Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 9363442554758691539 246 shummie the Conjurer (level 5, -7/35 HPs) Began as a Demonspawn Conjurer on July 31, 2021. Killed by nerve-wracking pain ... invoked by Grinder (9 damage) ... while paralysed by Grinder ... on level 3 of the Dungeon. The game lasted 00:04:25 (3478 turns). shummie the Conjurer (Demonspawn Conjurer) Turns: 3478, Time: 00:04:25 Health: -7/35 AC: 9 Str: 7 XL: 5 Next: 84% Magic: 0/9 EV: 2 Int: 20 God: Gold: 173 SH: 0 Dex: 12 Spells: 7/10 levels left rFire . . . SeeInvis . h - +0 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . g - +0 leather armour rPois . Reflect . b - +1 helmet rElec . Harm . k - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn c - ring of wizardry {wiz+} MPRegen 0.11/turn (no ring) @: paralysed A: yellow scales 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 173 gold pieces. Inventory: Hand Weapons f - a +3 dagger (You found it on level 2 of the Dungeon) h - a +0 dagger of venom (weapon) (You took it off an orc on level 3 of the Dungeon) Armour a - a +0 robe b - a +1 helmet (worn) (You found it on level 1 of the Dungeon) e - a +0 buckler (You found it on level 1 of the Dungeon) g - a +0 leather armour (worn) (You took it off an orc on level 3 of the Dungeon) k - a +0 cloak (worn) (You found it on level 3 of the Dungeon) Jewellery c - a ring of wizardry (left hand) {wiz+} (You found it on level 1 of the Dungeon) Scrolls d - a scroll of enchant armour {unknown} i - a scroll of identify {unknown} l - a scroll of silence {unknown} m - a scroll of acquirement {unknown} Potions j - a potion of might {unknown} n - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting + Level 6.7 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 3d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 6% 3 Sublimation of Blood Necr 1% N/A 13% 2 Fulminant Prism Conj/Hex 8% 3d7 21% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 21% 4 Irradiate Conj/Tmut 8% 3d16 50% 5 Petrify Tmut/Erth 3% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Trog Shops: D:1 * Annotations: D:2 Terence D:3 Grinder, Sigmund Innate Abilities, Weirdness & Mutations You are mostly covered in yellow scales. (AC +3) Message History The searing ray hits the goblin! You kill the goblin! You now have 4/9 mp. The searing ray hits the endoplasm! You kill the endoplasm! You now have 3/9 mp. You start resting. MP restored: 9 You see here a +0 club. A dart slug comes into view. You see here a scroll labelled WENLOR DOJE. A dart slug is nearby! Casting: Searing Ray (safe; 1% risk of failure) Aiming: Searing Ray (safe; 1% risk of failure) Aim: a dart slug (100% to hit) The searing ray hits the dart slug! (Press . to maintain the ray.) You now have 7/9 mp. The searing ray hits the dart slug! You kill the dart slug! You now have 6/9 mp. m - a scroll labelled WENLOR DOJE MP restored: 9 n - a red potion An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! Casting: Searing Ray (safe; 1% risk of failure) Aiming: Searing Ray (safe; 1% risk of failure) Aim: an endoplasm (asleep, 100% to hit) The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) You now have 7/9 mp. Found a stone staircase leading down. MP restored: 9 There is a stone staircase leading down here. Grinder comes into view. Grinder shouts! Grinder says, "Don't move a muscle." Casting: Searing Ray (safe; 1% risk of failure) Aiming: Searing Ray (safe; 1% risk of failure) Aim: Grinder (77% to hit) The searing ray hits Grinder. (Press . to maintain the ray.) Grinder hits you but does no damage. You now have 7/9 mp. The searing ray hits Grinder. Grinder gestures at you. You suddenly lose the ability to move! Grinder hits you but does no damage. Grinder hits you! You writhe in agony. Grinder gestures at you. Pain shoots through your body! Grinder says, "Mostly I couldn't keep them alive." Grinder completely misses you. You can move again. You take 16 damage, and have 19/35 hp. MASSIVE DAMAGE!! You now have 6/9 mp. Casting: Searing Ray (safe; 1% risk of failure) Aiming: Searing Ray (safe; 1% risk of failure) Aim: Grinder (moderately wounded, 77% to hit) The searing ray misses Grinder. (Press . to maintain the ray.) Grinder says, "FISH!" Grinder gestures at you. Pain shoots through your body! You take 2 damage, and have 17/35 hp. You now have 4/9 mp. The searing ray hits Grinder! Grinder hits you but does no damage. You now have 3/9 mp. The searing ray hits Grinder. Grinder barely misses you. You now have 2/9 mp. The searing ray hits Grinder! You finish channeling your searing ray. Grinder gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You take 13 damage, and have 4/35 hp. MASSIVE DAMAGE!! Casting: Searing Ray (safe; 1% risk of failure) Aiming: Searing Ray (safe; 1% risk of failure) Aim: Grinder (severely wounded, 77% to hit) The searing ray hits Grinder. (Press . to maintain the ray.) A kobold comes into view. It is wielding a +0 whip and quivering poisoned darts. Grinder hits you but does no damage. You now have 0/9 mp. Without enough magic to sustain it, your searing ray dissipates. The kobold throws a poisoned dart. The poisoned dart barely misses you. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 1/35 hp. Casting: Searing Ray (safe; 1% risk of failure) You don't have enough magic to cast this spell. You aren't carrying any items that you can evoke. You closely miss Grinder. Grinder gestures at you. You suddenly lose the ability to move! Grinder gestures at you. Pain shoots through your body! You die... .........## #.# ...##...## #.# #..###.## #.# #..# ### #.# #..### #.# #....# #.# #.##.# #.# ..##.# #.# .###.# #@# .##... ..(.....5...# ...... #######..##.# ..#...# ##.# ..##.## .# ..##.. K. ..# #. # .. You could see Grinder and a kobold. Vanquished Creatures 2 orc priests (D:3) 3 orc wizards (D:3) 5 adders (D:2 D:3) 5 dart slugs (D:1 D:2 D:3) 7 orcs (D:3 D:2) 6 ball pythons (D:1 D:2 D:3) 3 bats (D:2 D:3) 4 endoplasms (D:1 D:2 D:3) A giant cockroach (D:3) 3 goblins (D:1 D:3) A hobgoblin (D:2) 6 jackals (D:2) 2 kobolds (D:1 D:2) 3 quokkas (D:1 D:2 D:3) 3 frilled lizards (D:1) 2 rats (D:1 D:2) 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shummie the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 251 | D:1 | Found Udaub's General Store. 264 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 264 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 381 | D:1 | Learned a level 2 spell: Searing Ray 911 | D:2 | Noticed Terence 1106 | D:2 | Reached skill level 5 in Conjurations 1106 | D:2 | Gained mutation: You are mostly covered in yellow scales. | (AC +3) [demonic ancestry] 1106 | D:2 | Reached XP level 3. HP: 15/24 MP: 0/6 1911 | D:2 | Reached skill level 3 in Spellcasting 2117 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/8 2755 | D:3 | Found a bloodstained altar of Trog. 2816 | D:3 | Noticed Sigmund 2864 | D:3 | Reached skill level 6 in Conjurations 2864 | D:3 | Reached XP level 5. HP: 35/35 MP: 5/9 3464 | D:3 | Noticed Grinder 3466 | D:3 | Paralysed by Grinder for 5 turns 3474 | D:3 | HP: 4/35 [Grinder/nerve-wracking pain (13)] 3476 | D:3 | HP: 1/35 [Grinder (1)] 3477 | D:3 | Paralysed by Grinder for 3 turns 3478 | D:3 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_rooms, serial_shops, shop, serial_forest, infiniplex_forest_fountain, infiniplex_forest_clump_diagonal, infiniplex_forest_straight_2, infiniplex_forest_split D:2: layout_basic, grunt_ministairs_6, uniq_terence D:3: layout_loops_ring, mainiacjoe_overflow_small_starburst, uniq_sigmund, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.7 Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Dagger | | 1 || 1 Cast: Magic Dart | 28 | 2 || 30 Searing Ray | 16 | 22 || 38 Armor: Robe | 23 | 1 || 24 Leather armour | | 5 || 5 Dodge: Dodged | 37 | 6 || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3479 | 3397 | 82 | 838 | 2170 | 3 | 1159.7 | Dungeon | 3479 | 3397 | 82 | 838 | 2170 | 3 | 1159.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1852 daAuts D:1: 885 daAuts D:3: 740 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 117.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 117.3 +-------+-------+-------+-------+-------+----------------------