Dungeon Crawl Stone Soup version 0.33.0-7-g3e7fc586f9 (webtiles) character file. Game seed: 17776060585520606405 35 shadowrider38 the Conjurer (level 3, 1/26 HPs) Began as an Armataur Conjurer on May 6, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:01:47 (243 turns). shadowrider38 the Conjurer (Armataur Conjurer) Turns: 243, Time: 00:01:47 Health: 1/26 AC: 4 Str: 12 XL: 3 Next: 16% Magic: 3/6 EV: 8 Int: 20 God: Gold: 24 SH: 0 Dex: 8 Spells: 4/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: roll @: lethally poisoned (1 -> -10) A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 24 gold pieces. Inventory: Armour a - a +0 robe (worn) c - an orb of energy Scrolls d - a scroll of vulnerability {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 g - Apportation Tloc 4% N/A 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 2d5 3% 2 Kinetic Grapnel Frge 8% 1d4 16% 1 Poisonous Vapours Alch/Air 8% 1d1 16% 1 Summon Small Mammal Summ 8% N/A 16% 1 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23757 Temple: D:4-7 Altars: Sif Muna Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History The scorpion poisons you! You take 1 damage, and have 20/26 hp. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You aren't carrying any potions. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a scorpion (100% to hit) The magic dart hits the scorpion. The scorpion is lightly wounded. You feel very sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! The dice are ABSOLUTELY not on your side...... You take 9 damage, and have 11/26 hp. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a scorpion (lightly wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is moderately wounded. You feel very sick. The scorpion barely misses you. You take 3 damage, and have 8/26 hp. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a scorpion (moderately wounded, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion barely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 1/26 hp. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a scorpion (moderately wounded, 100% to hit) Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .?...###.## #####.#.###.#### #.. ..#....<... ##.#######..... #..<.....#...... #........#... #........#.. #...[....#s# #........#@# #........#.# #..(.....'.# #........### ########## You could see a scorpion. Vanquished Creatures A hound (D:4) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 3 kobolds 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadowrider38 the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 57 | D:1 | Learned a level 1 spell: Apportation 70 | D:1 | You fall into a shaft and drop 1 floor! 70 | D:2 | Found a shimmering blue altar of Sif Muna. 168 | D:4 | Noticed a hound 233 | D:4 | Noticed a scorpion 234 | D:4 | Killed a hound 235 | D:4 | Reached skill level 4 in Conjurations 235 | D:4 | Reached XP level 2. HP: 17/20 MP: 1/5 235 | D:4 | Reached XP level 3. HP: 23/26 MP: 1/6 242 | D:4 | HP: 1/26 [scorpion (4)] 243 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic, minmay_misc_feat_pillars, chequers_jeans, minmay_pentomino_v4 D:2: layout_loops_ring, basic_altar, uniq_jessica D:3: layout_basic D:4: layout_basic, minmay_mini_ossuary Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.0 Conjurations | 4 | 4.5 Dodging | | 1.3 Stealth | | 2.1 Action || total ---------------------------++------- Melee: Unarmed || 7 Tailslap || 1 Cast: Magic Dart || 18 Use: Potion || 1 Armour: Robe || 20 Dodge: Dodged || 10