Dungeon Sprint DCSS version 0.32-a0-411-g744942f433 (webtiles) character file. Game seed: 2742201436557555305 0 shadowstone the Trooper (level 1, -7/18 HPs) Began as a Coglin Monk on Feb 20, 2024. Was a Believer of Qazlal. Shot with an arrow by a deep elf archer (25 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:00:42 (53 turns). shadowstone the Trooper (Coglin Monk) Turns: 53, Time: 00:00:57 Health: -7/18 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 9 God: Qazlal [**....] Gold: 0 SH: 2 Dex: 16 Spells: 0/0 levels left rFire . . . l - +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no teleportation @: on fire, glowing, revved A: off-hand wielding, slow wielding, warmup strikes, legs shutdown a: Renounce Religion, Upheaval You were in the Dungeon. You worshipped Qazlal. Qazlal was pleased with you. You visited 1 branch Inventory: Hand Weapons j - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). k - the +10 dark maul {heavy} (You found it in the Dungeon) l - the +27 heavy crossbow "Sniper" (weapon) {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. m - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. Armour a - a +0 robe (worn) c - an orb of light n - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. o - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Scrolls i - a scroll of blinking Potions b - a potion of ambrosia d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: + Level 3.0 Fighting + Level 2.6 Dodging + Level 2.6 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. Attacking and casting redirects power from your legs. Message History j - the +6 Majin-Bo {spellvamp, MP+6 Int+6} k - the +10 dark maul {heavy} l - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} m - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} n - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} o - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} You can't wield that with only one hand. Items here: %%%%. You start removing your armour. You continue removing your orb of light. x4 You finish removing your orb of light. You start attuning to your weapon. You continue attuning to the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv}. x4 You finish attuning to the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv}. You welcome the +27 heavy crossbow "Sniper" into your grasp. There is a stormy altar of Qazlal here. You kneel at the altar of Qazlal. Qazlal welcomes you! You are now surrounded by a storm. You can now call upon nature to destroy your foes. Qazlal grants you and your divine allies immunity to clouds. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. A deep elf archer and a deep elf pyromancer come into view. The deep elf pyromancer shouts! The deep elf pyromancer mumbles some strange words. The deep elf pyromancer blinks! The deep elf archer unwields a +0 dagger. The deep elf archer wields a +0 shortbow. The deep elf archer shoots an arrow. The arrow barely misses you. Found two items. Found a transporter. You shoot a bolt. The bolt hits the deep elf pyromancer!! The deep elf pyromancer is severely wounded. The deep elf pyromancer points at you and mumbles some strange words. The pyre arrow hits you. You are covered in intense liquid fire! The deep elf archer shoots an arrow. The arrow hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.e.:.▓ ▓.....▓ ▓..☼e.▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see a deep elf archer (repels missiles) and a deep elf pyromancer. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | shadowstone the Coglin Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 2 | D | Found a blossoming altar of Fedhas. 2 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 2 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 2 | D | Found the +10 dark maul {heavy} 2 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 2 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 2 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 2 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 2 | D | Found the +6 shillelagh "Devastator" {shatter} 2 | D | Found the +11 plutonium sword {^Contam Stlth-} 2 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 2 | D | Found the +9 sword of Zonguldrok {reap} 2 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 2 | D | Found the +9 sword of Power {lifebolt} 2 | D | Found the +7 mace of Variability {chaos, chaos arc} 2 | D | Found the +11 Singing Sword {sonic wave} 2 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a transporter. 3 | D | Found an opulent altar of Gozag. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a corrupted altar of Lugonu. 9 | D | Found a burning altar of Makhleb. 10 | D | Found a stormy altar of Qazlal. 10 | D | Found a sacrificial altar of Ru. 10 | D | Found an iron altar of Okawaru. 10 | D | Found a shimmering blue altar of Sif Muna. 10 | D | Found a sparkling altar of Nemelex Xobeh. 10 | D | Found a bloodstained altar of Trog. 37 | D | Became a worshipper of Qazlal Stormbringer 37 | D | Reached * piety under Qazlal 37 | D | Reached ** piety under Qazlal 52 | D | Entered arena 2. 52 | D | Noticed a deep elf archer 52 | D | Noticed a deep elf pyromancer 52 | D | Found a transporter. 53 | D | Shot with an arrow by a deep elf archer Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total ---------------------------++------- Fire: Heavy crossbow || 1 Armour: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 53 | 53 | 0 | 0 | 0 | 1 | 53.0 | Dungeon | 53 | 53 | 0 | 0 | 0 | 1 | 53.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 53 daAuts