Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 12445943446018726626 1880 shummie the Magician (level 8, -13/66 HPs) Began as a White Draconian Arcane Marksman on Aug 10, 2021. Was a Believer of Yredelemnul. Mangled by Harold (23 damage) ... on level 7 of the Dungeon. The game lasted 00:29:44 (8463 turns). shummie the Magician (DrAM) Turns: 8463, Time: 00:29:44 Health: -13/66 AC: 9 Str: 13 XL: 8 Next: 91% Magic: 13/16 EV: 6 Int: 16 God: Yredelemnul [**....] Gold: 346 SH: 0 Dex: 11 Spells: 12/18 levels left rFire . . . SeeInvis . a - +0 hand crossbow rCold + . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . p - +1 cloak rCorr . Rampage . i - +0 pair of gloves Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.21/turn j - ring of flight {+Fly} MPRegen 0.15/turn (no ring) @: flying, held A: breathe frost, AC +6, unfitting armour, cold resistance 1, cold-blooded a: Breathe Frost, Renounce Religion, Animate Remains, Recall Undead Slaves, Injury Mirror You were on level 7 of the Dungeon. You worshipped Yredelemnul. Yredelemnul was pleased with you. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 346 gold pieces. Inventory: Hand Weapons a - a +0 hand crossbow (weapon) b - a +1 dagger of draining (You took it off a goblin on level 2 of the Dungeon) q - a +0 vorpal war axe (You took it off an orc on level 5 of the Dungeon) s - a +3 whip (You took it off an orc priest on level 5 of the Dungeon) Missiles c - 29 bolts (quivered ammo) r - 20 poisoned darts x - 3 javelins Armour i - a +0 pair of gloves (worn) (You found it on level 2 of the Dungeon) p - a +1 cloak (worn) (You took it off Crazy Yiuf on level 4 of the Dungeon) Magical Staves g - a staff of conjuration (You found it on level 1 of the Dungeon) l - a staff of death {rN+} (You found it on level 3 of the Dungeon) Jewellery j - a ring of flight (left hand) {+Fly} (You found it on level 2 of the Dungeon) n - a ring of ice {rC+, rF-} (You found it on level 4 of the Dungeon) Wands y - a wand of mindburst (4) (You took it off an orc warrior on level 6 of the Dungeon) Scrolls e - 2 scrolls of amnesia h - a scroll of fear k - a scroll of enchant weapon u - a scroll of enchant armour {unknown} v - a scroll of teleportation {unknown} B - a scroll of holy word {unknown} Potions m - a potion of berserk rage {!q} o - a potion of magic w - 2 potions of mutation {!q} A - a potion of lignification {!q} Skills: - Level 4.0 Fighting - Level 1.0 Short Blades - Level 3.5 Crossbows - Level 1.7 Dodging - Level 1.0 Stealth + Level 5.9 Spellcasting - Level 4.0 Conjurations - Level 4.0 Hexes - Level 2.0 Fire Magic - Level 3.0 Air Magic - Level 2.0 Poison Magic - Level 3.0 Invocations - Level 1.0 Evocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Pois/Air 24% N/A 8% 2 b - Inner Flame Hex/Fire 14% N/A 12% 3 v - Corona Hex 18% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 17% N/A 4% 2 Dazzling Flash Conj/Hex 34% N/A 9% 3 Sting Tmut/Pois 28% 1d4 10% 1 Portal Projectile Hex/Tloc 22% N/A 19% 3 Sublimation of Blood Necr 2% N/A 22% 2 Cause Fear Hex 8% N/A 26% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Olgreb's Toxic Radiance Pois 11% N/A 52% 4 Petrify Tmut/Erth 4% N/A 80% 4 Irradiate Conj/Tmut 5% 3d15 86% 5 Starburst Conj/Fire 7% 8x6d4 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:6 Altars: Dithmenos Ru Yredelemnul The Shining One Shops: D:5 : D:6 : Annotations: D:4 Menkaure D:7 Harold Innate Abilities, Weirdness & Mutations You can breathe waves of freezing cold which knock back foes. Your icy white scales are hard. (AC +6) You cannot fit into any form of body armour. Your flesh is cold resistant. (rC+) You are cold-blooded and may be slowed by cold attacks. Message History Training target 4.0 for Fighting reached! Training target 4.0 for Conjurations reached! Your Fighting skill increases to level 4! Your Conjurations skill increases to level 4! No target in view! c - 30 bolts (gained 9) A water moccasin skeleton is nearby! Health restored: 66 You shoot a bolt. The bolt closely misses the water moccasin skeleton. You shoot a bolt. The bolt hits the water moccasin skeleton. You shoot a bolt. The bolt hits the water moccasin skeleton! You shoot a bolt. The bolt hits the water moccasin skeleton! The water moccasin skeleton barely misses you. You shoot a bolt. The bolt hits the water moccasin skeleton. The water moccasin skeleton barely misses you. The water moccasin skeleton bites you but does no damage. You shoot a bolt. The bolt hits the water moccasin skeleton. The water moccasin skeleton barely misses you. The water moccasin skeleton bites you. You take 3 damage, and have 63/66 hp. You shoot a bolt. The bolt hits the water moccasin skeleton! You destroy the water moccasin skeleton! Yredelemnul accepts your kill. No target in view! c - 28 bolts (gained 5) c - 29 bolts (gained 1) A centaur comes into view. You see here a bolt. Health restored: 66 Casting: Inner Flame (dangerous; 12% risk of failure) Aiming: Inner Flame (dangerous; 12% risk of failure) Aim: a centaur, quivering arrows (asleep, chance to affect: 68%) The centaur shouts! The centaur is filled with an inner flame. You hear a shout! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! You take 12 damage, and have 54/66 hp. You now have 13/16 mp. Casting: Inner Flame (dangerous; 12% risk of failure) Aiming: Poisonous Vapours (safe; 8% risk of failure) Aim: a centaur, wielding a +0 shortbow and quivering arrows (inner flame) Poisonous vapours surround the centaur! The centaur is poisoned. The centaur shoots an arrow. The arrow completely misses you. You now have 11/16 mp. Casting: Poisonous Vapours (safe; 8% risk of failure) Aiming: Poisonous Vapours (safe; 8% risk of failure) Aim: a centaur, wielding a +0 shortbow and quivering arrows (inner flame, poisoned) Poisonous vapours surround the centaur! The centaur looks even sicker. The centaur shoots an arrow. The arrow completely misses you. Harold the Weathered comes into view. He is wielding a +2 glaive of flaming. You now have 9/16 mp. Yredelemnul accepts your kill. You feel a bit more experienced. You hear an explosion! You start resting. Harold is nearby! Casting: Poisonous Vapours (safe; 8% risk of failure) Aiming: Inner Flame (dangerous; 12% risk of failure) Okay, then. Harold fires a harpoon shot at you. The harpoon shot hits you! You are yanked forward by the harpoon shot. You take 14 damage, and have 45/66 hp. MASSIVE DAMAGE!! Okay, then. Harold throws a throwing net. The throwing net hits you. You become entangled in the net! You see here a throwing net {=f, !d}. As you read the scroll of summoning, it crumbles to dust. Wisps of shadow whirl around you... Harold says, "I was hoping my final job would be more of a challenge, but money is money." Harold hits you from afar with a +2 glaive of flaming! Harold burns you. You take 18 damage, and have 27/66 hp. MASSIVE DAMAGE!! You struggle against the net. Harold hits you from afar with a +2 glaive of flaming! * * * LOW HITPOINT WARNING * * * Harold burns you! * * * LOW HITPOINT WARNING * * * Your ufetubus hits Harold but does no damage. Your ufetubus hits Harold. Your ufetubus hits Harold but does no damage. Your ufetubus closely misses Harold. Your hound bites Harold. Your orc hits Harold but does no damage. You take 23 damage, and have 4/66 hp. MASSIVE DAMAGE!! You feel better. Your ufetubus hits Harold but does no damage. Your ufetubus barely misses Harold. Your ufetubus hits Harold but does no damage. Your ufetubus hits Harold. Your hound bites Harold but does no damage. Harold hits you from afar with a +2 glaive of flaming!! You die... Your body rises from the dead as a mindless zombie. .......... #### ......... #..#### ## ..........# ##....### ..###. ..........## ##.....# ###...... ..(........# ##....####....# ..(........# ###..##...#### ....#......## ###....### .!((##......#####o