Dungeon Crawl Stone Soup version 0.33.0-7-g3e7fc586f9 (webtiles) character file. Game seed: 17665617426277494789 12 shadowrider38 the Conjurer (level 2, -1/20 HPs) Began as an Armataur Conjurer on May 6, 2025. Slain by a goblin ... wielding a +0 club (3 damage) ... on level 3 of the Dungeon. The game lasted 00:01:53 (208 turns). shadowrider38 the Conjurer (Armataur Conjurer) Turns: 208, Time: 00:01:53 Health: -1/20 AC: 6 Str: 12 XL: 2 Next: 20% Magic: 5/5 EV: 8 Int: 18 God: Gold: 0 SH: 0 Dex: 8 Spells: 2/5 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . f - +0 helmet rElec . c - +0 cloak rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 1.08/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Armour a - a +0 robe (worn) c - a +0 cloak (worn) f - a +0 helmet (worn) Scrolls d - a scroll of teleportation {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of brand weapon {unknown} i - a scroll of amnesia {unknown} Potions b - a potion of magic g - a potion of heal wounds {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17793 Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. You roll towards the orc! The goblin shouts! You hear a shout! x2 The goblin hits you but does no damage. An orc comes into view. It is wielding a +0 flail. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 chain mail (84% to hit) The searing ray hits the orc! You kill the orc! The searing ray hits the orc. The orc is moderately wounded. (Press . to maintain the ray.) The goblin closely misses you. You stop channelling your searing ray. An orc priest comes into view. It is wielding a +0 dagger. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray misses the goblin. (Press . to maintain the ray.) The goblin hits you but does no damage. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) You take 14 damage, and have 6/20 hp. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. You stop channelling your searing ray. The goblin attacks as it pursues you! The goblin hits you but does no damage. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! The goblin attacks as it pursues you! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * There is an escape hatch in the ceiling here. You take 4 damage, and have 2/20 hp. The goblin hits you with a +0 club. You die... #.......# #.......# .###.......# ...........# .........#### ####.###....# . #.# #....############.. ... +.................. ##.###....####@......# ### #########g......# ##...........# .............# .......o.....# ..####.o.....# # #.......# ###o##### #.. You could see an orc priest, 2 orcs and a goblin. Vanquished Creatures A ribbon worm (D:2) An orc (D:3) 2 hobgoblins (D:2) A ball python (D:2) A frilled lizard (D:2) 2 giant cockroaches (D:2) A goblin (D:2) A kobold (D:2) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadowrider38 the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 100 | D:2 | Reached skill level 4 in Conjurations 100 | D:2 | Reached XP level 2. HP: 20/20 MP: 5/5 103 | D:2 | Learned a level 2 spell: Searing Ray 208 | D:3 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_loops_corners, nicolae_ecumenical_snake_handling, nicolae_shop_vocational D:2: layout_loops_corners, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_large_b, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_b, minivault_4, kennysheep_decorative_pillar D:3: layout_basic, gammafunk_temple_overflow_claw, serial_curves, eino_curves_01, eino_curves_01 Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.0 Conjurations | 4 | 4.0 Dodging | | 1.3 Stealth | | 2.1 Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 23 Searing Ray || 2 Armour: Robe || 22 Dodge: Dodged || 12