Dungeon Crawl Stone Soup version 0.29-a0-82-g837932c90e (webtiles) character file. Game seed: 2310551600930648360 2 shoop the Ducker (level 1, -2/15 HPs) Began as a Merfolk Wanderer on Feb 4, 2022. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:35 (35 turns). shoop the Ducker (Merfolk Wanderer) Turns: 35, Time: 00:00:35 Health: -2/15 AC: 5 Str: 9 XL: 1 Next: 30% Magic: 1/1 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . b - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +2 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hunting sling b - a +0 hand axe (weapon) Missiles c - 19 sling bullets Armour e - a +2 leather armour (worn) Scrolls d - a scroll of fog Skills: + Level 1.1 Fighting - Level 3.2(3.3) Slings - Level 1.0(2.6) Throwing + Level 0.2 Armour - Level 4.0 Dodging - Level 1.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin misses you. The quokka bites you. The goblin closely misses you. The hobgoblin barely misses you. There is an open door, spattered with blood here. You hit the quokka. The quokka is heavily wounded. You hit the hobgoblin. You kill the hobgoblin! You closely miss the goblin. The quokka barely misses you. The goblin hits you with a +0 dagger. The quokka misses you. You barely miss the quokka. The quokka is heavily wounded. You closely miss the goblin. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. You hit the quokka. The quokka is severely wounded. You hit the goblin. The quokka bites you but does no damage. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. The goblin closely misses you. You closely miss the quokka. The quokka is severely wounded. You closely miss the goblin. The quokka bites you. You die... ...........#..# ......#..#....# ?..#.?...##..# .# #.....# .# #.....# .. ##.#### . #..## ####g.## #..@r..# #<.##..# #..# ..+ #### ..# #.. ..# ... You could see a quokka and a goblin. Vanquished Creatures A hobgoblin (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shoop the Merfolk Wanderer began the quest for the Orb. 0 | D:1 | shoop set off with the following items: a +0 hunting sling, | a +2 leather armour, 19 sling bullets, a scroll of fog 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 35 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_rooms, shapermc_ecumenical_altar_petra Action || total -------------------------++------- Melee: Hand axe || 10 Armor: Leather armour || 5 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 37 | 37 | 0 | 0 | 2 | 1 | 37.0 | Dungeon | 37 | 37 | 0 | 0 | 2 | 1 | 37.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 37 daAuts