Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 8146131861111562884 0 shoop the Magician (level 1, 18/18 HPs) Began as a Djinni Wanderer on July 31, 2021. Got out of the dungeon alive. The game lasted 00:00:08 (13 turns). shoop the Magician (Djinni Wanderer) Turns: 13, Time: 00:00:09 Health: 18/18 AC: 2 Str: 9 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 15 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +2 spear rCold x . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 spear (weapon) d - a +0 dagger Armour c - a +0 robe (worn) Potions b - 2 potions of curing Skills: + Level 2.0 Fighting + Level 1.0 Throwing + Level 1.1 Dodging + Level 1.5 Stealth + Level 1.0 Shields + Level 2.4 Spellcasting You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Welcome, shoop the Djinni Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found 20 arrows, a dagger, a shiny jade ring and a ring mail. Found a staircase leading out of the dungeon. You begin with the following items: a +2 spear, 2 potions of curing, a +0 robe, a +0 dagger. A rat comes into view. A rat comes into view. You see here a ring of resist corrosion. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ...≈..#...#..## ##.[.≈≈.≈...#..# #.##.≈≈.≈≈=...# ##.#.≈r≈≈≈...## #...≈.≈≈≈≈..## #..≈≈≈≈≈≈≈≈## #(≈≈≈≈.≈≈≈..# ##.≈≈≈...≈.≈≈# ..≈≈≈.≈@≈.≈≈.# .#...≈...≈≈≈.# #..≈≈≈.≈≈≈..# #..≈≈≈≈≈≈≈).# #....≈≈≈≈≈≈...# ≈≈...≈≈≈≈≈≈.≈.# #≈≈≈..≈.≈≈....# #..≈≈.....#...# You could see a rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shoop the Djinni Wanderer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 13 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_loops_ring, minmay_gold_behind_fungi