Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 4343389286067369111 28 shummie the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on July 31, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:01:05 (1279 turns). shummie the Conjurer (Demonspawn Conjurer) Turns: 1279, Time: 00:01:06 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 6/6 EV: 12 Int: 20 God: Gold: 59 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: horns 1, ignite blood 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Missiles d - a throwing net {=f, !d} Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of immolation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 3d4 3% 2 Dazzling Flash Conj/Hex 24% N/A 17% 3 Fulminant Prism Conj/Hex 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Your demonic aura sometimes causes spilled blood to erupt in flames. Message History You see here a +0 ring mail. You see here a +0 ring mail. A dart slug comes into view. A dart slug is nearby! Casting: Magic Dart (safe; 2% risk of failure) Aiming: Magic Dart (safe; 2% risk of failure) Aim: a dart slug (asleep, 100% to hit) The magic dart hits the dart slug. You now have 4/5 mp. Casting: Magic Dart (safe; 2% risk of failure) Aiming: Magic Dart (safe; 2% risk of failure) Aim: a dart slug (heavily wounded, 100% to hit) The magic dart hits the dart slug. You now have 3/5 mp. A dart slug is nearby! A dart slug is nearby! You hit the dart slug but do no damage. You hit the dart slug. The dart slug closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Aiming: Magic Dart (safe; 2% risk of failure) Aim: a dart slug (almost dead, 100% to hit) The magic dart hits the dart slug. You kill the dart slug! You now have 2/5 mp. You open the door. There is an open door here. You open the door. Found a stone staircase leading down. MP restored: 5 There is an open door here. A quokka comes into view. A quokka is nearby! Casting: Magic Dart (safe; 2% risk of failure) Aiming: Magic Dart (safe; 2% risk of failure) Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka. You now have 4/5 mp. Casting: Magic Dart (safe; 2% risk of failure) Aiming: Magic Dart (safe; 2% risk of failure) Aim: a quokka (moderately wounded, 100% to hit) The magic dart hits the quokka! You kill the quokka! You now have 3/5 mp. Casting: Magic Dart (safe; 2% risk of failure) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 42 gold pieces (gained 12). A ball python comes into view. MP restored: 5 A ball python is nearby! A ball python is nearby! Casting: Magic Dart (safe; 2% risk of failure) Aiming: Magic Dart (safe; 2% risk of failure) Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. You kill the ball python! You now have 4/5 mp. Casting: Magic Dart (safe; 2% risk of failure) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A giant cockroach comes into view. MP restored: 5 A giant cockroach is nearby! Casting: Magic Dart (safe; 2% risk of failure) Aiming: Magic Dart (safe; 2% risk of failure) Aim: a giant cockroach (asleep, 100% to hit) The magic dart hits the giant cockroach but does no damage. You now have 4/5 mp. Casting: Magic Dart (safe; 2% risk of failure) Aiming: Magic Dart (safe; 2% risk of failure) Aim: a giant cockroach (100% to hit) The magic dart hits the giant cockroach. You now have 3/5 mp. Casting: Magic Dart (safe; 2% risk of failure) Aiming: Magic Dart (safe; 2% risk of failure) Aim: a giant cockroach (heavily wounded, 100% to hit) The magic dart hits the giant cockroach. You kill the giant cockroach! Your Conjurations skill increases to level 5! You now have 2/5 mp. Casting: Magic Dart (safe; 2% risk of failure) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 59 gold pieces (gained 17). A ball python comes into view. MP restored: 5 A ball python is nearby! A ball python is nearby! Casting: Magic Dart (safe; 2% risk of failure) Aiming: Magic Dart (safe; 2% risk of failure) Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. You kill the ball python! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. Your demonic ancestry asserts itself... Your blood heats up. Health restored: 24 You now have 4/6 mp. A rat comes into view. MP restored: 6 A rat is nearby! #.# ####.#### #.##.# #.######.######.##.# #...............##.# ##################.# ########### #.# #.........# #.# #.#######.# #.# #.###.###.# #.# #@##...##.# ##.. #.#.......# ##... #.##...#..####..†. #.###.##.......... #.........######.# #.###.##.## #.# #r# #.##.# #.# #.# #.##.# ##+# #. $.# ##... You could see a rat. Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) 2 endoplasms (D:1) 3 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) 2 quokkas (D:1) 2 bats (D:1) 4 kobolds (D:1) A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shummie the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 330 | D:1 | Found a faded altar of an unknown god. 411 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 411 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1184 | D:1 | Reached skill level 5 in Conjurations 1237 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 1237 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 1279 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_loops_corners, ebering_ecumenical_altar_sacrificial Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Dagger || 22 Unarmed || 1 Headbutt || 2 Cast: Magic Dart || 39 Armor: Robe || 6 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1278 | 1278 | 0 | 74 | 1094 | 1 | 1278.0 | Dungeon | 1278 | 1278 | 0 | 74 | 1094 | 1 | 1278.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1278 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 41.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 41.0 +-------+-------+-------+-------+-------+----------------------