Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 4180463617291390419 68 siekik the Conjurer (level 4, 0/34 HPs) Began as a Draconian Conjurer on Apr 26, 2024. Slain by a goblin ... wielding a +0 club (1 damage) ... on level 1 of the Dungeon. The game lasted 00:08:28 (871 turns). siekik the Conjurer (Draconian Conjurer) Turns: 871, Time: 00:08:31 Health: 0/34 AC: 6 Str: 9 XL: 4 Next: 1% Magic: 5/7 EV: 12 Int: 20 God: Gold: 62 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . b - +0 dagger rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . c - +0 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: enlightened, flying A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour c - a +0 pair of gloves (worn) e - a +0 leather armour f - a +0 robe Skills: + Level 0.8 Fighting + Level 1.2 Short Blades + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.3 Spellcasting + Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The gnoll is heavily wounded. The hobgoblin misses you. The gnoll closely misses you. The goblin barely misses you. You closely miss the gnoll. The gnoll is heavily wounded. The hobgoblin hits you but does no damage. The goblin barely misses you. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. The gnoll completely misses you. You climb upwards. There is a stone staircase leading down here. Magic courses through your body. The hobgoblin barely misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The hobgoblin hits you but does no damage. The goblin barely misses you. The gnoll closely misses you. There are monsters nearby! It was a potion of enlightenment. You feel very buoyant. You fly up into the air. The hobgoblin barely misses you. The goblin closely misses you. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The hobgoblin misses you. The goblin hits you with a +0 club. You die... ...... ....## ...## #.. ...# #.# ...## ##.# ....###..# .........# .........############### .........#.....g@......# ................gg)....# .......................# .........#######'####### .........# #........ ....###...######.####### ...## ##..............# ...# #.#.####..###)... ...## #.#.......# .## You could see a gnoll, a hobgoblin and a goblin. Vanquished Creatures 3 gnolls (D:2) 3 dart slugs (D:1) 3 bats (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 5 goblins (D:1) 5 hobgoblins (D:1) A quokka (D:1) 4 ball pythons (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | siekik the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 87 | D:1 | Reached XP level 2. HP: 18/20 MP: 1/5 94 | D:1 | Learned a level 2 spell: Searing Ray 510 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 848 | D:2 | Reached skill level 1 in Short Blades 855 | D:2 | Reached XP level 4. HP: 18/34 MP: 1/7 870 | D:1 | HP: 1/34 [gnoll/+0 whip (3)] 871 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_basic, minmay_bisected D:2: layout_loops_ring, basic_altar, wander_ebering_terrifying_dragon_lair Skill XL: | 1 2 3 | ---------------+----------+----- Short Blades | 1 | 1.2 Dodging | 2 | 2.0 Stealth | 2 | 2.0 Fighting | | 0.8 Spellcasting | | 2.3 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 39 | 10 || 49 Tailslap | 6 | 1 || 7 Cast: Magic Dart | 45 | 3 || 48 Searing Ray | 1 | || 1 Use: Scroll | 1 | || 1 Potion | | 2 || 2 Armour: Skin | 39 | 12 || 51 Dodge: Dodged | 63 | 24 || 87