Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 4576109225037967054 1 shadowrider38 the Magician (level 1, 0/15 HPs) Began as a Djinni Forgewright on May 12, 2025. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (41 turns). shadowrider38 the Magician (Djinni Forgewright) Turns: 41, Time: 00:00:22 Health: 0/15 AC: 2 Str: 9 XL: 1 Next: 22% Gold: 13 EV: 11 Int: 16 God: SH: 0 Dex: 11 rFire + + . a - +0 hammer rCold x . . (no offhand) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . d - amulet of the acrobat Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: acrobat, infuse magic (-1 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Jewellery d - an amulet of the acrobat (worn) Scrolls c - a scroll of fear {unknown} Potions e - a potion of mutation {unknown} Skills: + Level 0.1 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.4 Spellcasting - Level 3.4 Conjurations - Level 3.4 Hexes - Level 3.4 Summonings - Level 3.4 Necromancy - Level 3.4 Translocations + Level 3.4 Forgecraft - Level 3.4 Fire Magic - Level 3.4 Ice Magic - Level 3.4 Air Magic - Level 3.4 Earth Magic - Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 52% 1d6 4% 1 b - Construct Spike Laun Frge 26% 2d4 7% 2 c - Launch Clockwork Bee Frge 13% N/A 13% 3 d - Forge Blazeheart Gol Fire/Frge 13% N/A 41% 4 e - Forge Lightning Spir Air/Frge 13% 3d4 41% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5958 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Nothing appears to happen. You take 1 damage, and have 14/15 hp. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) The kinetic grapnel hits the rat but does no damage. The rat squeaks loudly. The kobold shouts! You take 1 damage, and have 13/15 hp. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (71% to hit) The kinetic grapnel hits the rat but does no damage. The rat bites you. You take 2 damage, and have 11/15 hp. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (71% to hit) The kinetic grapnel hits the rat but does no damage. The rat bites you but does no damage. You take 1 damage, and have 11/15 hp. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (71% to hit) The kinetic grapnel hits the rat. You kill the rat! The kobold throws a stone. The stone hits you. You take 2 damage, and have 9/15 hp. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (98% to hit) You miscast Kinetic Grapnel. Nothing appears to happen. The dice are ABSOLUTELY not on your side...... You take 1 damage, and have 8/15 hp. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (98% to hit) The kinetic grapnel hits the endoplasm. The endoplasm is lightly wounded. The endoplasm jiggles. The endoplasm hits you. You take 2 damage, and have 6/15 hp. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (lightly wounded, grapneled, 98% to hit) The kinetic grapnel hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. The cold chills you terribly! You die... .. ######+##### .... ####### ..... #..... ##.#..##.†.##### #..............#.# ..###..#(.....%......# .....?..##.......... #..#####.#.####### #.KJ@....#.# .......#######.# ..###.. #.# #.. ... #.. #.. #.. #$ #.. #.. You could see an endoplasm (grapneled) and a kobold. Vanquished Creatures A bat (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadowrider38 the Djinni Forgewright began the quest for | the Orb. 0 | D:1 | shadowrider38 set off with the following spells memorised: | Kinetic Grapnel, Construct Spike Launcher, Launch Clockwork | Bee, Forge Blazeheart Golem, Forge Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 41 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_loops_ring, shapermc_ecumenical_altar_mp_urbaneastern Action || total ---------------------------++------- Melee: Mace || 1 Cast: Kinetic Grapnel || 9 Armour: Robe || 8 Dodge: Dodged || 1