Dungeon Crawl Stone Soup version 0.32-a0-1018-gb024fe692e (webtiles) character file. Game seed: 2289686058087252252 7 siekik the Apothecary (level 2, 0/21 HPs) Began as a Djinni Conjurer on Apr 26, 2024. Slain by a gnoll ... wielding a +0 spear (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:16 (160 turns). siekik the Apothecary (Djinni Conjurer) Turns: 160, Time: 00:01:17 Health: 0/21 AC: 2 Str: 6 XL: 2 Next: 5% Gold: 10 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions d - a potion of degeneration {unknown} Skills: + Level 2.5 Dodging + Level 1.9 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You reach down and open the door. You reach down and open the door. There is an open door here. Found a stone staircase leading down. A goblin comes into view. It is wielding a +0 club. The magic dart hits the goblin. The goblin is moderately wounded. The magic dart hits the goblin. You kill the goblin! You have reached level 2! There is a stone staircase leading down here. Things that are here: a +0 club; a goblin corpse A gnoll comes into view. It is wielding a +0 spear. A bat comes into view. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! The magic dart hits the gnoll. The gnoll is moderately wounded. The bat barely misses you. The gnoll hits you from afar with a +0 spear! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - bat, p - gnoll Aim: a bat (100% to hit) The magic dart hits the bat. The bat is moderately wounded. The bat closely misses you. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll closely misses you. There is a stone staircase leading down here. Things that are here: a +0 club; a goblin corpse The bat hits you but does no damage. The gnoll hits you from afar with a +0 spear! You die... ##.............##### ############### .# ### . ##.# #.. .. # #.. #.# .# ## ###.## #.####..# .## ##.#..# #.#.....# ..####...#.#######.#....##. ..'.............@bg.......+ ..####...#.#######.#....### .## ##.##.# #......# ## ####.# ##.#.### # #.# #..# . #.# #.# ## #.# .# #.# # You could see a gnoll and a bat. Vanquished Creatures 2 endoplasms (D:1) A goblin (D:1) 2 kobolds (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | siekik the Djinni Conjurer began the quest for the Orb. 0 | D:1 | siekik set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 149 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 160 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_loops_corners, minmay_misc_feat_x Action || total ---------------------------++------- Cast: Magic Dart || 12 Use: Scroll || 2 Armour: Robe || 4 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 160 | 132 | 28 | 0 | 23 | 1 | 160.0 | Dungeon | 160 | 132 | 28 | 0 | 23 | 1 | 160.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 160 daAuts