Dungeon Crawl Stone Soup version 0.26.0-3-g156281e41b (webtiles) character file. Game seed: 3654963202543288259 107 shummie the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Jan 9, 2021. Quit the game on level 2 of the Dungeon. The game lasted 00:02:41 (1664 turns). shummie the Conjurer (Demonspawn Conjurer) Turns: 1664, Time: 00:02:41 Health: 30/30 AC: 2 Str: 8 XL: 4 Next: 57% Magic: 8/8 EV: 12 Int: 20 God: Gold: 80 SH: 0 Dex: 7 Spells: 6/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn b - -4 ring of dexterity (curse) MPRegen 0.11/turn (no ring) @: no status effects A: antennae 1, spiny 1, miasma immunity a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a cursed -4 ring of dexterity (left hand) (You found it on level 1 of the Dungeon) Scrolls c - a scroll of remove curse {unknown} d - a scroll of magic mapping {unknown} e - 2 scrolls of enchant armour {unknown} h - a scroll of identify {unknown} Potions f - a potion of curing {unknown} g - 2 potions of flight {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting + Level 5.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 100% 1% 1 b - Searing Ray Conj 50% 2% 2 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex 28% 14% 3 Fulminant Prism Conj/Hex 7% 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You are partially covered in sharp spines. You are immune to miasma. Message History Aiming: Magic Dart (safe; 2% risk of failure) Aim: a goblin, wielding a +0 club (moderately wounded, 0% to evade) The magic dart hits the goblin! You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 7, Int 19, Dex 11. Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Health restored: 24 You now have 3/6 mp. You see here 21 arrows. An adder comes into view. The kobold shouts! MP restored: 6 There are monsters nearby! There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Aiming: Magic Dart (safe; 1% risk of failure) Aim: a kobold (0% to evade) The magic dart hits the kobold but does no damage. The adder hisses angrily. You now have 5/6 mp. Casting: Magic Dart (safe; 1% risk of failure) Aiming: Magic Dart (safe; 1% risk of failure) Aim: a kobold (0% to evade) The magic dart hits the kobold but does no damage. You now have 4/6 mp. You see here 21 arrows. Casting: Magic Dart (safe; 1% risk of failure) Aiming: Searing Ray (safe; 3% risk of failure) Aim: a kobold (28% to evade) The searing ray hits the kobold! You kill the kobold! (Press . to maintain the ray.) You now have 2/6 mp. The searing ray hits the adder! The adder bites you. You take 3 damage, and have 21/24 hp. You now have 1/6 mp. The searing ray hits the adder. You kill the adder! You now have 0/6 mp. You start resting. Health restored: 24; MP restored: 6 You see here 21 arrows. You now have 80 gold pieces (gained 7). Found a stone staircase leading up. There is an open door here. A bullfrog comes into view. A bullfrog is nearby! Casting: Searing Ray (safe; 3% risk of failure) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Aiming: Searing Ray (safe; 3% risk of failure) Aim: a bullfrog (28% to evade) The searing ray hits the bullfrog! (Press . to maintain the ray.) You now have 4/6 mp. The searing ray hits the bullfrog. The bullfrog is struck by your spines. The bullfrog closely misses you. x2 You now have 3/6 mp. The searing ray hits the bullfrog! The bullfrog is struck by your spines. The bullfrog hits you. You take 3 damage, and have 21/24 hp. You now have 2/6 mp. The searing ray hits the bullfrog. You kill the bullfrog! You finish channeling your searing ray. Training target 3.0 for Spellcasting reached! Your Spellcasting skill increases to level 3! You need to enable at least one skill for training. You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... A pair of antennae grows on your head! You regained 5 hp, and now have 26/30 hp. You now have 1/8 mp. There is an open door here. You sense a monster nearby. Health restored: 30; MP restored: 8 A hobgoblin comes into view. It is wielding a +0 club. The hobgoblin shouts! A hobgoblin is nearby! Casting: Searing Ray (safe; 2% risk of failure) Aiming: Searing Ray (safe; 2% risk of failure) Aim: a hobgoblin, wielding a +0 club and wearing a +0 leather armour (21% to evade) The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) You now have 6/8 mp. You now have 5/8 mp. A rat is nearby! Casting: Searing Ray (safe; 2% risk of failure) Aiming: Searing Ray (safe; 2% risk of failure) Aim: a rat (21% to evade) The searing ray hits the rat! You kill the rat! (Press . to maintain the ray.) You now have 3/8 mp. You start resting. MP restored: 8 .... ..# .. ..# #.. .. †.# #.. #. # #.# ... .. #.##.###.# .# #......#.# .# #.##@###.###.# .###..)#.##.##.# .......##.....## ##.#... ##...## .......##.....# #......#.##.##.##### #..#.#..###.###..... #..#......#.#....... ##.....#.#.....## There were no monsters in sight! Vanquished Creatures A bullfrog (D:2) An adder (D:2) A worm (D:2) 3 bats (D:1) A giant cockroach (D:1) 8 goblins (D:1 D:2) 7 hobgoblins (D:1 D:2) A frilled lizard (D:1) A kobold (D:2) 2 rats (D:1 D:2) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shummie the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 774 | D:1 | Gained mutation: You are immune to miasma. [demonic | ancestry] 774 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1129 | D:1 | Learned a level 2 spell: Searing Ray 1204 | D:2 | Noticed Robin 1321 | D:2 | Reached skill level 5 in Conjurations 1392 | D:2 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 1392 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1516 | D:2 | Noticed a bullfrog 1521 | D:2 | Killed a bullfrog 1522 | D:2 | Reached skill level 3 in Spellcasting 1522 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 1522 | D:2 | Reached XP level 4. HP: 26/30 MP: 1/8 1664 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic D:2: cheibrodos_pilgrimage, layout_basic, chequers_ecumenical_altar_grove, hex_intersection, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.5 Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Cast: Magic Dart | 27 | || 27 Searing Ray | 5 | 2 || 7 Armor: Robe | 1 | || 1 Dodge: Dodged | 18 | || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1668 | 1661 | 7 | 411 | 1068 | 2 | 834.0 | Dungeon | 1668 | 1661 | 7 | 411 | 1068 | 2 | 834.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1249 daAuts D:2: 419 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 77.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 77.0 +-------+-------+-------+-------+-------+----------------------