Dungeon Crawl Stone Soup version 0.33.0-7-g3e7fc586f9 (webtiles) character file. Game seed: 14157356546034275811 5 shadowrider38 the Conjurer (level 1, -3/14 HPs) Began as an Armataur Conjurer on May 6, 2025. Frozen to death by an endoplasm (4 damage) ... on level 3 of the Dungeon. The game lasted 00:00:55 (152 turns). shadowrider38 the Conjurer (Armataur Conjurer) Turns: 152, Time: 00:00:55 Health: -3/14 AC: 4 Str: 12 XL: 1 Next: 66% Magic: 3/3 EV: 8 Int: 18 God: Gold: 0 SH: 0 Dex: 8 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.41/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery c - an amulet of guardian spirit Skills: - Level 1.3 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 3.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 30% 2d5 6% 2 Fulminant Prism Conj/Alch 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17847 Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History The hobgoblin hits you. You take 3 damage, and have 11/14 hp. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin but does no damage. The endoplasm quivers. The hobgoblin barely misses you. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You take 1 damage, and have 10/14 hp. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! The endoplasm barely misses you. Training target 2.0 for Spellcasting reached! Your Spellcasting skill increases to level 2! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (100% to hit) The magic dart hits the adder but does no damage. The adder closely misses you. The endoplasm barely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (100% to hit) The magic dart hits the adder. The adder is heavily wounded. The adder bites you. x2 The endoplasm freezes you. You are frozen. The dice are ABSOLUTELY not on your side...... You take 5 damage, and have 5/14 hp. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. The adder bites you but does no damage. The endoplasm hits you but does no damage. Magic courses through your body. The adder bites you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... ..#.#.## #.#.... .## #...... .... ###.....###...# .............# .###............ .......†....># #.#...S@.....# .......J<....#. #.#............. #..........#.. #.#.#.#....... .......####.### #.#...... ..# #.####### .# # You could see an adder and an endoplasm. Vanquished Creatures A dart slug (D:1) A hobgoblin (D:3) A ball python (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadowrider38 the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 152 | D:3 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_loops_corners, angelslayer_ecumenical_altar_simple_liquid, minmay_tetromino_l2 D:2: minmay_spotlight, layout_basic, basic_altar, uniq_terence D:3: layout_basic, dancing_weapons_uskayaw, nicolae_elyvilon_peaceful_grove, uniq_jessica Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.0 Dodging | | 1.3 Stealth | | 2.1 Conjurations | | 3.8 Action || total ---------------------------++------- Melee: Unarmed || 2 Tailslap || 1 Cast: Magic Dart || 14 Use: Scroll || 1 Potion || 1 Armour: Robe || 11 Dodge: Dodged || 8