Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 7415049825100891088 4 shadowrider38 the Magician (level 1, 0/16 HPs) Began as a Djinni Forgewright on May 11, 2025. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (43 turns). shadowrider38 the Magician (Djinni Forgewright) Turns: 43, Time: 00:00:26 Health: 0/16 AC: 2 Str: 9 XL: 1 Next: 77% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 11 rFire + + . a - +0 hammer rCold x . . (no offhand) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} Skills: + Level 0.3 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.5 Spellcasting - Level 3.5 Conjurations - Level 3.5 Hexes - Level 3.5 Summonings - Level 3.5 Necromancy - Level 3.5 Translocations + Level 3.5 Forgecraft - Level 3.5 Fire Magic - Level 3.5 Ice Magic - Level 3.5 Air Magic - Level 3.5 Earth Magic - Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 56% 1d6 4% 1 b - Construct Spike Laun Frge 28% 2d4 6% 2 c - Launch Clockwork Bee Frge 14% N/A 13% 3 d - Forge Blazeheart Gol Fire/Frge 14% N/A 38% 4 e - Forge Lightning Spir Air/Frge 14% 3d4 38% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5954 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The kinetic grapnel hits the giant cockroach. The giant cockroach is almost dead. You take 1 damage, and have 11/15 hp. The giant cockroach bites you but does no damage. The grapnel guides your strike. You hit the giant cockroach. You kill the giant cockroach! Found a leather armour. Found 8 gold pieces. A hobgoblin comes into view. Found 7 gold pieces. The hobgoblin shouts! The hobgoblin moves out of view. The hobgoblin misses you. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (71% to hit) The kinetic grapnel hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You take 1 damage, and have 14/15 hp. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (heavily wounded, grapneled, 71% to hit) The kinetic grapnel hits the hobgoblin. The hobgoblin is almost dead. A rat comes into view. The hobgoblin hits you. You take 4 damage, and have 10/15 hp. The grapnel guides your strike. You hit the hobgoblin. You kill the hobgoblin! Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (71% to hit) The kinetic grapnel misses the rat. You hit the rat. You kill the rat! An endoplasm comes into view. The endoplasm freezes you. You are frozen. The cold chills you terribly! The dice are ABSOLUTELY not on your side...... You take 6 damage, and have 5/16 hp. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (98% to hit) The kinetic grapnel hits the endoplasm. The endoplasm is severely wounded. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. The cold chills you terribly! You die... ########...........# ....$.............# #...#.#...#......# #.#...#.#.......# .# ..#.....#...#....# . #. #.....#..#.....# ...###....[###...#..# #. #..#...#..#..#†..# .###...#.#...###@.$.# #...#...#...#...#J..# .....#..#..#.... #..# .)....#####..... ..# .....#..#..#.... .# #...#...#...#... .# .###...#.#...### # #..#..#...#.. ...###..... You could see an endoplasm (grapneled). Vanquished Creatures A giant cockroach (D:1) A hobgoblin (D:1) A ball python (D:1) A goblin (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadowrider38 the Djinni Forgewright began the quest for | the Orb. 0 | D:1 | shadowrider38 set off with the following spells memorised: | Kinetic Grapnel, Construct Spike Launcher, Launch Clockwork | Bee, Forge Blazeheart Golem, Forge Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 43 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_rooms, glass_columns_c, minmay_splitting_lines Action || total ---------------------------++------- Melee: Mace || 3 Cast: Kinetic Grapnel || 9 Armour: Robe || 2 Dodge: Dodged || 2