Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 4740800932323857932 233 sheffield53 the Magician (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on Aug 28, 2023. Slain by an orc priest ... wielding a +0 club (6 damage) ... on level 3 of the Dungeon. The game lasted 00:08:48 (2528 turns). sheffield53 the Magician (Deep Elf Conjurer) Turns: 2528, Time: 00:08:49 Health: -1/28 AC: 2 Str: 4 XL: 5 Next: 74% Magic: 10/15 EV: 12 Int: 25 God: Gold: 99 SH: 0 Dex: 13 Spells: 12/16 levels left rFire . . . r - +8 mace of Modesty {drain, *Noise rElec rC++ SInv} rCold + + . (no shield) rNeg + . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ k - ring of see invisible HPRegen 0.24/turn p - ring of positive energy MPRegen 0.14/turn %: no passive effects @: very slightly contaminated A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons r - the +8 mace of Modesty (weapon) {drain, *Noise rElec rC++ SInv} (You found it on level 2 of the Dungeon) rC: It greatly protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. *Noise: It may make noises in combat. Armour a - a +0 robe (worn) Jewellery k - a ring of see invisible (left hand) p - a ring of positive energy (right hand) Scrolls c - a scroll of amnesia {unknown} d - 5 scrolls of magic mapping {unknown} f - 2 scrolls of blinking {unknown} j - a scroll of poison {unknown} m - 2 scrolls of identify {unknown} q - a scroll of immolation {unknown} Potions b - a potion of magic e - a potion of heal wounds {unknown} g - a potion of flight {unknown} h - a potion of curing {unknown} i - a potion of degeneration {unknown} l - a potion of mutation {unknown} n - 2 potions of might {unknown} o - 2 potions of attraction {unknown} Skills: - Level 2.6 Dodging - Level 2.7 Stealth + Level 6.0 Spellcasting - Level 4.5 Conjurations - Level 4.0 Summonings You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Summon Small Mammal Summ 100% N/A 1% 1 c - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 27% N/A 4% 3 Dazzling Flash Conj/Hex 36% N/A 9% 3 Summon Guardian Golem Hex/Summ 17% N/A 10% 3 Fulminant Prism Conj/Hex 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History You see here a +0 halberd. n - 2 yellow potions (gained 1) You now have 99 gold pieces (gained 15). An orc priest comes into view. It is wielding a +0 club. The orc priest shouts! You hear a shout! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The orc priest invokes the aid of Beogh against you. Beogh smites you! Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The orc priest hits your quokka with a +0 club! Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 club (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club (purple smoke, 79% to hit) The searing ray misses the orc priest. (Press . to maintain the ray.) The searing ray hits the orc priest. The orc priest is lightly wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest! The orc priest is almost dead. The orc priest hits you with a +0 club. You die... #.# #.# .# #.# .# #.#..# #.#####.#..#### ..o.....#...... #.............. #o...# #@#..# #.# .# ######.# # #.))†).# #.###### #.# #.######.# #.†......# #.######## You could see an orc priest. Vanquished Creatures A hound (D:3) 2 iguanas 4 gnolls (D:3) 6 adders (D:2) 9 ball pythons 5 endoplasms A giant cockroach (D:1) 5 hobgoblins 7 jackals 6 quokkas 2 bats (D:2) 2 goblins (D:2) 7 kobolds 5 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sheffield53 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 129 | D:1 | Found a faded altar of an unknown god. 164 | D:1 | Learned a level 1 spell: Summon Small Mammal 206 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 588 | D:1 | You fall into a shaft and drop 1 floor! 640 | D:2 | Reached skill level 1 in Summonings 779 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 784 | D:2 | Reached skill level 4 in Spellcasting 976 | D:2 | Reached XP level 4. HP: 24/24 MP: 2/12 1969 | D:2 | Identified the +8 mace of Modesty {drain, *Noise rElec rC++ | SInv} 2156 | D:2 | Reached skill level 5 in Spellcasting 2211 | D:2 | Learned a level 2 spell: Searing Ray 2294 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/14 2439 | D:3 | Reached skill level 6 in Spellcasting 2528 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_basic, ebering_ecumenical_altar_ruins, st_stairs_9 D:2: layout_basic, lightli_corner_chamber D:3: layout_loops_ring, general_overflow_altar, grunt_ministairs_8, reono_crystal_passage, minmay_misc_feat_square Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Summonings | 1 2 3 4 | 4.0 Spellcasting | 4 5 6 | 6.0 Dodging | | 2.6 Stealth | | 2.7 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 61 | 55 || 116 Summon Small Mamm | 3 | 2 || 5 Searing Ray | | 4 || 4 Armour: Robe | 3 | 1 || 4 Dodge: Dodged | 18 | 12 || 30