Dungeon Crawl Stone Soup version 0.32-a0-1074-g4fd57f6e19 (webtiles) character file. Game seed: 7792424071548125427 42 shemp the Grave Robber (level 3, 0/24 HPs) Began as a Mummy Necromancer on May 7, 2024. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:04:14 (1185 turns). shemp the Grave Robber (Mummy Necromancer) Turns: 1185, Time: 00:04:16 Health: 0/24 AC: 2 Str: 11 XL: 3 Next: 35% Magic: 5/7 EV: 11 Int: 14 God: Gold: 50 SH: 0 Dex: 14 Spells: 7/8 levels left rFire x . . b - +0 club rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons b - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of revelation {unknown} d - 2 scrolls of identify {unknown} Skills: + Level 0.1 Maces & Flails + Level 1.7 Dodging + Level 1.6 Stealth + Level 3.2 Spellcasting + Level 4.8 Necromancy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 92% 1d8 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 23% 2d7 9% 3 Animate Dead Necr 23% N/A 28% 4 Curse of Agony Necr 23% N/A 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The jackal closely misses you. The jackal bites you. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you. The jackal completely misses you. The jackal misses you. You see here a +0 dagger. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The jackal bites you. The jackal barely misses you. The jackal bites you. Unknown command. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 91%) You feel a surge of power! The jackal writhes in agony. You kill the jackal! The dead are walking! The jackal barely misses you. The jackal bites you. x3 * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal barely misses you. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (severely wounded, chance to affect: 91%) You feel a surge of power! The jackal writhes in agony. You kill the jackal! The dead are walking! The jackal closely misses you. x2 The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Something hits you. * * * LOW HITPOINT WARNING * * * Your jackal skeleton bites the jackal. The jackal barely misses you. The jackal bites you. You die... ......#.. .....#.# ......# #.....# #.....# #.....#####. ###..{Z..>... #....hh#..#.# #.#..)@Z....# # #.##.#..#.# ... .....# #.####...## #. #...# # ...[# ##.## .# You could see 2 jackals and 2 friendly jackal skeletons. Vanquished Creatures 2 dart slugs (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 5 jackals A kobold (D:1) 5 ball pythons (D:1) A frilled lizard (D:1) 6 rats (D:1) 30 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A hobgoblin (D:1) A quokka (D:1) 3 creatures vanquished. Grand Total: 33 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shemp the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 157 | D:1 | Reached XP level 2. HP: 8/19 MP: 0/5 604 | D:1 | Reached XP level 3. HP: 13/24 MP: 1/7 1177 | D:2 | Noticed Sigmund 1185 | D:2 | HP: 1/24 [something (6)] 1185 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_d, layout_loops_cross, solitary_fountain, glass_columns_a D:2: layout_loops_cross, serial_park_tiny_pond, kennysheep_boxes, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.2 Maces & Flails | | 0.1 Dodging | | 1.7 Stealth | | 1.6 Necromancy | | 4.8 Action || total ---------------------------++------- Melee: Club || 13 Cast: Necrotise || 54 Armour: Robe || 42 Dodge: Dodged || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1188 | 1144 | 44 | 0 | 862 | 2 | 594.0 | Dungeon | 1188 | 1144 | 44 | 0 | 862 | 2 | 594.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1179 daAuts D:2: 8 daAuts