Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 4582557991160963079 55 shakesphere1979 the Magician (level 3, -3/32 HPs) Began as a Troll Hedge Wizard on Feb 8, 2022. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 2 of the Dungeon on Feb 14, 2022. The game lasted 00:23:28 (1208 turns). shakesphere1979 the Magician (Troll Hedge Wizard) Turns: 1208, Time: 00:23:29 Health: -3/32 AC: 4 Str: 18 XL: 3 Next: 67% Magic: 1/5 EV: 10 Int: 12 God: Gold: 33 SH: 0 Dex: 9 Spells: 2/7 levels left rFire . . . SeeInvis . d - staff of conjuration rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.90/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 dagger Missiles g - 4 poisoned darts Armour b - a +0 robe (worn) c - a +0 hat (worn) Magical Staves d - a staff of conjuration (weapon) Scrolls e - a scroll of amnesia {unknown} f - a scroll of immolation {unknown} Potions h - 2 potions of attraction {unknown} Skills: + Level 0.6 Fighting - Level 2.0 Dodging - Level 1.2 Stealth + Level 2.5 Spellcasting - Level 0.8 Conjurations + Level 0.8 Summonings - Level 0.6 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 20% 1d4 19% 1 b - Blink Tloc 4% N/A 30% 2 c - Call Imp Summ 3% N/A 28% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 4% N/A 26% 1 Conjure Flame Conj/Fire 3% 6-21 54% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 56% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History Throw: 5 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 rapier (moderately wounded, 52% to hit) You throw a poisoned dart. The poisoned dart closely misses the orc priest. The orc priest drinks a potion. The orc priest suddenly seems more resistant. Aiming: Magic Dart (safe; 19% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 rapier (moderately wounded, unusually resistant, 100% to hit) You feel a surge of power! The magic dart hits the orc priest. The orc priest is heavily wounded. The orc priest closely misses you. Aiming: Magic Dart (safe; 19% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 rapier (heavily wounded, unusually resistant, 100% to hit) You feel a surge of power! The magic dart hits the orc priest. The orc priest is heavily wounded. The orc priest miscasts a cantrip. Aiming: Magic Dart (safe; 19% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 rapier (heavily wounded, unusually resistant, 100% to hit) You feel a surge of power! The magic dart hits the orc priest. The orc priest is severely wounded. The orc priest hits you with a +0 rapier. Aiming: Magic Dart (safe; 19% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 rapier (severely wounded, unusually resistant, 100% to hit) You feel a surge of power! The magic dart hits the orc priest. The orc priest is almost dead. The orc priest closely misses you. You closely miss the orc priest. The orc priest is almost dead. The orc priest hits you with a +0 rapier. * * * LOW HITPOINT WARNING * * * You hit the orc priest. The orc priest is almost dead. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ####### #.......# ##.......# ..........# ......>...# ..........# # .........####..# #........@o..(# .##.......###...... ...........# .#### #.........# ..# #...##.##.##..# ####.##.##.....# ## ..........##....# .. ..............#.# .# ............#....# You could see an orc priest (resistant). Vanquished Creatures 2 adders (D:2) 3 orcs 2 bats (D:2) 3 endoplasms (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) 2 quokkas 2 ball pythons (D:2) 2 frilled lizards (D:1) 5 goblins 2 kobolds 3 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shakesphere1979 the Troll Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 250 | D:1 | Reached XP level 2. HP: 24/24 MP: 0/4 854 | D:2 | Reached XP level 3. HP: 29/31 MP: 2/5 991 | D:2 | Learned a level 2 spell: Blink 994 | D:2 | Learned a level 2 spell: Call Imp 1208 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_rooms D:2: layout_rooms, minivault_27, minmay_tetromino_o4 Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Fighting | | 0.6 Stealth | | 1.2 Spellcasting | | 2.5 Conjurations | | 0.8 Summonings | | 0.8 Translocations | | 0.6 Action || total -------------------------++------- Melee: Staff || 112 Throw: Dart || 1 Cast: Magic Dart || 31 Stab: Sleeping || 1 Armor: Robe || 36 Dodge: Dodged || 84