Dungeon Sprint DCSS version 0.31-a0-920-g28cbb04a8c (webtiles) character file. shr0om the Conjurer (Demigod Conjurer) Turns: 111, Time: 00:02:38 Health: 2/14 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 5/5 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no teleportation @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You are in the Dungeon. You have visited 1 branch Inventory: Hand Weapons A - the +10 dark maul {heavy} (You found it in the Dungeon) B - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. C - the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. F - the +11 Singing Sword {sonic wave} (You found it in the Dungeon) G - the +11 plutonium sword {Contam Stlth-} (You found it in the Dungeon) Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. H - the +13 scythe of Curses {drain, curses, Drain} (You found it in the Dungeon) Drain: It drains your maximum health when unequipped. I - a +5 lajatang Armour a - a +0 robe (worn) D - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. If you switch to wearing this armour, your AC would increase by 23 (2 -> 25). E - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. J - an orb of guile K - an orb of mayhem L - a +3 tower shield M - +5 shadow dragon scales Jewellery t - a ring of flight u - a +6 ring of dexterity v - a +6 ring of dexterity w - a +6 ring of intelligence x - a +6 ring of intelligence y - a +6 ring of strength z - a +6 ring of strength Wands q - a wand of mindburst (7) r - a wand of iceblast (7) s - a wand of quicksilver (7) Scrolls g - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - 2 scrolls of fear Potions b - 8 potions of magic c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance k - a potion of experience l - 5 potions of might Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 1.7 Spellcasting + Level 3.6 Conjurations You have 2 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Dazzling Flash Conj/Hex 16% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History I - a +5 lajatang Items here: ))))))). Things that are here: a +5 bardiche; a +5 demon trident Things that are here: a +5 executioner's axe; a +5 battleaxe; a +5 broad axe Items here: [[[[[. J - an orb of guile; K - an orb of mayhem; L - a +3 tower shield Items here: [[[[[[[. M - +5 shadow dragon scales You can't see any susceptible monsters within range! (Use Z to cast anyway.) Partly explored, unvisited transporter. Items here: [[[[[[. Things that are here: a +3 kite shield; a +3 buckler There is a radiant altar of Vehumet here. There is an ornate altar of the Wu Jian Council here. There is a shimmering altar of Xom here. There is a basalt altar of Yredelemnul here. There is a viscous altar of Jiyva here. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. 2 orc priests come into view. Found a staff of cold and a staff of earth. Found a transporter. The orc priest shouts! x2 The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! The orc priest hits you with a +0 dagger. Okay, then. The orc priest barely misses you. The orc priest hits you with a +0 club. You start removing your armour. You continue taking off your +0 robe. The orc priest hits you with a +0 dagger. The orc priest closely misses you. You continue taking off your +0 robe. The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc priest hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.o@o.▓ ▓.....▓ ▓.....▓ ▓..©..▓ ▓▓▓▓▓▓▓ You can see 2 orc priests. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | shr0om the Demigod Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 1 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 1 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 1 | D | Found the +10 dark maul {heavy} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 1 | D | Found the +16 obsidian axe {drain, demonic, Mesm Drain Fly | SInv} 1 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the +13 scythe of Curses {drain, curses, Drain} 1 | D | Found the +9 sword of Power {lifebolt} 1 | D | Found the +7 mace of Variability {chaos, chaos arc} 1 | D | Found the +11 Singing Sword {sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a transporter. 104 | D | Entered arena 2. 104 | D | Noticed an orc priest 104 | D | Noticed an orc priest 104 | D | Found a transporter. Illustrated notes Action || total ---------------------------++------- Armour: Robe || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 111 | 111 | 0 | 0 | 0 | 1 | 111.0 | Dungeon | 111 | 111 | 0 | 0 | 0 | 1 | 111.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 111 daAuts