Dungeon Sprint DCSS version 0.32-a0-1250-g5cf9a61fe5 (webtiles) character file. Game seed: 9427776221324563608 27 shemp the Chopper (level 3, -2/39 HPs) Began as an Oni Gladiator on May 22, 2024. Slain by an ogre ... wielding a +0 giant club (13 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:18 (18 turns). shemp the Chopper (Oni Gladiator) Turns: 18, Time: 00:00:19 Health: -2/39 AC: 3 Str: 20 XL: 3 Next: 10% Magic: 3/3 EV: 9 Int: 9 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/2 levels left rFire . . . a - +0 war axe rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.08/turn %: no teleportation @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 2 throwing nets Armour b - a +0 robe (worn) c - a +0 hat (worn) Wands l - a wand of warping (11) Scrolls k - a scroll of blinking Potions f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Skills: + Level 3.9 Fighting + Level 4.6 Axes + Level 2.7 Throwing + Level 4.2 Dodging + Level 0.1 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Ijyb hits you with a +0 dagger. You closely miss Ijyb. You headbutt Ijyb. Ijyb is almost dead. Ijyb hits you with a +0 dagger. You barely miss Ijyb. You headbutt Ijyb. Ijyb is almost dead. Ijyb hits you with a +0 dagger. You barely miss Ijyb. Ijyb is almost dead. Ijyb hits you with a +0 dagger. Ijyb completely misses you. You slash Ijyb! You kill Ijyb! Your Fighting skill increases to level 3! Your Axes skill increases to level 4! Your Dodging skill gained 2 levels and is now at level 4! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x3 l - a wand of warping (12) Things that are here: a +0 dagger; a +0 leather armour You open the door. An ogre comes into view. It is wielding a +0 giant club. Throw: large rock Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (71% to hit) You throw a large rock. The large rock hits the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant club! Aiming: Warp Space Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, chance to blink: 50%) Space twists violently! The rupture engulfs the ogre! The ogre is severely wounded. The rupture engulfs you. * * * LOW HITPOINT WARNING * * * The ogre hits you with a +0 giant club! You die... ########## #<.#.@O(.# #..').#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | shemp the Oni Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 1/1 1 | D | Noticed Ijyb 11 | D | Killed Ijyb 12 | D | Reached XP level 2. HP: 19/32 MP: 2/2 12 | D | Reached XP level 3. HP: 23/39 MP: 3/3 16 | D | Noticed an ogre 18 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.9 Axes | 4 | 4.6 Dodging | 4 | 4.2 Throwing | | 2.7 Stealth | | 0.1 Action || total ---------------------------++------- Melee: War axe || 8 Headbutt || 3 Throw: Throwing net || 1 Large rock || 1 Evoke: Wand || 1 Stab: Held in net/web || 1 Armour: Robe || 7 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 21 | 21 | 0 | 0 | 1 | 1 | 21.0 | Dungeon | 21 | 21 | 0 | 0 | 1 | 1 | 21.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 21 daAuts