Dungeon Crawl Stone Soup version 0.33.0-7-g3e7fc586f9 (webtiles) character file. Game seed: 15625547385143622834 333 shadowrider38 the Conjurer (level 6, -2/45 HPs) Began as an Armataur Conjurer on May 6, 2025. Slain by a gnoll sergeant ... wielding a +5 heavy trident (17 damage) ... on level 5 of the Dungeon. The game lasted 00:06:09 (814 turns). shadowrider38 the Conjurer (Armataur Conjurer) Turns: 814, Time: 00:06:09 Health: -2/45 AC: 4 Str: 12 XL: 6 Next: 27% Magic: 6/9 EV: 8 Int: 20 God: Gold: 82 SH: 0 Dex: 9 Spells: 2/9 levels left rFire . . . a - +0 whip (freeze) rCold . . . (no offhand) rNeg . . . e - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 1.43/turn %: roll @: very slightly contaminated A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons a - a +0 whip of freezing (weapon) Missiles k - 8 poisoned darts Armour e - a +0 robe (worn) Scrolls b - 2 scrolls of enchant weapon c - a scroll of vulnerability {unknown} d - a scroll of amnesia f - a scroll of blinking {unknown} g - a scroll of fear {unknown} i - a scroll of acquirement {unknown} M - a scroll of revelation Talismans h - a rimehorn talisman Skills: - Level 1.3 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 5.0 Conjurations + Level 4.9 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 4% 2d7 24% 2 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Animate Dead Necr 2% N/A 83% 4 Borgnjor's Vile Clutch Necr/Erth 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26788 Temple: D:4-7 Altars: Qazlal Annotations: D:4 Pikel Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Your Translocations skill increases to level 4! You have reached level 6! You now have 82 gold pieces (gained 20). Okay, then. Found a plate armour. A jelly comes into view. You roll towards the jelly! Unknown command. You roll towards the jelly! You roll towards the jelly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the jelly! The jelly is heavily wounded. (Press . to maintain the ray.) The jelly hits you. You are splashed with acid! The dice are ABSOLUTELY not on your side...... You take 10 damage, and have 24/45 hp. The searing ray hits the jelly. The jelly is heavily wounded. The jelly barely misses you. The searing ray hits the jelly! The jelly is almost dead. The jelly hits you. You are splashed with acid! You take 7 damage, and have 17/45 hp. The searing ray hits the jelly. You kill the jelly! You finish channelling your searing ray. As you open the door, it creaks loudly! A gnoll sergeant and 4 gnolls come into view. The gnoll sergeant is wielding a +5 heavy trident. The gnoll shouts! x3 The gnoll hits you from afar with a +0 spear. Found a glowing hat. You take 1 damage, and have 17/45 hp. Unknown command. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you from afar with a +0 spear. The gnoll sergeant hits you from afar with a +5 heavy trident! You die... #.# #.# #.# #######.# ........## #######..## ####..##### #≈≈≈≈.≈≈≈≈# #≈##≈@≈##≈# .. ##j## # jjj #.j.# #[.⌠# ##### You could see a gnoll sergeant and 4 gnolls. Vanquished Creatures An ice beast (D:5) 3 hounds (D:5) A jelly (D:5) 4 gnolls (D:4) 3 adders 2 ufetubi (D:4) A dart slug (D:1) 8 orcs 2 endoplasms 2 giant cockroaches 4 hobgoblins 2 jackals (D:2) 4 quokkas 2 ball pythons 2 bats 4 goblins 2 kobolds 2 rats A spectral hobgoblin (D:1) 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadowrider38 the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 57 | D:1 | Reached XP level 2. HP: 9/20 MP: 0/5 59 | D:1 | Reached skill level 4 in Conjurations 65 | D:1 | Learned a level 2 spell: Searing Ray 71 | D:1 | Found a faded altar of an unknown god. 293 | D:4 | Noticed Pikel 293 | D:4 | Noticed a lemure 293 | D:4 | Noticed a lemure 297 | D:4 | Noticed a lemure 303 | D:4 | Noticed a lemure 315 | D:3 | Reached XP level 3. HP: 21/26 MP: 3/6 392 | D:4 | Reached skill level 5 in Conjurations 403 | D:4 | Reached XP level 4. HP: 10/33 MP: 2/7 432 | D:4 | Reached skill level 1 in Translocations 604 | D:5 | Entered Level 5 of the Dungeon 609 | D:5 | Reached XP level 5. HP: 38/38 MP: 5/8 619 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 668 | D:5 | Found a stormy altar of Qazlal. 716 | D:5 | Noticed an ice beast 736 | D:5 | Killed an ice beast 737 | D:5 | Reached XP level 6. HP: 16/45 MP: 0/9 814 | D:5 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_rooms, dreamdust_ecumenical_altar_drowned_temple D:2: layout_loops_cross, minmay_octomino_c4 D:3: layout_loops_ring D:4: layout_loops_ring, uniq_pikel D:5: layout_loops_corners, nicolae_qazlal_eye_of_the_storm, chequers_temple_overflow_minitemple, lightli_minifort Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 | 2.0 Conjurations | 4 5 | 5.0 Translocations | 2 4 | 4.9 Dodging | | 1.3 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 11 | || 11 Tailslap | 1 | 1 || 2 Whip | | 6 || 6 Cast: Magic Dart | 43 | 2 || 45 Searing Ray | 9 | 14 || 23 Iskenderun's Myst | | 1 || 1 Use: Potion | 1 | || 1 Scroll | 3 | || 3 Stab: Sleeping | 1 | || 1 Armour: Robe | 36 | 29 || 65 Dodge: Dodged | 12 | 15 || 27