Dungeon Crawl Stone Soup version 0.32-a0-1018-gb024fe692e (webtiles) character file. Game seed: 7416604312884676405 11 siekik the Magician (level 2, -2/6 HPs) Began as a Djinni Conjurer on Apr 26, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:03:11 (158 turns). siekik the Magician (Djinni Conjurer) Turns: 158, Time: 00:03:11 Health: -2/6 AC: 0 Str: 6 XL: 2 Next: 35% Gold: 6 EV: 15 Int: 19 God: SH: 0 Dex: 11 rFire + + . (weapon currently unavailable) rCold x . . (shield currently unavailable) rNeg . . . a - melded +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.21/turn (no ring) %: infuse magic (-3 HP) @: flux-form, flying, glowing A: glow, contaminating, flying, reduced hp, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Begin Untransformation You were on level 1 of the Dungeon. You were something dangerously unstable. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Armour a - a +0 robe (melded) Talismans b - a flux talisman (active) Scrolls c - a scroll of fog {unknown} Skills: + Level 2.4 Dodging + Level 1.7 Stealth * Level 3.6 Spellcasting * Level 3.6 Conjurations * Level 3.6 Hexes * Level 3.6 Summonings * Level 3.6 Necromancy * Level 3.6 Translocations * Level 3.6 Fire Magic * Level 3.6 Ice Magic * Level 3.6 Air Magic * Level 3.6 Earth Magic * Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are something dangerously unstable. You glow with magical radiation, making you easy to see and hit. Foes you strike become dangerously contaminated with magical radiation. You are flying. Your maximum health is decreased, since you lack skill for your form. You are incapable of wielding weapons or throwing items. You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ball python hisses angrily. The magic dart hits the ball python. You kill the ball python! c - a scroll labelled VERPHUSE BOULAE You now have 6 gold pieces. A kobold comes into view. It is wielding a +0 short sword. The magic dart hits the kobold. You kill the kobold! A jackal comes into view. The magic dart hits the jackal. The jackal is almost dead. The magic dart hits the jackal. You kill the jackal! A jackal comes into view. A ball python comes into view. The ball python hisses angrily. The jackal barks! An endoplasm comes into view. A hobgoblin comes into view. The magic dart hits the ball python. You kill the ball python! The hobgoblin shouts! The endoplasm quivers. The magic dart hits the jackal but does no damage. The jackal bites you. You are too injured to fight recklessly! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. The jackal barely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. The jackal is severely wounded. * * * LOW HITPOINT WARNING * * * The jackal bites you. Ouch! That really hurt! You die... #..................... #...................> ##.......(............ #...........†......... #..................... #.......#.#..##.....>. ####...........##....... #..............###...... #......p........ ##...#. #...†..h......## ##.... #............... ..... #.............## .###.. #...J.g......## #.............. ##.#........... #.#........... You could see an endoplasm, a jackal and a hobgoblin. Vanquished Creatures 2 giant cockroaches (D:1) 2 jackals (D:1) A kobold (D:1) A quokka (D:1) 2 ball pythons (D:1) A goblin (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | siekik the Djinni Conjurer began the quest for the Orb. 0 | D:1 | siekik set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 106 | D:1 | Reached XP level 2. HP: 3/21 MP: 0/0 158 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_rooms, minivault_11 Action || total ---------------------------++------- Melee: Unarmed || 13 Cast: Magic Dart || 22 Use: Scroll || 1 Armour: Robe || 7 Skin || 2 Dodge: Dodged || 13 Form: Flux || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 158 | 158 | 0 | 0 | 0 | 1 | 158.0 | Dungeon | 158 | 158 | 0 | 0 | 0 | 1 | 158.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 158 daAuts