Dungeon Crawl Stone Soup version 0.32-a0-1018-gb024fe692e (webtiles) character file. Game seed: 1800365776690028586 362 siekik the Magician (level 6, -17/41 HPs) Began as a Djinni Conjurer on Apr 26, 2024. Demolished by Menkaure (22 damage) ... on level 5 of the Dungeon. The game lasted 00:20:35 (1838 turns). siekik the Magician (Djinni Conjurer) Turns: 1838, Time: 00:20:36 Health: -17/41 AC: 5 Str: 6 XL: 6 Next: 99% Gold: 122 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . f - staff of conjuration rCold x . . (no shield) rNeg . . . c - +0 leather armour rPois ∞ d - +0 helmet rElec . h - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) %: infuse magic (-18 HP) @: brilliant, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 122 gold pieces. Inventory: Hand Weapons i - a +3 heavy flail Armour a - a +0 robe c - a +0 leather armour (worn) d - a +0 helmet (worn) e - a +2 ring mail of fire resistance h - a +0 cloak (worn) Magical Staves f - a staff of conjuration (weapon) Scrolls b - 5 scrolls of identify Potions g - a potion of attraction {unknown} Skills: + Level 0.8 Fighting + Level 3.4 Armour + Level 3.9 Dodging + Level 3.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 98% 2d8 4% 2 c - Fulminant Prism Conj/Alch 24% 3d12 32% 4 d - Iskenderun's Mystic Conj/Tloc 49% 2d11 (+2d532% 4 e - Sandblast Erth 66% 2d15 3% 1 f - Momentum Strike Conj/Tloc 98% 3d10 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:1 = Annotations: D:5 Menkaure Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The phantom barely misses you. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - phantom Aim: a phantom (heavily damaged, 73% to hit) You feel a surge of power! The searing ray misses the phantom. (Press . to maintain the ray.) The phantom closely misses you. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - phantom Aim: a phantom (heavily damaged, 73% to hit) You feel a surge of power! The searing ray hits the phantom! The phantom is almost destroyed. (Press . to maintain the ray.) The phantom hits you. * * * LOW HITPOINT WARNING * * * Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - phantom Aim: a phantom (almost destroyed, 73% to hit) You feel a surge of power! The searing ray hits the phantom. You destroy the phantom! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 4! Your Hexes skill increases to level 4! Your Summonings skill increases to level 4! Your Necromancy skill increases to level 4! Your Translocations skill increases to level 4! Your Fire Magic skill increases to level 4! Your Ice Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Alchemy skill increases to level 4! It was a potion of brilliance. You feel clever all of a sudden. Menkaure hits you. * * * LOW HITPOINT WARNING * * * Menkaure hits you!! Ouch! That really hurt! You die... ....### #.##...(...... ....# . #........... [...# #........... .<..# ##'## ##'##### . #......# ##... #....§.####+######...... #....§.#........@..# #......#)......M..## #......#.........## #......#.........#.. #......#............ #............#...#.. #............###### .....##......# .....###.....# You could see Menkaure. Vanquished Creatures The ghost of kellington the Grave Robber, an amateur DrNe of Uskayaw (D:3) A phantom (D:5) A scorpion (D:5) An iguana (D:4) Terence (D:3) 3 gnolls (D:2) 3 adders An ufetubus (D:4) An orc (D:5) 3 bats 5 endoplasms 3 giant cockroaches 4 hobgoblins 6 kobolds 3 quokkas 8 ball pythons 6 frilled lizards A goblin (D:4) 5 rats 57 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms 2 creatures vanquished. Grand Total: 59 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | siekik the Djinni Conjurer began the quest for the Orb. 0 | D:1 | siekik set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 95 | D:1 | Found Othreu's Jewellery Shop. 145 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 495 | D:2 | Reached XP level 3. HP: 14/25 MP: 0/0 495 | D:2 | Learned a level 1 spell: Sandblast 508 | D:2 | Reached XP level 4. HP: 18/31 MP: 0/0 901 | D:3 | Found a runed translucent gate. 903 | D:3 | Found a runed translucent gate. 904 | D:3 | Found a runed translucent gate. 904 | D:3 | Noticed kellington's ghost (amateur DrNe) 934 | D:3 | Killed kellington's ghost 935 | D:3 | Reached skill level 1 in Armour 935 | D:3 | Reached XP level 5. HP: 22/35 MP: 0/0 935 | D:3 | Learned a level 2 spell: Momentum Strike 1058 | D:3 | Noticed Terence 1069 | D:3 | Killed Terence 1121 | D:3 | Identified a scroll of acquirement 1121 | D:3 | Acquired a staff of conjuration 1392 | D:4 | Reached XP level 6. HP: 39/41 MP: 0/0 1628 | D:5 | Entered Level 5 of the Dungeon 1829 | D:5 | Noticed Menkaure 1838 | D:5 | Demolished by Menkaure Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_loops_ring, serial_shops, nicolae_shop_gaudy_bauble D:2: layout_rooms, serial_park_tiny_2 D:3: minmay_octagon_keep, layout_basic, lemuel_coloured_pillars_altar, ebering_ghost_rock_garden, minmay_circle_x, uniq_terence D:4: layout_gridville D:5: layout_basic, lemuel_round_altar, uniq_menkaure Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 3 | 3.5 Dodging | 3 | 3.9 Armour | 1 2 3 | 3.4 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Fighting | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | 1 || 6 Cast: Magic Dart | 10 | 6 || 16 Searing Ray | 12 | 37 || 49 Sandblast | 3 | 1 || 4 Fulminant Prism | | 2 || 2 Use: Scroll | 2 | 6 || 8 Potion | | 3 || 3 Armour: Robe | 2 | || 2 Leather armour | 5 | 26 || 31 Dodge: Dodged | 11 | 9 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1838 | 1576 | 262 | 100 | 0 | 5 | 367.6 | Dungeon | 1838 | 1576 | 262 | 100 | 0 | 5 | 367.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 536 daAuts D:2: 395 daAuts D:4: 378 daAuts D:1: 317 daAuts D:5: 209 daAuts