Dungeon Crawl Stone Soup version 0.26.0-10-g1f06aea511 (webtiles) character file. Game seed: 3869898046634154409 515 shummie the Conjurer (level 7, 31/46 HPs) Began as a Demonspawn Conjurer on Jan 13, 2021. Quit the game on level 3 of the Dungeon. The game lasted 00:05:28 (3495 turns). shummie the Conjurer (Demonspawn Conjurer) Turns: 3495, Time: 00:05:29 Health: 31/46 AC: 5 Str: 7 (8) XL: 7 Next: 0% Magic: 6/12 EV: 13 Int: 19 (21) God: Gold: 151 SH: 0 Dex: 11 Spells: 10/13 levels left rFire . . . SeeInvis . a - +3 whip (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . u - +1 animal skin rPois . Reflect . m - +2 hat rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (no boots) Stlth ++........ f - amulet of magic regeneration HPRegen 0.15/turn (no ring) MPRegen 0.38/turn (no ring) @: no status effects A: claws 3, hooves 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 151 gold pieces. Inventory: Hand Weapons a - a +3 whip of venom (weapon) (You took it off Robin on level 2 of the Dungeon) t - a +0 dagger (You took it off a goblin on level 2 of the Dungeon) v - a +0 flail (You took it off an orc on level 3 of the Dungeon) Missiles n - 5 poisoned darts p - 7 atropa-tipped darts (quivered) Armour j - a +0 buckler (You found it on level 1 of the Dungeon) m - a +2 hat (worn) (You found it on level 1 of the Dungeon) s - a +0 helmet (You took it off Robin on level 2 of the Dungeon) u - a +1 animal skin (worn) (You took it off Robin on level 2 of the Dungeon) Jewellery f - an amulet of magic regeneration (around neck) (You found it on level 1 of the Dungeon) Scrolls c - 6 scrolls of identify {unknown} d - a scroll of immolation {unknown} e - 2 scrolls of enchant armour {unknown} i - 4 scrolls of remove curse {unknown} k - 3 scrolls of enchant weapon {unknown} l - a scroll of magic mapping {unknown} o - a scroll of fog {unknown} r - a scroll of fear {unknown} Potions b - 2 potions of flight {unknown} g - 4 potions of degeneration {!q} h - a potion of heal wounds {unknown} q - 4 potions of curing {@q1, !d} Skills: + Level 3.7 Dodging + Level 4.0 Stealth + Level 3.8 Spellcasting + Level 5.4 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 96% 1% 1 b - Searing Ray Conj 48% 2% 2 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex 26% 14% 3 Fulminant Prism Conj/Hex 6% 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Gozag Lugonu Portals: Abyss: D:3 Annotations: D:3 2 transporters, 3 runed translucent doors, trckry's ghost, amateur DrTm Innate Abilities, Weirdness & Mutations You have claws for hands. You have large cloven feet. Message History i - 4 scrolls labelled KEUTAQAGHU (gained 1) A giant cockroach comes into view. You regained 3 hp, and now have 25/41 hp. A giant cockroach is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! A giant cockroach is nearby! Casting: Searing Ray (safe; 2% risk of failure) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Aiming: Searing Ray (safe; 2% risk of failure) Aim: a giant cockroach (asleep, 0% to evade) The searing ray hits the giant cockroach! You kill the giant cockroach! (Press . to maintain the ray.) You now have 9/11 mp. You now have 8/11 mp. You see here a giant cockroach corpse. You now have 139 gold pieces (gained 10). Found an opulent altar of Gozag. You regained 2 hp, and now have 27/41 hp. MP restored: 11 Trckry's ghost turns its malevolent gaze towards you. Found a stone staircase leading down. You regained 7 hp, and now have 34/41 hp. Things that are here: a +0 spear; a +0 spear You regained 5 hp, and now have 39/41 hp. You see here a hunting sling. An adder comes into view. Health restored: 41 An adder is nearby! An adder is nearby! An adder is nearby! Casting: Searing Ray (safe; 2% risk of failure) Aiming: Searing Ray (safe; 2% risk of failure) Aim: an adder (asleep, 0% to evade) The searing ray hits the adder! (Press . to maintain the ray.) You now have 9/11 mp. The searing ray hits the adder. You kill the adder! You now have 8/11 mp. You now have 151 gold pieces (gained 12). 2 orcs and an orc wizard come into view. The orc wizard is wielding a -3 dagger and wearing a +2 robe of the Archmagi. MP restored: 11 There are monsters nearby! There are monsters nearby! The orc wizard shouts! The orc shouts! The orc hits you with a +0 flail. The orc wizard gestures at itself while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Searing Ray (safe; 2% risk of failure) Aiming: Searing Ray (safe; 2% risk of failure) The searing ray hits the orc! You kill the orc! The searing ray hits the orc. (Press . to maintain the ray.) You take 2 damage, and have 39/41 hp. You now have 9/11 mp. The searing ray hits something. The searing ray hits the orc! You kill the orc! You now have 8/11 mp. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You take 7 damage, and have 32/41 hp. You finish channeling your searing ray. Something hits you. You take 4 damage, and have 28/41 hp. You now have 7/11 mp. Casting: Searing Ray (safe; 2% risk of failure) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Something hits you. You take 1 damage, and have 27/41 hp. Casting: Searing Ray (safe; 2% risk of failure) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You miss something. Something hits you but does no damage. Unknown command. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Aiming: Searing Ray (safe; 2% risk of failure) The searing ray hits something! (Press . to maintain the ray.) Something hits you but does no damage. You now have 6/11 mp. The searing ray hits something. Reactivating autopickup. You feel a bit more experienced. You feel your intelligence returning. Your Stealth skill increases to level 4! You have reached level 7! Your demonic ancestry asserts itself... Your feet thicken and deform. You regained 4 hp, and now have 31/46 hp. You now have 5/12 mp. Things that are here: a cursed -3 dagger; a +2 robe of the Archmagi; a +0 flail v - a +0 flail Okay, then. #.##############.# #.# #.# #.. #.# #.# #.# #.# #.# #.# #.# #.# #.####.# #.# #.# #......# #.# #$# ######## #.# #)# #.# #.# #.# #@# #.#######.# #.........# #.######### ### There were no monsters in sight! Vanquished Creatures Grinder (D:3) A centaur (D:3) An orc wizard (D:3) Robin (D:2) 4 gnolls (D:3) 7 adders (D:2 D:3) An adder zombie (D:3) A worm (D:3) 2 dart slugs (D:1 D:2) 3 leopard geckos (D:1 D:2) 8 orcs (D:3) 7 bats (D:1 D:2 D:3) A giant cockroach (D:3) 11 goblins (D:1 D:2) 7 hobgoblins (D:1 D:2 D:3) 3 jackals (D:3) 4 kobolds (D:1 D:2 D:3) A frilled lizard (D:3) 8 rats (D:1 D:3) A lurking horror (D:3) 73 creatures vanquished. Vanquished Creatures (others) A lurking horror (D:3) 1 creature vanquished. Grand Total: 74 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shummie the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 126 | D:1 | Reached skill level 2 in Dodging 126 | D:1 | Reached skill level 2 in Stealth 191 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 191 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 1358 | D:2 | Noticed Robin 1418 | D:2 | Killed Robin 1419 | D:2 | Gained mutation: You have very sharp fingernails. [demonic | ancestry] 1419 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/6 1430 | D:1 | Learned a level 2 spell: Searing Ray 1852 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/7 2224 | D:3 | Noticed Grinder 2239 | D:3 | Found a transporter. 2246 | D:3 | Found a transporter. 2422 | D:3 | Noticed a centaur 2433 | D:3 | Killed a centaur 2434 | D:3 | Reached skill level 3 in Dodging 2434 | D:3 | Reached skill level 3 in Stealth 2434 | D:3 | Reached skill level 3 in Spellcasting 2434 | D:3 | Gained mutation: You have claws for hands. [demonic | ancestry] 2434 | D:3 | Reached XP level 5. HP: 25/35 MP: 4/9 2655 | D:3 | Paralysed by Grinder for 2 turns 2669 | D:3 | Killed Grinder 2670 | D:3 | Reached skill level 5 in Conjurations 2670 | D:3 | Reached XP level 6. HP: 25/41 MP: 2/11 2812 | D:3 | Found a runed translucent gate. 2851 | D:3 | Found a blossoming altar of Fedhas. 3083 | D:3 | Found a one-way gate to the infinite horrors of the Abyss. 3083 | D:3 | Found a corrupted altar of Lugonu. 3284 | D:3 | Found a runed translucent gate. 3284 | D:3 | Found an opulent altar of Gozag. 3285 | D:3 | Found a runed translucent gate. 3285 | D:3 | Noticed trckry's ghost (amateur DrTm) 3493 | D:3 | Reached skill level 4 in Stealth 3493 | D:3 | Gained mutation: You have large cloven feet. [demonic | ancestry] 3493 | D:3 | Reached XP level 7. HP: 31/46 MP: 5/12 3495 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_rooms, serial_bayou, serial_bayou_pond_e, serial_bayou_lake_a, serial_bayou_lagoon_a, serial_bayou_crossing, roderic_serpentine_path, st_stairs_11 D:2: layout_loops_corners, chequers_jeans, wander_ebering_terrifying_dragon_lair, uniq_robin D:3: gammafunk_steamed_eel, layout_basic, old_standard_altar, ebering_ghost_gozag, amcnicky_altar_lugonu_corruption, uniq_grinder Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 2 3 | 3.7 Stealth | 2 3 4 | 4.0 Spellcasting | 3 | 3.8 Conjurations | 5 | 5.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 7 | | || 7 Whip | 4 | 58 | || 62 Throw: Dart | 5 | 1 | || 6 Cast: Magic Dart | 50 | | || 50 Searing Ray | 9 | 16 | || 25 Use: Potion | | 2 | || 2 Stab: Sleeping | | 2 | || 2 Armor: Robe | 7 | | || 7 Animal skin | 4 | 24 | || 28 Dodge: Dodged | 24 | 80 | || 104 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3536 | 3507 | 29 | 1024 | 1871 | 3 | 1178.7 | Dungeon | 3536 | 3507 | 29 | 1024 | 1871 | 3 | 1178.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1283 daAuts D:1: 1180 daAuts D:2: 1073 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 245.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 245.3 +-------+-------+-------+-------+-------+----------------------