Dungeon Crawl Stone Soup version 0.32-a0-411-g744942f433 (webtiles) character file. Game seed: 1759711181964536952 0 shadowstone the Slasher (level 1, 0/16 HPs) Began as a Coglin Gladiator on Feb 20, 2024. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (68 turns). shadowstone the Slasher (Coglin Gladiator) Turns: 68, Time: 00:00:15 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 7 God: Gold: 13 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword {Araceli} rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: immotile, revved A: off-hand wielding, slow wielding, warmup strikes, legs shutdown a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Araceli} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Potions f - a potion of mutation {unknown} Skills: + Level 2.0 Fighting + Level 3.0 Long Blades + Level 1.7 Throwing + Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. Attacking and casting redirects power from your legs. Message History Found 13 gold pieces and a metallic brown potion. Found an escape hatch in the floor. There is an open door here. You now have 13 gold pieces. There is a fountain of clear blue water here. f - a metallic brown potion Number of times to repeat, then command key: You must enter the number of times for the command to repeat. There is an escape hatch in the floor here. There is a fountain of clear blue water here. A kobold comes into view. It is wielding a +0 whip. The kobold shouts! A bat comes into view. You closely miss the bat. The bat hits you but does no damage. You hit the kobold but do no damage. The bat hits you. The bat hits you but does no damage. The kobold completely misses you. You hit the kobold. The kobold is moderately wounded. The bat hits you but does no damage. The kobold hits you with a +0 whip. You closely miss the kobold. The kobold is moderately wounded. The bat closely misses you. The kobold hits you but does no damage. The kobold closely misses you. You closely miss the kobold. The kobold is moderately wounded. The bat misses you. The bat hits you but does no damage. The kobold hits you with a +0 whip. You barely miss the kobold. The kobold is moderately wounded. The bat hits you. The kobold hits you with a +0 whip. You barely miss the kobold. The kobold is moderately wounded. The kobold hits you with a +0 whip. The bat barely misses you. You closely miss the kobold. The kobold is moderately wounded. The bat closely misses you. The kobold barely misses you. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the kobold but do no damage. The bat hits you. You die... # ## .... .# #..# .# #..# ## #.. # #.# # #####.## .#.## #......#...... #.....@K...... #.....b....... ### #............. ..#### #......#...... .....## #......#...... ......## #......#...... .......# #......# ..... .......# #......# ..... .......# #......# You could see a bat and a kobold. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadowstone the Coglin Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 68 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_basic Action || total ---------------------------++------- Melee: Long sword || 9 Armour: Leather armour || 13 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 70 | 70 | 0 | 0 | 31 | 1 | 70.0 | Dungeon | 70 | 70 | 0 | 0 | 31 | 1 | 70.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 70 daAuts