Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.32-a0-391-gce5c0aab1b Platform: unix Bits: 64 Game mode: sprint Tiles: online Seed: 3119676829493106757, deterministic pregen: 1 Command line: /usr/games/crawl-git-ce5c0aab1b -name shadowstone -rc /dgldir/rcfiles/crawl-git/shadowstone.rc -macro /dgldir/rcfiles/crawl-git/shadowstone.macro -morgue /dgldir/morgue/shadowstone/ -sprint -webtiles-socket /crawl-master/webserver/sockets/shadowstone:2024-02-20.02:06:43.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 4 stack frames. /usr/games/crawl-git-ce5c0aab1b(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x560349547d1f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-ce5c0aab1b(_Z13do_crash_dumpv+0x418) [0x5603495521c8]: do_crash_dump() /usr/games/crawl-git-ce5c0aab1b(_Z20crash_signal_handleri+0x1fa) [0x5603495481aa]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7fdffaecc210]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-ce5c0aab1b/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-ce5c0aab1b/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-ce5c0aab1b/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 0 Level vaults: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (8, 10): feature (stone_stairs_up_i) Marker #1, type 7 at (9, 1): position (76,6) Marker #2, type 7 at (9, 15): position (9,49) Marker #4, type 7 at (9, 33): position (9,68) Marker #6, type 7 at (9, 51): position (28,68) Marker #8, type 9 at (12, 17): Terrain change marker (33->32, 46) Marker #9, type 9 at (12, 18): Terrain change marker (33->32, 31) Marker #10, type 9 at (13, 17): Terrain change marker (33->32, 28) Marker #11, type 9 at (13, 18): Terrain change marker (33->32, 60) Marker #12, type 9 at (13, 19): Terrain change marker (33->32, 44) Marker #13, type 9 at (14, 17): Terrain change marker (33->32, 23) Marker #14, type 9 at (14, 19): Terrain change marker (33->32, 45) Marker #15, type 7 at (26, 1): position (26,31) Marker #17, type 7 at (26, 17): position (26,47) Marker #19, type 7 at (26, 33): position (9,31) Marker #21, type 7 at (28, 49): position (48,68) Marker #24, type 7 at (41, 1): position (41,27) Marker #26, type 7 at (41, 15): position (41,41) Marker #28, type 7 at (41, 29): position (26,15) Marker #31, type 7 at (48, 49): position (68,68) Marker #33, type 7 at (53, 37): position (54,35) Marker #35, type 7 at (54, 1): position (41,13) Marker #37, type 7 at (54, 13): position (54,11) Marker #39, type 7 at (54, 25): position (54,23) Marker #41, type 7 at (63, 37): position (53,46) Marker #43, type 7 at (64, 1): position (64,15) Marker #45, type 7 at (64, 9): position (73,15) Marker #47, type 7 at (65, 17): position (65,35) Marker #49, type 7 at (65, 27): position (73,45) Marker #51, type 7 at (68, 48): position (44,45) Marker #53, type 7 at (70, 1): position (64,7) Marker #55, type 7 at (73, 9): position (74,25) Marker #57, type 7 at (73, 37): position (63,46) Marker #59, type 7 at (74, 17): position (74,35) Marker #61, type 7 at (74, 27): position (65,25) Marker #63, type 7 at (76, 1): position (70,7) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, shadowstone the Coglin Brigand. [Dungeon Sprint] Press ? for a list of commands and other information. Found fourteen items. Found twelve altars. Found a staircase leading out of the dungeon. Found two items. Found a blossoming altar of Fedhas. Found six altars. Found a transporter. Things that are here: a +5 executioner's axe; a +5 battleaxe; a +5 broad axe Items here: [[[[[. Items here: [[[[[[[. Items here: [[[[[. Things that are here: a +5 executioner's axe; a +5 battleaxe; a +5 broad axe Things that are here: a +5 bardiche; a +5 demon trident Found six altars. Items here: %%%%. Items here: )))) [[. l - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} You start removing your armour. You continue removing your +0 robe. x4 You finish removing your +0 robe. You start putting on your armour. You continue putting on the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr}. x5 You finish putting on the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr}. Items here: )))) [. Items here: )))))))))). Items here: )))))))))). Okay, then. Items here: )))) [. m - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} You start attuning to your weapon. You continue attuning to the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv}. x4 You finish attuning to the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv}. You fly up into the air. You sense an unholy aura. You welcome the +16 obsidian axe into your grasp. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.32-a0-391-gce5c0aab1b Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 4, arena_suspended: 0 prev_cmd = CMD_MOVE_RIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [shadowstone] Species: Coglin Job: Brigand HP: 16/16; mods: 0/0 MP: 1/1; mod: 0 Stats: 11 (11) 10 (10) 15 (15) Position: (13, 2), god: No God (0), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 9 | 2 | 151 | 1/150 Short Blades | X | 1 | 9 | 1 | 151 | 92/119 Long Blades | X | 1 | 0 | 0 | 0 | 0/50 Axes | X | 1 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 1 | 0 | 0 | 0 | 0/59 Polearms | X | 1 | 0 | 0 | 0 | 0/59 Staves | X | 1 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 1 | 0 | 0 | 0 | 0/59 Throwing | X | 1 | 9 | 1 | 151 | 92/119 Armour | X | 1 | 0 | 0 | 0 | 0/59 Dodging | X | 1 | 2 | 0 | 51 | 51/59 Stealth | X | 1 | 71 | 3 | 421 | 65/238 Shields | X | 1 | 0 | 0 | 0 | 0/84 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/59 Spellcasting | X | 1 | 0 | 0 | 0 | 0/70 Conjurations | X | 1 | 0 | 0 | 0 | 0/59 Hexes | X | 1 | 0 | 0 | 0 | 0/59 Summonings | X | 1 | 0 | 0 | 0 | 0/50 Necromancy | X | 1 | 0 | 0 | 0 | 0/50 Translocations | X | 1 | 0 | 0 | 0 | 0/50 Fire Magic | X | 1 | 0 | 0 | 0 | 0/59 Ice Magic | X | 1 | 0 | 0 | 0 | 0/59 Air Magic | X | 1 | 0 | 0 | 0 | 0/59 Earth Magic | X | 1 | 0 | 0 | 0 | 0/59 Alchemy | X | 1 | 0 | 0 | 0 | 0/42 Invocations | X | 1 | 0 | 0 | 0 | 0/70 Evocations | X | 1 | 0 | 0 | 0 | 0/29 Shapeshifting | X | 1 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: Attributes: #22: 1 Mutations: off-hand wielding: 1 (innate) slow wielding: 1 (innate) warmup strikes: 1 (innate) warmup strides: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +2 dagger {Zarja} eq slot #1, inv slot #2: +0 cloak eq slot #5, inv slot #12: +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} eq slot #6, inv slot #11: +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓ß_ß_ß_ß©ß_ß_ß_ß▓ ▓_.........)@.._▓ ▓ß.............ß▓ ▓_..))........._▓ ▓ß..)).........ß▓ ▓_..)).....%..._▓ ▓ß...).....=...ß▓ ▓_......?......_▓ ▓ß...[..!../...ß▓ ▓_...[.<......._▓ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 3 at (9, 31): {{{{ CLASS: TriggerableFunction activated: true triggerers: 1: CLASS: DgnTriggerer type: player_move activating: false listeners: data: arena_number: 23 dgn_trigs_by_type: 4: 1: 1 func: CLASS: FunctionWrapper name: callback.zig_message fn: [type function] props: }}}} Lua marker 5 at (9, 49): {{{{ CLASS: TriggerableFunction activated: true triggerers: 1: CLASS: 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FunctionWrapper name: callback.zig_message fn: [type function] props: }}}} Lua marker 60 at (74, 25): {{{{ CLASS: TriggerableFunction activated: true triggerers: 1: CLASS: DgnTriggerer type: player_move activating: false listeners: data: arena_number: 7 dgn_trigs_by_type: 4: 1: 1 func: CLASS: FunctionWrapper name: callback.zig_message fn: [type function] props: }}}} Lua marker 62 at (74, 35): {{{{ CLASS: TriggerableFunction activated: true triggerers: 1: CLASS: DgnTriggerer type: player_move activating: false listeners: data: arena_number: 8 dgn_trigs_by_type: 4: 1: 1 func: CLASS: FunctionWrapper name: callback.zig_message fn: [type function] props: }}}} Lua marker 64 at (76, 6): {{{{ CLASS: TriggerableFunction activated: true triggerers: 1: CLASS: DgnTriggerer type: player_move activating: false listeners: data: arena_number: 2 dgn_trigs_by_type: 4: 1: 1 func: CLASS: FunctionWrapper name: callback.zig_message fn: [type function] props: }}}} >>>>>>>>>>>>>>>>>>>>>>