Dungeon Crawl Stone Soup version 0.30-a0-310-g7d6cbdfea6 (webtiles) character file. Game seed: 14717403940537192066 1 shooth the Conjurer (level 1, 17/17 HPs) Began as a Gnoll Wanderer on Oct 25, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:01:37 (125 turns). shooth the Conjurer (Gnoll Wanderer) Turns: 125, Time: 00:01:38 Health: 17/17 AC: 3 Str: 9 XL: 1 Next: 20% Magic: 4/4 EV: 13 Int: 13 God: Gold: 8 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 short sword {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . b - +0 pair of gloves Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Skills: + Level 2.3 Fighting + Level 4.4 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 5.3 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 2.3 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 16% 2-3/arc 12% 2 Dazzling Flash Conj/Hex 16% N/A 24% 3 Inventory: Hand Weapons a - a +0 short sword (weapon) {short} Missiles f - 5 stones {throwing} Armour b - a +0 pair of gloves (worn) d - a +0 robe (worn) Jewellery e - a ring of see invisible (You found it on level 1 of the Dungeon) Scrolls c - a scroll of vulnerability {!r!r} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5875 Altars: ∆ ∆ .#..####### ....r..@..# ..#######.# ∆ #.# #####.# ### #.....# #.##### #.####### #.....# #.#####.###.##.## #.#............# #.#.....###.#..# You could see a rat. Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4770) Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:4785) Bad channel name for runrest: 'pray:' ✅ Successfully initialized magus.rc [v1.9.6] Welcome, shooth the Gnoll Wanderer. The heart of this dungeon contains the astounding artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a scratched golden ring. Found a staircase leading out of the dungeon. You begin with the following items: a +0 short sword {short}, a +0 pair of gloves, a scroll of vulnerability {!r!r}, a +0 robe; and the following spell memorised: Foxfire; and the following spells available to memorise: Static Discharge, Dazzling Flash. e - a ring of see invisible f - 4 stones {throwing} You now have 8 gold pieces. A kobold comes into view. It is wielding a +0 short sword. A kobold is nearby! Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The kobold shouts! 😎 MP[-1] You lost 1 mp, and now have 3/4 mp. The foxfire hits the kobold. The foxfire hits the kobold. The kobold throws a stone. The stone hits you but does no damage. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! 😎 MP[-1] You lost 1 mp, and now have 2/4 mp. The foxfire hits the kobold. You kill the kobold! A ball python comes into view. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. You hit the ball python. You hit the ball python. You kill the ball python! 😎 MP[+1] f - 5 stones {throwing} (gained 1) Things that are here: a +0 short sword {short}; a kobold corpse A rat comes into view. 😎 MP[+1] Your mp is fully restored (4). A rat is nearby! A rat is nearby! A rat is nearby! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Melee: Short sword || 2 Cast: Foxfire || 2 Armor: Robe || 1 Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_basic, serial_shops, nicolae_shop_crystal Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shooth the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | shooth set off with the following items: a +0 short sword | {short}, a +0 pair of gloves, a scroll of vulnerability | {!r!r}, a +0 robe; and the following spell memorised: | Foxfire; and the following spells available to memorise: | Static Discharge, Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 0 | D:1 | magus.rc [v1.9.6] 125 | D:1 | Quit the game Vanquished Creatures A ball python (D:1) A kobold (D:1) 2 creatures vanquished. Vanquished Creatures (others) 3 foxfires (D:1) 3 creatures vanquished. Grand Total: 5 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 124 | 124 | 0 | 0 | 108 | 1 | 124.0 | Dungeon | 124 | 124 | 0 | 0 | 108 | 1 | 124.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 124 daAuts