Dungeon Crawl Stone Soup version 0.33.0-7-g3e7fc586f9 (webtiles) character file. Game seed: 1376101816199908563 26 shadowrider38 the Conjurer (level 2, -1/20 HPs) Began as an Armataur Conjurer on May 6, 2025. Slain by a lemure (5 damage) ... led by Pikel ... on level 5 of the Dungeon. The game lasted 00:02:32 (426 turns). shadowrider38 the Conjurer (Armataur Conjurer) Turns: 426, Time: 00:02:33 Health: -1/20 AC: 6 Str: 12 XL: 2 Next: 89% Magic: 5/5 EV: 8 Int: 18 God: Gold: 33 SH: 0 Dex: 8 Spells: 2/5 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . d - +1 pair of gloves SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 33 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +1 pair of gloves (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of brand weapon g - a scroll of fear {unknown} h - a scroll of torment {unknown} Potions f - a potion of invisibility {unknown} i - a potion of brilliance {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.4 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26987 Temple: D:4-7 Altars: Annotations: D:6 Pikel Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History The lemure hits you. The lemure barely misses you. You climb upwards. There is a stone staircase leading down here. You take 3 damage, and have 17/20 hp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The lemure hits you. You take 2 damage, and have 15/20 hp. Unknown command. The lemure completely misses you. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a lemure (unrewarding, 72% to hit) Okay, then. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the lemure. The lemure is lightly wounded. The searing ray hits the lemure! The lemure is heavily wounded. (Press . to maintain the ray.) The lemure hits you! You take 6 damage, and have 9/20 hp. The searing ray hits the lemure. The lemure is lightly wounded. The searing ray misses the lemure. The lemure hits you. You take 2 damage, and have 7/20 hp. The searing ray hits the lemure but does no damage. The lemure is lightly wounded. The searing ray hits the lemure! The lemure is severely wounded. The lemure barely misses you. The searing ray hits the lemure. The lemure is moderately wounded. The searing ray misses the lemure. You finish channelling your searing ray. The lemure hits you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 4/20 hp. Magic courses through your body. The lemure hits you. You die... #.......# ..... ######..# ...... #..# ...... #######..# ...... ........># .... .........# .#######5# #5# #@# #.# #.# #.# #.. #.. ... .... You could see 2 lemures. Vanquished Creatures A ribbon worm (D:2) 2 endoplasms 3 giant cockroaches 2 hobgoblins 4 jackals (D:4) 4 ball pythons A bat (D:2) A frilled lizard (D:1) 3 goblins (D:2) 4 kobolds 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadowrider38 the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 153 | D:1 | Found a faded altar of an unknown god. 190 | D:2 | Reached XP level 2. HP: 13/20 MP: 1/5 196 | D:2 | Learned a level 2 spell: Searing Ray 222 | D:2 | Reached skill level 4 in Conjurations 400 | D:5 | Entered Level 5 of the Dungeon 415 | D:6 | Noticed Pikel 415 | D:6 | Noticed a lemure 415 | D:6 | Noticed a lemure 415 | D:6 | Noticed a lemure 416 | D:6 | Noticed a lemure 426 | D:5 | Slain by a lemure Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_loops_ring, serial_forest, infiniplex_forest_lined_4_way, infiniplex_forest_clump_small, infiniplex_forest_clump_large, infiniplex_forest_clump_medium, infiniplex_forest_lined_3, infiniplex_forest_join, nicolae_ecumenical_snake_handling, chequers_serial_rivers_small_3, grunt_decor_cap, supply_closet_lemuel, minmay_tripent D:2: layout_basic D:3: layout_basic, general_overflow_altar, mainiacjoe_overflow_small_starburst, serial_shops, nicolae_shop_statue_plus D:4: layout_basic, chequers_temple_overflow_statue_of_worship, uniq_robin D:5: layout_basic D:6: layout_cave_pools, minmay_temple_entry_nine_rooms, kennysheep_generic_room_14, uniq_pikel Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.0 Conjurations | 4 | 4.4 Dodging | | 1.3 Stealth | | 2.1 Action || total ---------------------------++------- Melee: Unarmed || 17 Tailslap || 1 Cast: Magic Dart || 27 Searing Ray || 8 Use: Scroll || 1 Potion || 1 Stab: Distracted || 1 Armour: Robe || 33 Dodge: Dodged || 18