Dungeon Crawl Stone Soup version 0.27-a0-789-g6bb3289e1e (webtiles) character file. Game seed: 182237603674813008 22 shoop the Ducker (level 2, -3/25 HPs) Began as a Djinni Monk on Mar 26, 2021. Slain by Terence ... wielding a +0 trident (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:29 (1419 turns). shoop the Ducker (Djinni Monk) Turns: 1419, Time: 00:01:30 Health: -3/25 AC: 3 Str: 10 XL: 2 Next: 91% Gold: 31 EV: 13 Int: 11 God: SH: 0 Dex: 15 rFire + + . SeeInvis . - Unarmed rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . e - +0 cloak rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 cloak (worn) Magical Staves b - a staff of fire Potions c - a potion of brilliance {unknown} d - a potion of curing {unknown} f - 2 potions of lignification {unknown} g - a potion of flight {unknown} Skills: + Level 3.3 Fighting + Level 3.6 Dodging + Level 1.7 Stealth + Level 3.3 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Ouch! That really hurt! You see here a rat corpse. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Terence misses you. You hit Terence but do no damage. Terence says, "Time to say good-bye..." Terence hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence closely misses you. You hit Terence. Terence is lightly wounded. Terence hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +0 trident. You die... ########## #........## #.#####...##### #.#. ##...#F≈≈# #.#..##...#t♣≈# #.#..##...#y≈♣# ##########.#.#S#...#y§≈# ......@@†..#..N#...#§≈§# ##############.#...#≈.♣# #.N.#...#§♣§# ##N##._.#.§§# #..N#...#♣≈§# ##..#...#≈♣≈# #...#...#≈≈≈# #...#...#§≈§# #...#...#≈≈≈# You could see Terence. Vanquished Creatures A ball python (D:1) A giant cockroach (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 3 quokkas (D:1) 2 bats 3 frilled lizards (D:1) 4 kobolds (D:1) 5 rats 24 creatures vanquished. Vanquished Creatures (others) 3 fungi (D:2) 2 plants (D:2) 5 creatures vanquished. Grand Total: 29 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shoop the Djinni Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 256 | D:1 | Reached XP level 2. HP: 21/25 MP: 0/0 750 | D:1 | HP: 1/25 [quokka (3)] 1382 | D:2 | Found a broken altar of Ashenzari. 1386 | D:2 | Saw a vision of the Swamp and the Snake Pit. 1386 | D:2 | Noticed a goliath frog 1386 | D:2 | Noticed a salamander 1386 | D:2 | Noticed a vampire mosquito 1386 | D:2 | Noticed a vampire mosquito 1386 | D:2 | Noticed a naga warrior 1386 | D:2 | Noticed an anaconda 1386 | D:2 | Noticed a black mamba 1386 | D:2 | Noticed an alligator 1386 | D:2 | Noticed a naga mage 1386 | D:2 | Noticed a black mamba 1387 | D:2 | Noticed a naga mage 1411 | D:2 | Noticed Terence 1418 | D:2 | HP: 1/25 [Terence/+0 trident (6)] 1419 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_loops_ring, minmay_hexomino_p4 D:2: minmay_diamond_boxcup, layout_rooms, grunt_ashenzari_visionary [grunt_ashenzari_visionary_swamp, grunt_ashenzari_visionary_snake], uniq_crazy_yiuf_cottage, uniq_terence Action || total -------------------------++------- Melee: Unarmed || 88 Punch || 1 Stab: Sleeping || 4 Armor: Robe || 8 Dodge: Dodged || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1414 | 1395 | 19 | 117 | 1081 | 2 | 707.0 | Dungeon | 1414 | 1395 | 19 | 117 | 1081 | 2 | 707.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1368 daAuts D:2: 46 daAuts