 2024. Slain by Grinder (6 damage) ... while paralysed by Grinder ... on level 3 of the Dungeon. The game lasted 00:07:19 (806 turns). shadowrider38 the Conjurer (Armataur Conjurer) Turns: 806, Time: 00:07:20 Health: -4/33 AC: 4 Str: 12 XL: 4 Next: 0% Magic: 7/7 EV: 1 Int: 20 God: Gold: 70 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . a - +0 rapier rCold . . . (no shield) rNeg . . . e - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 1.09/turn %: roll @: paralysed A: large, deformed body, tough skin 3, armoured tail, roll 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Armour e - a +0 robe (worn) Jewellery f - an amulet of guardian spirit Scrolls c - a scroll of blinking {unknown} d - a scroll of revelation {unknown} i - a scroll of teleportation {unknown} k - a scroll of immolation {unknown} Potions b - 2 potions of magic g - a potion of invisibility {unknown} h - 2 potions of cancellation {unknown} j - a potion of curing {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 5.0 Conjurations * Level 0.1 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 4% 2d5 24% 2 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Flame Wave Conj/Fire 12% 2d6 50% 4 Fulminant Prism Conj/Alch 6% 3d6 50% 4 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17193 Altars: Annotations: D:3 1 transporter, Grinder Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Grinder blinks! The searing ray hits Grinder. Grinder is heavily wounded. The searing ray hits Grinder. Grinder is severely wounded. You finish channelling your searing ray. Grinder gestures at you. You suddenly lose the ability to move! Grinder hits you. You can move again. You aren't carrying any items that you can evoke. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (heavily wounded, 75% to hit) The searing ray hits Grinder. Grinder is severely wounded. (Press . to maintain the ray.) Grinder blinks! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (severely wounded, 75% to hit) The searing ray hits Grinder. Grinder is severely wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (severely wounded, 75% to hit) The searing ray hits Grinder. Grinder is almost dead. (Press . to maintain the ray.) The searing ray misses Grinder. Grinder hits you. You writhe in agony. The searing ray misses Grinder. Grinder hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits Grinder. Grinder is almost dead. You finish channelling your searing ray. Grinder gestures at you. You suddenly lose the ability to move! Grinder hits you. * * * LOW HITPOINT WARNING * * * Grinder hits you. You die... Grinder says, "Hey, I wasn't done torturing you yet!" ##### . #...# #. ###...###.# .#.###.......... .#.>..#...# ..###.####....###.# ................# .####).###...###..# .>.....)@5...# ..# ....#.####.### ..# . # #.#####..## #.##...... #.##.#..# #.##.#..# #.......# #####.#..# ##### .......<.##.#.... You could see Grinder. Vanquished Creatures 2 adders (D:2) A dart slug (D:2) 2 ribbon worms 5 endoplasms 2 giant cockroaches 6 goblins 2 hobgoblins (D:1) 4 jackals (D:1) 2 kobolds 3 quokkas A ball python (D:2) 4 bats 5 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadowrider38 the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 97 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 105 | D:1 | Learned a level 2 spell: Searing Ray 116 | D:1 | Reached skill level 4 in Conjurations 283 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/6 658 | D:3 | Found a transporter. 771 | D:3 | Reached skill level 5 in Conjurations 777 | D:3 | Noticed Grinder 787 | D:3 | Reached XP level 4. HP: 31/33 MP: 7/7 789 | D:3 | Paralysed by Grinder for 5 turns 797 | D:3 | Paralysed by Grinder for 2 turns 804 | D:3 | Paralysed by Grinder for 5 turns 806 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_loops_ring D:2: layout_loops_corners, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_d, minmay_between, uniq_robin D:3: gammafunk_steamed_eel, layout_loops_ring, mainiacjoe_overflow_paths, columned_hall_lemuel, uniq_grinder, uniq_sigmund, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.0 Conjurations | 4 5 | 5.0 Dodging | | 1.3 Stealth | | 2.1 Translocations | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Tailslap | 1 | || 1 Short sword | 6 | || 6 Rapier | 3 | || 3 Cast: Magic Dart | 26 | || 26 Searing Ray | 18 | 4 || 22 Stab: Sleeping | 4 | || 4 Armour: Robe | 25 | 8 || 33 Dodge: Dodged | 17 | || 17