Dungeon Crawl Stone Soup version 0.29-a0-40-g8eb35efe60 (webtiles) character file. Game seed: 8979208883740811593 1 shoop the Caller (level 1, 10/13 HPs) Began as a Merfolk Summoner on Feb 1, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:27 (36 turns). shoop the Caller (Merfolk Summoner) Turns: 36, Time: 00:00:28 Health: 10/13 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 3/3 EV: 12 Int: 14 God: Gold: 6 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of immolation {unknown} d - a scroll of enchant weapon {unknown} Potions c - a potion of heal wounds {unknown} e - a potion of resistance {unknown} Skills: + Level 2.7 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 12% N/A 7% 2 Call Canine Familiar Summ 12% N/A 14% 3 Summon Guardian Golem Hex/Summ 7% N/A 30% 3 Summon Lightning Spire Summ/Air 7% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History A bat comes into view. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The bat closely misses you. The bat misses you. You barely miss the bat. The bat hits you. Your rat barely misses the bat. You hit the bat but do no damage. The bat closely misses you. The bat hits you. The bat hits your rat but does no damage. Your rat bites the bat but does no damage. Found 3 javelins. The bat misses you. Your rat bites the bat. You see here a scroll labelled NURCHO MUHACS. The bat hits you but does no damage. You hit the bat. The bat is severely wounded. The bat closely misses you. The bat barely misses you. The bat misses your rat. Your rat barely misses the bat. The bat hits you but does no damage. You barely miss the bat. The bat is severely wounded. The bat hits you. Your rat barely misses the bat. You hit the bat but do no damage. You punch the bat, but do no damage. The bat is severely wounded. The bat hits you. The bat closely misses your rat. Your rat misses the bat. The bat hits your rat but does no damage. The bat hits your rat. The bat barely misses your rat. Your rat barely misses the bat. Your rat misses the bat. You see here a scroll labelled NURCHO MUHACS. The bat closely misses your rat. Your rat bites the bat. The bat dies! b - a scroll labelled NURCHO MUHACS c - a brown potion There is a faded altar of an unknown god here. d - a scroll labelled GOILYHOUTWU You swap places. There is a faded altar of an unknown god here. Found a ruby ring. Your rat disappears in a puff of smoke! e - a white potion Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .....##..#.# . ..........# .###.#..#...#..# .....#(.#...#..# .....#..#...#.# .............# =........._.# .#......#.# #.? #@r....#.# ....#......#.# .....†.......# .####.##.###### ..###.#..######## ........#........ ≈≈≈........≈≈≈§.. ≈≈≈≈......≈≈§≈§≈. ≈≈≈≈..><..≈≈§≈≈≈. You could see a friendly rat (summoned). Vanquished Creatures (collateral kills) A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shoop the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 4 | D:1 | Found a faded altar of an unknown god. 36 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_corners, hellmonk_ecumenical_altar_lost_god, chequers_big_river, minmay_misc_feat_diagonals, chequers_jeans, minmay_misc_feat_chi Action || total -------------------------++------- Melee: Unarmed || 5 Punch || 1 Cast: Summon Small Mamm || 2 Armor: Robe || 2 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 36 | 36 | 0 | 0 | 4 | 1 | 36.0 | Dungeon | 36 | 36 | 0 | 0 | 4 | 1 | 36.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 36 daAuts