Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 7437873470779383589 3 shummie the Conjurer (level 1, 2/13 HPs) Began as a Demonspawn Conjurer on July 31, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:31 (161 turns). shummie the Conjurer (Demonspawn Conjurer) Turns: 161, Time: 00:00:32 Health: 2/13 AC: 2 Str: 7 XL: 1 Next: 41% Magic: 3/3 EV: 12 Int: 19 God: Gold: 11 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 3d4 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You now have 11 gold pieces. The jackal bites the plant. The plant begins to die. A goblin comes into view. It is wielding a +0 dagger. Casting: Magic Dart (safe; 3% risk of failure) Aiming: Magic Dart (safe; 3% risk of failure) Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the goblin. The goblin shouts! You hear a shout! A ball python comes into view. A kobold comes into view. It is wielding a +0 club. You now have 2/3 mp. MP restored: 3 Casting: Magic Dart (safe; 3% risk of failure) Aiming: Magic Dart (safe; 3% risk of failure) Aim: a goblin, wielding a +0 dagger (moderately wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! You now have 2/3 mp. You see here a +0 dagger. b - a +0 dagger b - a +0 dagger (weapon) Things that are here: a +0 dagger; a goblin corpse; MP restored: 3 A jackal comes into view. A jackal is nearby! Casting: Magic Dart (safe; 3% risk of failure) Aiming: Magic Dart (safe; 3% risk of failure) Aim: a jackal (asleep, 100% to hit) The magic dart hits the jackal. You kill the jackal! A gnoll comes into view. It is wielding a +0 club. You now have 2/3 mp. Casting: Magic Dart (safe; 3% risk of failure) Aiming: Magic Dart (safe; 3% risk of failure) Aim: a gnoll, wielding a +0 club (wandering, hasn't noticed you, 100% to hit) The magic dart hits the gnoll. The gnoll shouts! You now have 1/3 mp. A jackal comes into view. The kobold throws a stone. The stone hits you. You take 1 damage, and have 12/13 hp. The kobold misses you. Things that are here: a +0 dagger; a goblin corpse The kobold hits you but does no damage. The kobold throws a stone. The stone closely misses you. Health restored: 13 The kobold throws a stone. The stone misses you. The kobold throws a stone. The stone hits you. You take 1 damage, and have 12/13 hp. A hobgoblin comes into view. The hobgoblin shouts! The kobold throws a stone. The stone barely misses you. The hobgoblin completely misses you. The ball python barely misses you. The ball python completely misses you. MP restored: 3 You hit the ball python but do no damage. The hobgoblin barely misses you. The kobold throws a stone. The stone hits you. The ball python closely misses you. The ball python misses you. You take 1 damage, and have 11/13 hp. The hobgoblin hits you. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You take 1 damage, and have 10/13 hp. You escape the ball python's grasp. You enter the shallow water. Moving in this stuff is going to be slow. The kobold throws a stone. The stone hits you but does no damage. The ball python barely misses you. The ball python grabs you. The ball python constricts you. The hobgoblin closely misses you. You take 1 damage, and have 9/13 hp. You escape the ball python's grasp. The ball python closely misses you. The ball python misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 3/13 hp. MASSIVE DAMAGE!! The ball python closely misses you. The ball python barely misses you. The ball python barely misses you. The ball python grabs you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. The ball python barely misses you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You take 2 damage, and have 1/13 hp. You escape the ball python's grasp. Casting: Magic Dart (safe; 3% risk of failure) Aiming: Magic Dart (safe; 3% risk of failure) Aim: a gnoll, wielding a +0 club (lightly wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! You now have 2/3 mp. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! The goblin closely misses you. A rat comes into view. MP restored: 3 A dart slug comes into view. The dart slug launches a dart at you. The slug dart misses you. The slug dart hits the goblin. The goblin dies! #.#K# #.#.# #.#K# #######g#.# ........K.# ######g### #.# ##########.# ...w...@.g.# ############ You could see a dart slug and a hobgoblin. Vanquished Creatures A goblin (D:1) A jackal (D:1) A ball python (D:1) 3 creatures vanquished. Vanquished Creatures (others) A goblin (D:1) 4 plants (D:1) 5 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shummie the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 137 | D:1 | HP: 3/13 [gnoll (6)] 139 | D:1 | HP: 1/13 [ball python (1)] 161 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_loops_ring, ebering_ecumenical_altar_hall, serial_shops, shop, serial_bayou_pond_e, chequers_big_river Action || total -------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 5 Armor: Robe || 3 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 161 | 161 | 0 | 0 | 80 | 1 | 161.0 | Dungeon | 161 | 161 | 0 | 0 | 80 | 1 | 161.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 161 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+----------------------