Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 15846413294785064949 420 sheffield53 the Conjurer (level 6, 0/38 HPs) Began as an Octopode Conjurer on Aug 30, 2023. Was an Initiate of Vehumet. Shot with an arrow by a centaur (9 damage) ... on level 4 of the Dungeon. The game lasted 00:14:08 (4052 turns). sheffield53 the Conjurer (Octopode Conjurer) Turns: 4052, Time: 00:14:09 Health: 0/38 AC: 1 Str: 6 XL: 6 Next: 94% Magic: 18/22 EV: 13 Int: 20 God: Vehumet [......] Gold: 226 SH: 0 Dex: 20 Spells: 12/15 levels left rFire + . . g - +4 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . c - amulet of Suspected Treachery {Drain Regen+ SInv Stlth+} rElec + l - ring of Yptyur {rElec MP+9 Dex+7} rCorr . q - ring of protection from fire SInv + (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 1.06/turn (no ring) MPRegen 0.18/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 226 gold pieces. Inventory: Hand Weapons g - a +4 dagger (weapon) Jewellery c - the amulet of Suspected Treachery (around mantle) {Drain Regen+ SInv Stlth+} (You found it on level 2 of the Dungeon) [amulet of regeneration] SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. d - an amulet of faith l - the ring of Yptyur (left tentacle) {rElec MP+9 Dex+7} (You found it on level 2 of the Dungeon) [ring of magical power] Dex: It affects your dexterity (+7). rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). q - a ring of protection from fire (right tentacle) Scrolls b - a scroll of torment {unknown} e - 5 scrolls of identify {unknown} h - a scroll of teleportation {unknown} j - a scroll of noise {unknown} m - a scroll of vulnerability {unknown} n - a scroll of fear {unknown} o - 2 scrolls of fog {unknown} p - a scroll of amnesia {unknown} Potions a - a potion of magic f - 2 potions of degeneration {unknown} i - 7 potions of curing {unknown} k - a potion of invisibility {unknown} r - a potion of ambrosia {unknown} Skills: + Level 1.1 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 5.0 Spellcasting - Level 6.0 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Apportation Tloc 10% N/A 12% 1 Necrotise Necr 20% 1d5 12% 1 Summon Small Mammal Summ 20% N/A 12% 1 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Hepliaklqana Qazlal Ru Sif Muna Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (lightly wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! Vehumet accepts your kill. Found a stone staircase leading up. i - 7 emerald potions (gained 1) A centaur comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur (asleep, 100% to hit) The searing ray hits the centaur. The centaur is moderately wounded. The centaur shouts! (Press . to maintain the ray.) You hear a shout! x2 The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. The searing ray hits the centaur! The centaur is severely wounded. A centaur comes into view. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! Unknown command. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (heavily wounded, 87% to hit) The searing ray hits the centaur! The centaur is almost dead. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! You die... .........#.# #...........#.##.# .........#.###..#..#####.#.##.# ................#......#.#.##.# ..#.##...#####..#....#.#.#.##.# ###.##...## #..#......#......# #.......# ##..#......###.##.# #.##..#.###......c.....#.##.# #.##<...........##.##.....#.# ####....###.#.@## .c# . ###### #.#..# #c.# #.#.... .... #.#..#.. #.#.. #.#..##.. ##.## #.#... #. . #.###. .. . .. You could see a centaur. Vanquished Creatures Menkaure (D:4) A scorpion (D:4) A howler monkey (D:4) A hound (D:4) 4 gnolls (D:4) 4 adders An ufetubus (D:4) A worm (D:2) 7 dart slugs An orc (D:3) 7 ball pythons 3 endoplasms 8 goblins 4 hobgoblins 8 jackals (D:1) 10 quokkas 4 bats A frilled lizard (D:1) 11 kobolds 7 rats 85 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sheffield53 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 224 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 722 | D:1 | Reached XP level 3. HP: 12/21 MP: 1/6 791 | D:1 | Learned a level 2 spell: Searing Ray 1466 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/8 1777 | D:2 | Identified the amulet of Suspected Treachery {Drain Regen+ | SInv Stlth+} 1918 | D:2 | Found a stormy altar of Qazlal. 2106 | D:2 | Identified the ring of Yptyur {rElec MP+9 Dex+7} 2353 | D:2 | Reached skill level 5 in Conjurations 3088 | D:3 | Reached XP level 5. HP: 28/31 MP: 10/10 3115 | D:3 | Found a snail-covered altar of Cheibriados. 3563 | D:4 | Found a staircase to the Ecumenical Temple. 3573 | Temple | Entered the Ecumenical Temple 3633 | Temple | Became a worshipper of Vehumet 3687 | D:4 | Noticed Menkaure 3709 | D:4 | Killed Menkaure 3710 | D:4 | Reached skill level 6 in Conjurations 3710 | D:4 | Reached XP level 6. HP: 26/36 MP: 10/12 3918 | D:4 | Reached skill level 1 in Fighting 3918 | D:4 | Reached skill level 5 in Spellcasting 4052 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_basic D:2: wad_woods_stonehenge, layout_loops_ring, grunt_ministairs_6 D:3: layout_loops_ring, kennysheep_slug_shrine, amethyst_killhole, minmay_misc_feat_ornament D:4: layout_basic, minmay_temple_entry_statues_fountains, minmay_manual_mares, uniq_menkaure Temple: regret_index_temple_waves Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 5 | 5.0 Conjurations | 5 6 | 6.0 Fighting | 1 | 1.1 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 4 | 1 || 5 Constrict | 2 | || 2 Tentacles | 1 | || 1 Cast: Magic Dart | 75 | 98 || 173 Searing Ray | | 12 || 12 Armour: Skin | 3 | || 3 Dodge: Dodged | 18 | 8 || 26