Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.32-a0-886-g41c5271027 Platform: unix Bits: 64 Game mode: sprint Tiles: online Seed: 2643281959134713237, deterministic pregen: 1 Command line: /usr/games/crawl-git-41c5271027 -name sigtrap -rc /dgldir/rcfiles/crawl-git/sigtrap.rc -macro /dgldir/rcfiles/crawl-git/sigtrap.macro -morgue /dgldir/morgue/sigtrap/ -sprint -webtiles-socket /crawl-master/webserver/sockets/sigtrap:2024-04-02.17:32:01.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 28 stack frames. /usr/games/crawl-git-41c5271027(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x55cc7d50278f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-41c5271027(_Z13do_crash_dumpv+0x418) [0x55cc7d50cc38]: do_crash_dump() /usr/games/crawl-git-41c5271027(_Z20crash_signal_handleri+0x1fa) [0x55cc7d502c1a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7f41ed1e7210]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0xcb) [0x7f41ed1e718b]: /lib/x86_64-linux-gnu/libc.so.6(abort+0x12b) [0x7f41ed1c6859]: /lib/x86_64-linux-gnu/libstdc++.so.6(+0x9e951) [0x7f41ed5be951] /lib/x86_64-linux-gnu/libstdc++.so.6(+0xaa47c) [0x7f41ed5ca47c] /lib/x86_64-linux-gnu/libstdc++.so.6(+0xaa4e7) [0x7f41ed5ca4e7] /lib/x86_64-linux-gnu/libstdc++.so.6(+0xaa799) [0x7f41ed5ca799] /lib/x86_64-linux-gnu/libstdc++.so.6(+0x9e562) [0x7f41ed5be562] /usr/games/crawl-git-41c5271027(_ZN17crawl_view_buffer6resizeERK9coord_def+0x20e) [0x55cc7db41cfe]: crawl_view_buffer::resize(coord_def const&) /usr/games/crawl-git-41c5271027(_ZN17crawl_view_bufferC2ERKS_+0x3c) [0x55cc7db4210c]: crawl_view_buffer::crawl_view_buffer(crawl_view_buffer const&) /usr/games/crawl-git-41c5271027(_ZN14TilesFramework9_send_mapEb+0x13b9) [0x55cc7dbc4269]: TilesFramework::_send_map(bool) /usr/games/crawl-git-41c5271027(_ZN14TilesFramework6redrawEv+0x139) [0x55cc7dbc4a09]: TilesFramework::redraw() /usr/games/crawl-git-41c5271027(_Z5delayj+0x1f) [0x55cc7dbca16f]: delay(unsigned int) /usr/games/crawl-git-41c5271027(_ZN4bolt7do_fireEv+0xb6b) [0x55cc7d4c146b]: bolt::do_fire() /usr/games/crawl-git-41c5271027(_ZN4bolt4fireEv+0x440) [0x55cc7d4c1d50]: bolt::fire() /usr/games/crawl-git-41c5271027(+0xa7b5f6) [0x55cc7daf45f6]: /usr/games/crawl-git-41c5271027(_Z8throw_itRN6quiver6actionE+0x706) [0x55cc7daf5186]: throw_it(quiver::action&) /usr/games/crawl-git-41c5271027(_Z11fight_meleeP5actorS0_Pbb+0x528) [0x55cc7d5ebec8]: fight_melee(actor*, actor*, bool*, bool) /usr/games/crawl-git-41c5271027(_Z18move_player_action9coord_def+0x1130) [0x55cc7d912090]: move_player_action(coord_def) /usr/games/crawl-git-41c5271027(_Z15process_command12command_typeS_+0xf55) [0x55cc7dbd38b5]: process_command(command_type, command_type) /usr/games/crawl-git-41c5271027(+0xb57062) [0x55cc7dbd0062]: /usr/games/crawl-git-41c5271027(+0xb57c55) [0x55cc7dbd0c55]: /usr/games/crawl-git-41c5271027(main+0x1ab) [0x55cc7d44dadb]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7f41ed1c80b3]: /usr/games/crawl-git-41c5271027(_start+0x2e) [0x55cc7d44e6ae]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-41c5271027/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-41c5271027/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-41c5271027/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 0 Level vaults: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (1, 1): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The ghost moth hits you! The ghost moth stings you. You feel weakened. The deep elf blademaster completely misses you. The deep elf blademaster hits you with a +0 rapier! The ynoxinul gestures. The ufetubus hits you but does no damage. x2 The skeletal warrior hits you with a +0 dagger! The obsidian statue's eyes glow briefly. The obsidian statue attempts to bespell you! You resist with almost no effort. The deep elf blademaster hits you with a +0 rapier!! The deep elf blademaster hits you with a +0 rapier! The ufetubus hits you but does no damage. x2 The ghost moth hits you! You feel clumsy. The ghost moth hits you! You feel dopey. The ghost moth stings you. You feel dopey. The ynoxinul hits you. The iron imp hits you. The obsidian statue's eyes glow briefly. The iron imp hits you! The skeletal warrior hits you with a +0 dagger! Zin protects you from harm! The deep elf blademaster hits you but does no damage. The deep elf blademaster hits you with a +0 rapier! Thought so. The crimson imp blinks! The ufetubus hits you but does no damage. The ufetubus hits you. The ghost moth hits you! The ghost moth hits you. The ghost moth stings you! The deep elf blademaster hits you but does no damage. The deep elf blademaster hits you with a +0 rapier! The ynoxinul barely misses you. The ufetubus hits you but does no damage. x2 The iron imp hits you. The skeletal warrior hits you with a +0 dagger! The ghost moth stares at you. You feel your power leaking away. The ghost moth hits you! You feel weakened. The ghost moth hits you! The ghost moth stings you! You feel dopey. The iron imp disappears in a puff of smoke! The deep elf blademaster hits you with a +0 rapier!! Zin protects you from harm! The deep elf blademaster hits you with a +0 rapier! The ufetubus hits you but does no damage. x2 The iron imp hits you. The ynoxinul gestures at you. The iron shot hits you! Thought so. The ghost moth hits you!! The ghost moth hits you. You feel weakened. The ghost moth stings you! The obsidian statue's eyes glow briefly. The skeletal warrior hits you with a +0 dagger! The deep elf blademaster hits you with a +0 rapier!! x2 The ufetubus hits you but does no damage. x2 The deep elf blademaster hits you with a +0 rapier!! The deep elf blademaster hits you with a +0 rapier! Zin protects you from harm! The iron imp barely misses you. The ynoxinul hits you. The ghost moth stares at you. The ghost moth hits you! Thought so. The ghost moth hits you. You feel dopey. The ghost moth stings you. The ufetubus hits you but does no damage. x2 The obsidian statue's eyes glow briefly. The skeletal warrior hits you with a +0 dagger!! The chaos spawn bites you! You are engulfed in flames! You can move again. You shoot an arrow. The arrow hits the ghost moth!! You kill the ghost moth! The deep elf blademaster hits you with a +0 rapier! The deep elf blademaster hits you with a +0 rapier. The ufetubus barely misses you. The ufetubus hits you but does no damage. The ynoxinul misses you. The deep elf blademaster hits you with a +0 rapier!! x2 The iron imp barely misses you. The skeletal warrior hits you with a +0 dagger! The obsidian statue's eyes glow briefly. The obsidian statue attempts to bespell you! You resist with almost no effort. The chaos spawn stings you but does no damage. The ufetubus completely misses you. The ufetubus barely misses you. The spriggan defender hits you with a +0 dagger. You feel your dexterity returning. You have reached level 15! Your experience leads to an increase in your attributes! Your base attributes are Str 17, Int 11, Dex 19. Increase (s)trength, (i)ntelligence, or (d)exterity? You feel stronger. x2 You shoot an arrow. The arrow misses the spriggan defender. The ufetubus disappears in a puff of smoke! The deep elf blademaster hits you with a +0 rapier!! Thought so. The deep elf blademaster hits you with a +0 rapier! The spriggan defender misses you. The ufetubus closely misses you. The ufetubus hits you but does no damage. The ynoxinul gestures at you. The iron shot hits you!! The skeletal warrior hits you with a +0 dagger. The iron imp closely misses you. The chaos spawn headbutts you. You feel your attacks grow feeble. The deep elf blademaster hits you with a +0 rapier. The deep elf blademaster hits you with a +0 rapier! The spriggan defender hits you with a +0 dagger. The ufetubus hits you. The ufetubus barely misses you. The ynoxinul gestures at you. The iron shot hits you!!! You shoot an arrow. The arrow closely misses the spriggan defender. The deep elf blademaster hits you with a +0 rapier!! x2 Thought so. The spriggan defender hits you with a +0 dagger!! The ufetubus barely misses you. x2 The skeletal warrior hits you but does no damage. The chaos spawn headbutts you. You are engulfed in flames! The iron imp hits you but does no damage. The deep elf blademaster hits you with a +0 rapier! x2 The ynoxinul gestures. The spriggan defender hits you with a +0 dagger! You shoot an arrow. The arrow completely misses the spriggan defender. The ufetubus closely misses you. The ufetubus barely misses you. The deep elf blademaster hits you with a +0 rapier. x2 The skeletal warrior hits you with a +0 dagger! The spriggan defender barely misses you. The chaos spawn headbutts you! You are poisoned. The chaos spawn poisons you! The ufetubus closely misses you. The ufetubus completely misses you. The iron imp hits you. The ynoxinul gestures. The skeletal warrior hits you with a +0 dagger!! The spriggan defender hits you with a +0 dagger. The deep elf blademaster hits you with a +0 rapier! The deep elf blademaster barely misses you. You shoot an arrow. The arrow hits the spriggan defender! The spriggan defender is moderately wounded. You feel very sick. The ufetubus disappears in a puff of smoke! The ufetubus hits you but does no damage. x2 The chaos spawn barely misses you. The spriggan defender hits you with a +0 dagger. The deep elf blademaster completely misses you. The deep elf blademaster hits you with a +0 rapier!! Thought so. The ynoxinul gestures at you. The iron shot hits you! The ufetubus hits you. The ufetubus closely misses you. The iron imp hits you! The obsidian statue's eyes glow briefly. The skeletal warrior hits you with a +0 dagger!! The chaos spawn touches you but does no damage. The spriggan defender hits you with a +0 dagger!! You shoot an arrow. The arrow hits the spriggan defender!! The spriggan defender is severely wounded. You feel very sick. The deep elf blademaster hits you but does no damage. The deep elf blademaster hits you with a +0 rapier! The ufetubus hits you but does no damage. The ufetubus closely misses you. The spriggan defender hits you with a +0 dagger. The ynoxinul closely misses you. The deep elf blademaster hits you with a +0 rapier!! x2 The skeletal warrior hits you but does no damage. The obsidian statue's eyes glow briefly. The ufetubus hits you. x2; The iron imp barely misses you. The chaos spawn tail-slaps you! Thought so. The chaos spawn freezes you! The spriggan defender hits you with a +0 dagger! You shoot an arrow. The arrow completely misses the spriggan defender. You feel sick. The deep elf blademaster closely misses you. The deep elf blademaster misses you. The ufetubus misses you. The ufetubus hits you. The ynoxinul hits you! The spriggan defender hits you with a +0 dagger! The skeletal warrior completely misses you. The obsidian statue slips into the dungeon's darkness for a moment. The chaos spawn touches you. The deep elf blademaster barely misses you. The deep elf blademaster hits you with a +0 rapier! The iron imp hits you but does no damage. The ufetubus closely misses you. The ufetubus barely misses you. The ynoxinul hits you! The spriggan defender hits you but does no damage. You shoot an arrow. The arrow closely misses the spriggan defender. You feel sick. The deep elf blademaster hits you with a +0 rapier! The deep elf blademaster hits you with a +0 rapier!! The ufetubus barely misses you. The ufetubus hits you. The spriggan defender barely misses you. The skeletal warrior hits you with a +0 dagger!! The obsidian statue's eyes glow briefly. The obsidian statue attempts to bespell you! You resist with almost no effort. The chaos spawn closely misses you. The deep elf blademaster hits you with a +0 rapier. The deep elf blademaster hits you but does no damage. The iron imp closely misses you. The ynoxinul misses you. The ufetubus closely misses you. The ufetubus barely misses you. The spriggan defender hits you with a +0 dagger!! Thought so. The skeletal warrior hits you with a +0 dagger!! The obsidian statue's eyes glow briefly. The obsidian statue attempts to bespell you! You easily resist. The chaos spawn gores you! You are engulfed in flames! You shoot an arrow. The arrow closely misses the spriggan defender. You feel sick. The deep elf blademaster completely misses you. The deep elf blademaster hits you with a +0 rapier. The spriggan defender hits you with a +0 dagger!! The ufetubus closely misses you. x2; The ynoxinul hits you. The deep elf blademaster hits you with a +0 rapier!! The deep elf blademaster hits you with a +0 rapier! The spriggan defender hits you with a +0 dagger. The iron imp barely misses you. The skeletal warrior hits you with a +0 dagger. The obsidian statue's eyes glow briefly. The obsidian statue attempts to bespell you! You resist with almost no effort. The ufetubus hits you. The ufetubus closely misses you. The chaos spawn barely misses you. The ynoxinul hits you! You shoot an arrow. The arrow barely misses the iron imp. The arrow hits the obsidian statue. The obsidian statue is lightly damaged. You feel sick. The ufetubus disappears in a puff of smoke! The deep elf blademaster hits you with a +0 rapier!! Thought so. The deep elf blademaster hits you with a +0 rapier! The spriggan defender hits you with a +0 dagger!! The ufetubus misses you. x2 The skeletal warrior hits you with a +0 dagger! The obsidian statue's eyes glow briefly. The iron imp hits you but does no damage. The chaos spawn closely misses you. The spriggan defender hits you with a +0 dagger!! The deep elf blademaster hits you with a +0 rapier. The deep elf blademaster hits you with a +0 rapier! The ufetubus completely misses you. The ufetubus closely misses you. The ynoxinul hits you! You clear your throat and prepare to recite. "Yea, I say unto thee, bring forth..." The quasit is turned into a pillar of salt by the wrath of Zin! You kill the quasit! The quasit disappears in a puff of smoke! The deep elf blademaster is confused by your recitation. The spriggan defender is confused by your recitation. The ufetubus is blasted by Zin's holy word! You kill the ufetubus! The ufetubus disappears in a puff of smoke! The hellwing is turned into a pillar of salt by the wrath of Zin! You kill the hellwing! The hellwing disappears in a puff of smoke! The ufetubus is turned into a pillar of salt by the wrath of Zin! You kill the ufetubus! The ufetubus disappears in a puff of smoke! The ufetubus is blasted by Zin's holy word! You kill the ufetubus! The ufetubus disappears in a puff of smoke! The obsidian statue is awed by your recitation. You feel sick. You are no longer poisoned. The ynoxinul disappears in a puff of smoke! The ufetubus disappears in a puff of smoke! x4 The deep elf blademaster hits you with a +0 rapier! The deep elf blademaster hits you but does no damage. The skeletal warrior hits you with a +0 dagger!! The chaos spawn barely misses you. The deep elf blademaster hits you with a +0 rapier!! Thought so. The deep elf blademaster closely misses you. The deep elf blademaster hits itself with a +0 rapier!! The deep elf blademaster hits itself with a +0 rapier. The iron imp barely misses you. The skeletal warrior hits you with a +0 dagger! The chaos spawn headbutts you! You are engulfed in flames! "...the wrath of Zin, and thus be struck down!" The chaos spawn is blasted by Zin's holy word! You kill the chaos spawn! The chaos spawn degenerates into a cloud of primal chaos! The skeletal warrior is turned into a pillar of salt by the wrath of Zin! You destroy the skeletal warrior! Zin accepts your kill. You finish reciting Ablutions 10:12. The iron imp disappears in a puff of smoke! The anaconda simulacrum attacks as it pursues you! The anaconda simulacrum misses you. The anaconda simulacrum completely misses you. The anaconda simulacrum closely misses you. The anaconda simulacrum grabs you. The anaconda simulacrum bites you. The anaconda simulacrum freezes you!! The anaconda simulacrum constricts you. You feel your intelligence returning. The anaconda simulacrum's grasp on you weakens, but your attempt to escape fails. The ufetubus shaped pillar of salt crumbles away. The quasit shaped pillar of salt crumbles away. The deep elf blademaster hits the anaconda simulacrum with a +0 rapier!! The deep elf blademaster closely misses the anaconda simulacrum. The anaconda simulacrum bites you! The anaconda simulacrum freezes you!! The anaconda simulacrum constricts you. The deep elf blademaster hits you with a +0 rapier! The deep elf blademaster hits you with a +0 rapier!! The anaconda simulacrum bites you. The anaconda simulacrum freezes you!! Thought so. The anaconda simulacrum constricts you. A spectral iron dragon comes into view. You escape the anaconda simulacrum's grasp. The spriggan defender hits something with a +0 dagger. The anaconda simulacrum attacks as it pursues you! The anaconda simulacrum bites you. The anaconda simulacrum freezes you! The deep elf blademaster hits the hellwing shaped pillar of salt with a +0 rapier! The hellwing shaped pillar of salt is destroyed! The spectral iron dragon barely misses you. The spectral iron dragon completely misses you. The spectral iron dragon barely misses you. The anaconda simulacrum attacks as it pursues you! The anaconda simulacrum completely misses you. x3 The spectral iron dragon closely misses you. The spectral iron dragon claws you. You feel drained. The spectral iron dragon closely misses you. The anaconda simulacrum completely misses you. The anaconda simulacrum misses you. The spectral iron dragon attacks as it pursues you! The spectral iron dragon bites you. You feel drained. The spectral iron dragon completely misses you. x2 The anaconda simulacrum grabs you. The anaconda simulacrum bites you. The anaconda simulacrum freezes you! The anaconda simulacrum constricts you. You escape the anaconda simulacrum's grasp. Your attacks no longer feel as feeble. The deep elf blademaster mumbles something. The spectral iron dragon bites you! The spectral iron dragon claws you! The spectral iron dragon tramples you! You hold your ground! The spriggan defender gestures wildly. The spriggan defender hits the spectral iron dragon with a +0 dagger! The spectral iron dragon closely misses you. The spectral iron dragon completely misses you. The spectral iron dragon tramples you! You hold your ground! You are ready to recite again. The anaconda simulacrum grabs you. The anaconda simulacrum bites you! The anaconda simulacrum freezes you! The anaconda simulacrum constricts you. The anaconda simulacrum barely misses you. The anaconda simulacrum constricts you. The anaconda simulacrum's grasp on you weakens, but your attempt to escape fails. The spriggan defender hits the deep elf blademaster with a +0 dagger! The deep elf blademaster gestures wildly. The anaconda simulacrum completely misses you. The anaconda simulacrum constricts you. The spriggan defender wonders, "What am I doing in here?" The spriggan defender hits the deep elf blademaster with a +0 dagger! The deep elf blademaster hits the spectral iron dragon with a +0 rapier! x2 The anaconda simulacrum bites you but does no damage. The anaconda simulacrum constricts you. The spriggan defender hits the deep elf blademaster with a +0 dagger!! You escape the anaconda simulacrum's grasp. Something hits the spectral iron dragon! Something hits the spectral iron dragon but does no damage. The anaconda simulacrum bites you! Zin protects you from harm! The anaconda simulacrum freezes you!! Thought so. The anaconda simulacrum bites you. The anaconda simulacrum freezes you! The anaconda simulacrum completely misses you. The anaconda simulacrum bites you! The anaconda simulacrum freezes you!! You shoot an arrow. The arrow hits the anaconda simulacrum. The anaconda simulacrum is almost destroyed. The anaconda simulacrum grabs you. The anaconda simulacrum bites you but does no damage. The anaconda simulacrum constricts you. The anaconda simulacrum bites you! The anaconda simulacrum freezes you!! The anaconda simulacrum constricts you. You shoot an arrow. The arrow hits the anaconda simulacrum!! The anaconda simulacrum vaporises! Zin accepts your kill. You feel a bit more experienced. You feel your dexterity returning. Your life force feels restored. You shoot an arrow. The arrow hits the spectral iron dragon! The spectral iron dragon is almost destroyed. The spectral iron dragon bites you. The spectral iron dragon claws you! You feel drained. The spectral iron dragon tramples you! You are shoved backwards! You shoot an arrow. The arrow hits the spectral iron dragon but does no damage. The spectral iron dragon is severely damaged. You shoot an arrow. The arrow hits the spectral iron dragon but does no damage. The spectral iron dragon is severely damaged. The spectral iron dragon bites you! Thought so. You feel drained. The spectral iron dragon claws you. The spectral iron dragon tramples you! You are shoved backwards! The spectral iron dragon bites you! The spectral iron dragon claws you! The spectral iron dragon closely misses you. You shoot an arrow. The arrow hits the spectral iron dragon. The spectral iron dragon is almost destroyed. You shoot an arrow. The arrow hits the spectral iron dragon but does no damage. The spectral iron dragon is almost destroyed. The spectral iron dragon barely misses you. The spectral iron dragon claws you! The spectral iron dragon tramples you! You hold your ground! You shoot an arrow. The arrow hits the spectral iron dragon but does no damage. The spectral iron dragon is almost destroyed. The spectral iron dragon bites you! The spectral iron dragon claws you but does no damage. The spectral iron dragon tramples you. You hold your ground! The spectral iron dragon bites you but does no damage. The spectral iron dragon closely misses you. The spectral iron dragon tramples you. You are shoved backwards! You shoot an arrow. The arrow hits the spectral iron dragon but does no damage. The spectral iron dragon is severely damaged. The spectral iron dragon barely misses you. The spectral iron dragon claws you. You feel drained. The spectral iron dragon closely misses you. You shoot an arrow. The arrow hits the spectral iron dragon. The spectral iron dragon is almost destroyed. The spectral iron dragon bites you. The spectral iron dragon claws you! You feel drained. The spectral iron dragon tramples you. You are shoved backwards! You shoot an arrow. The arrow hits the spectral iron dragon! The spectral iron dragon is almost destroyed. The spectral iron dragon completely misses you. The spectral iron dragon barely misses you. The spectral iron dragon tramples you! You are shoved backwards! You shoot an arrow. The arrow completely misses the spectral iron dragon. The spectral iron dragon bites you. The spectral iron dragon claws you! Zin protects you from harm! The spectral iron dragon tramples you! Thought so. You hold your ground! You shoot an arrow. The arrow hits the spectral iron dragon but does no damage. The spectral iron dragon is almost destroyed. The spectral iron dragon barely misses you. The spectral iron dragon claws you! The spectral iron dragon closely misses you. You shoot an arrow. The arrow hits the spectral iron dragon! You destroy the spectral iron dragon! Zin accepts your kill. You feel your intelligence returning. Your Shields skill increases to level 21! You have mastered Invocations! The deep elf blademaster shouts! You shoot an arrow. The arrow hits the deep elf blademaster! The deep elf blademaster is moderately wounded. You shoot an arrow. The arrow hits the deep elf blademaster! The deep elf blademaster is heavily wounded. You shoot an arrow. The arrow hits the deep elf blademaster! The deep elf blademaster is heavily wounded. You shoot an arrow. The arrow completely misses the deep elf blademaster. The deep elf blademaster hits you with a +0 rapier. The deep elf blademaster hits you with a +0 rapier! The deep elf blademaster barely misses you. x2 The deep elf blademaster barely misses itself. The deep elf blademaster hits itself with a +0 rapier. You shoot an arrow. The arrow hits the deep elf blademaster! The deep elf blademaster is heavily wounded. You shoot an arrow. The arrow hits the deep elf blademaster but does no damage. The deep elf blademaster is heavily wounded. The deep elf blademaster barely misses you. The deep elf blademaster completely misses you. You shoot an arrow. The arrow hits the deep elf blademaster! The deep elf blademaster is severely wounded. You shoot an arrow. The arrow barely misses the deep elf blademaster. The deep elf blademaster misses you. x2 You shoot an arrow. The arrow barely misses the deep elf blademaster. The deep elf blademaster gestures wildly. You shoot an arrow. The arrow hits the deep elf blademaster! The deep elf blademaster is almost dead. You shoot an arrow. The arrow hits the deep elf blademaster!! You kill the deep elf blademaster! You feel your strength returning. You feel your intelligence returning. Your life force feels restored. Your Armour skill increases to level 18! The obsidian statue's eyes glow briefly. You see here a +0 morningstar. The quasit misses you. The quasit completely misses you. The quasit barely misses you. The quasit completely misses you. The quasit barely misses you. The quasit misses you. There is an open door here. The quasit attacks as it pursues you! The quasit barely misses you. The quasit misses you. The quasit completely misses you. The quasit bites you but does no damage. The quasit completely misses you. x2 You shoot an arrow. The arrow closely misses the quasit. The quasit closely misses you. The quasit completely misses you. The quasit barely misses you. x2; The quasit closely misses you. x2 You shoot an arrow. The arrow hits the quasit! The quasit is almost dead. The quasit closely misses you. The quasit claws you. You feel clumsy. The quasit barely misses you. The quasit bites you. The quasit claws you but does no damage. x2 You shoot an arrow. The arrow misses the quasit. The arrow hits the shadow imp! You kill the shadow imp! The shadow imp disappears in a puff of smoke! The quasit bites you but does no damage. The quasit claws you but does no damage. The quasit closely misses you. You shoot an arrow. The arrow misses the quasit. The quasit bites you. You feel clumsy. The quasit closely misses you. x2; The quasit bites you. The quasit claws you but does no damage. The quasit barely misses you. You shoot an arrow. The arrow hits the quasit. You kill the quasit! The quasit disappears in a puff of smoke! There is an open door here. The obsidian statue's eyes glow briefly. The obsidian statue's eyes glow briefly. The soul eater hits you! You feel drained. You shoot an arrow. The arrow hits the soul eater! The soul eater is lightly wounded. The sixfirhy hits you! The sixfirhy shocks you! The soul eater hits you! You shoot an arrow. The arrow hits the soul eater! The soul eater is moderately wounded. The soul eater hits you but does no damage. The obsidian statue's eyes glow briefly. The obsidian statue attempts to bespell you! You resist with almost no effort. The sixfirhy misses you. The sixfirhy completely misses you. The sixfirhy hits you! The sixfirhy shocks you! The soul eater misses you. The sixfirhy hits you. The sixfirhy shocks you! The soul eater barely misses you. The sixfirhy misses you. The sixfirhy closely misses you. The sixfirhy completely misses you. x2 Things that are here: a +0 dagger; a +2 longbow of flaming The soul eater completely misses you. The sixfirhy hits you. The sixfirhy shocks you! The sixfirhy hits you. The sixfirhy shocks you! The sixfirhy completely misses you. The soul eater completely misses you. The sixfirhy barely misses you. The obsidian statue's eyes glow briefly. You shoot an arrow. The arrow hits the obsidian statue! The obsidian statue is moderately damaged. The sixfirhy hits you! The sixfirhy shocks you! The sixfirhy hits you but does no damage. The sixfirhy hits you! The sixfirhy shocks you! The sixfirhy closely misses you. The soul eater hits you! Thought so. The crimson imp hits you but does no damage. The soul eater hits you! The obsidian statue slips into the dungeon's darkness for a moment. You shoot an arrow. The arrow hits the obsidian statue! The obsidian statue is heavily damaged. The crimson imp hits you but does no damage. The shadow imp picks up a beetle and eats it. The soul eater hits you!! You shoot an arrow. The arrow barely misses the obsidian statue. The sixfirhy hits you! The sixfirhy shocks you! The crimson imp closely misses you. The sixfirhy barely misses you. The soul eater misses you. You shoot an arrow. The arrow hits the obsidian statue! The obsidian statue is severely damaged. The sixfirhy hits you. The sixfirhy shocks you! The sixfirhy hits you but does no damage. The sixfirhy misses you. The sixfirhy hits you! The sixfirhy shocks you! The sixfirhy hits you. The sixfirhy shocks you! The crimson imp hits you. The soul eater hits you! The obsidian statue's eyes glow briefly. The obsidian statue attempts to bespell you! You resist with almost no effort. The sixfirhy hits you! The sixfirhy shocks you! The crimson imp closely misses you. The soul eater barely misses you. The obsidian statue's eyes glow briefly. The obsidian statue attempts to bespell you! You easily resist. You shoot an arrow. The arrow hits the obsidian statue! The obsidian statue is almost destroyed. The crimson imp hits you but does no damage. The soul eater hits you but does no damage. The obsidian statue's eyes glow briefly. The obsidian statue attempts to bespell you! You resist with almost no effort. You shoot an arrow. The arrow hits the obsidian statue! You destroy the obsidian statue! The soul eater disappears in a puff of smoke! The sixfirhy disappears in a puff of smoke! The iron imp disappears in a puff of smoke! The shadow imp disappears in a puff of smoke! The crimson imp disappears in a puff of smoke! You feel your strength returning. Your life force feels restored. You sense a monster nearby. You sense a monster nearby. You sense a monster nearby. There is a dry fountain here. You reach down and open the large gateway. Found eleven shops. There is a large open flickering gateway to a bazaar here. There is an entrance to Xubirghoos's Book Emporium here. There is an entrance to Nyun Wou's Jewellery Boutique here. There is an entrance to Zypnaf's Antique Weapon Shoppe here. There is an entrance to Wurghoh's Magic Scroll Shop here. There is an entrance to Nitryr Cucer's Magic Scroll Emporium here. You can access your shopping list by pressing '$'. You now have 7553 gold pieces (gained 7). You now have 7566 gold pieces (gained 13). You now have 7576 gold pieces (gained 10). You now have 7589 gold pieces (gained 13). There is an entrance to Cuodgho's Distillery here. You now have 7595 gold pieces (gained 6). There is an entrance to Cuodgho's Distillery here. There is an entrance to Xubirghoos's Book Emporium here. There is an entrance to Gepsomie's Assorted Antiques here. There is an entrance to Xytri's Weapon Shoppe here. There is an entrance to Izeymoask's Distillery here. There is an entrance to Qegiuh's Armour Emporium here. There is an entrance to Migil's Antique Armour Boutique here. You now have 7604 gold pieces (gained 9). You now have 7618 gold pieces (gained 14). You now have 7629 gold pieces (gained 11). You now have 7638 gold pieces (gained 9). You now have 7643 gold pieces (gained 5). There is a large open flickering gateway to a bazaar here. You sense a monster nearby. You cannot read scrolls in your current state! There is a dry fountain here. You sense a monster nearby. You sense a monster nearby. You sense a monster nearby. The earth elementalist statue gestures. You sense a monster nearby. An earth elemental is nearby! You shoot an arrow. The arrow barely misses the earth elemental. The earth elementalist statue gestures. You shoot an arrow. The arrow hits the earth elemental but does no damage. The earth elementalist statue looks satisfied for a moment. You shoot an arrow. The arrow hits the earth elemental! The earth elemental is moderately damaged. You shoot an arrow. The arrow hits the earth elemental but does no damage. The earth elemental is moderately damaged. The fire elementalist statue looks braver for a moment. You shoot an arrow. The arrow hits the earth elemental! The earth elemental is heavily damaged. The earth elementalist statue miscasts a cantrip. You shoot an arrow. The arrow hits the earth elemental but does no damage. The earth elemental is heavily damaged. You shoot an arrow. The arrow hits the earth elemental but does no damage. The earth elemental is heavily damaged. The earth elementalist statue begins to cast a cantrip, but forgets the words! The fire elementalist statue looks encouraged for a moment. You shoot an arrow. The arrow hits the earth elemental. The earth elemental is lightly damaged. You shoot an arrow. The arrow hits the earth elemental. The earth elemental is severely damaged. The fire elementalist statue miscasts a cantrip. You shoot an arrow. The arrow hits the earth elemental! The earth elemental is almost destroyed. The earth elemental hits you! You shoot an arrow. The arrow hits the earth elemental! You destroy the earth elemental! The earth elemental disappears in a puff of smoke! The earth elementalist statue gestures. You shoot an arrow. The arrow hits the earth elemental but does no damage. The earth elemental is lightly damaged. The earth elemental closely misses you. You shoot an arrow. The arrow hits the earth elemental! The earth elemental is moderately damaged. The fire elementalist statue gestures. You shoot an arrow. The arrow hits the earth elemental. The earth elemental is moderately damaged. The earth elemental hits you!! You shoot an arrow. The arrow hits the earth elemental! The earth elemental is heavily damaged. The earth elemental barely misses you. You shoot an arrow. The arrow hits the earth elemental but does no damage. The earth elemental is heavily damaged. You hear a hideous shriek! An Executioner comes into view. You shoot an arrow. The arrow misses the Executioner. The Executioner barely misses you. The Executioner closely misses you. The Executioner hits you! The Executioner hits you but does no damage. The Executioner hits you. x2 The fire elementalist statue looks braver for a moment. You shoot an arrow. The arrow closely misses the Executioner. The arrow closely misses the fire elemental. The Executioner hits you. x3; The Executioner hits you!! The Executioner completely misses you. The Executioner barely misses you. The fire elementalist statue begins to cast a cantrip, but forgets the words! You shoot an arrow. The arrow misses the Executioner. The arrow hits the fire elemental. The fire elemental is lightly damaged. The Executioner misses you. The Executioner closely misses you. The Executioner hits you. The Executioner barely misses you. The Executioner hits you but does no damage. The Executioner completely misses you. The Executioner hits you!! The Executioner hits you. x2 You shoot an arrow. The arrow hits the Executioner but does no damage. The Executioner closely misses you. The Executioner hits you. x2 The Executioner hits you but does no damage. The Executioner hits you. The Executioner completely misses you. The earth elementalist statue looks satisfied for a moment. The Executioner gestures. The Executioner seems to speed up. You shoot an arrow. The arrow hits the Executioner! The Executioner is lightly wounded. The Executioner hits you. The Executioner closely misses you. The Executioner hits you but does no damage. The Executioner hits you! The Executioner hits you. The Executioner hits you but does no damage. The Executioner hits you!! Thought so. The Executioner closely misses you. The Executioner hits you. You shoot an arrow. The arrow hits the Executioner! The Executioner is moderately wounded. The Executioner hits you! The Executioner barely misses you. The Executioner closely misses you. The Executioner hits you!! The Executioner hits you but does no damage. The Executioner hits you. The Executioner hits you!! The Executioner hits you. The Executioner hits you but does no damage. The earth elementalist statue gestures. The Executioner hits you. The Executioner misses you. The Executioner hits you. You shoot an arrow. The arrow hits the Executioner but does no damage. The Executioner is moderately wounded. The Executioner hits you!! The Executioner hits you but does no damage. The Executioner closely misses you. x2; The Executioner hits you! The Executioner hits you. x2 The Executioner hits you but does no damage. x2 A hornet comes into view. The Executioner hits you. The Executioner completely misses you. The Executioner hits you but does no damage. You shoot an arrow. The arrow closely misses the Executioner. The hornet buzzes angrily. The arrow hits the fire elemental! The fire elemental is heavily damaged. The Executioner closely misses you. The Executioner hits you but does no damage. x2 The Executioner hits you. The Executioner hits you but does no damage. The Executioner hits you. The Executioner barely misses you. x3 You shoot an arrow. The arrow misses the Executioner. The arrow hits the fire elemental. The fire elemental is severely damaged. The Executioner hits you. x3; The Executioner hits you! Zin protects you from harm! The Executioner barely misses you. The Executioner hits you. The Executioner barely misses you. The Executioner hits you. x2 Thought so. The Executioner hits you. The Executioner closely misses you. x2 The fire elementalist statue gestures. You shoot an arrow. The arrow hits the Executioner but does no damage. The Executioner is moderately wounded. The Executioner barely misses you. The Executioner hits you. x4 The Executioner hits you but does no damage. The Executioner hits you!! The Executioner barely misses you. x2 The Executioner completely misses you. The Executioner hits you. The Executioner closely misses you. You shoot an arrow. The arrow barely misses the Executioner. The arrow hits the fire elemental! You destroy the fire elemental! The fire elemental disappears in a puff of smoke! The Executioner hits you. The Executioner hits you but does no damage. The Executioner hits you. The Executioner barely misses you. The Executioner hits you but does no damage. The Executioner closely misses you. x2; The Executioner hits you. The Executioner hits you but does no damage. The fire elementalist statue begins to cast a cantrip, but forgets the words! The earth elementalist statue gestures. The Executioner closely misses you. The Executioner hits you. The Executioner hits you but does no damage. You shoot an arrow. The arrow barely misses the Executioner. The arrow hits the hornet. The hornet is lightly wounded. The Executioner hits you. The Executioner hits you but does no damage. The Executioner hits you. x3; The Executioner closely misses you. The Executioner hits you!! The Executioner closely misses you. The Executioner hits you but does no damage. The Executioner barely misses you. The Executioner hits you but does no damage. x2 The fire elementalist statue looks encouraged for a moment. You shoot an arrow. The arrow misses the Executioner. The arrow closely misses the hornet. The Executioner hits you!! The Executioner misses you. x2; The Executioner hits you!! The Executioner hits you. The Executioner hits you but does no damage. x2 The Executioner barely misses you. The Executioner hits you! The Executioner hits you!! Thought so. The Executioner hits you. The Executioner hits you but does no damage. You shoot an arrow. The arrow misses the Executioner. The arrow hits the hornet but does no damage. The hornet is lightly wounded. The Executioner hits you! The Executioner hits you but does no damage. The Executioner hits you. The Executioner hits you! The Executioner misses you. The Executioner hits you but does no damage. The Executioner hits you!! The Executioner hits you. x2 You shoot an arrow. The arrow hits the Executioner!! The Executioner is heavily wounded. The Executioner hits you!! The Executioner misses you. The Executioner hits you. The Executioner hits you!! The Executioner hits you. The Executioner barely misses you. The Executioner closely misses you. The Executioner misses you. The Executioner hits you but does no damage. The earth elementalist statue looks braver for a moment. The Executioner misses you. The Executioner hits you. The Executioner hits you! You shoot an arrow. The arrow hits the Executioner!! The Executioner is severely wounded. The Executioner misses you. The Executioner hits you but does no damage. The Executioner closely misses you. The Executioner hits you! The Executioner closely misses you. The Executioner hits you! The Executioner hits you. The Executioner barely misses you. The Executioner hits you. Thought so. The Executioner hits you!! The Executioner closely misses you. The Executioner hits you! You shoot an arrow. The arrow hits the Executioner!! The Executioner is almost dead. The Executioner hits you. x2 The Executioner hits you but does no damage. The Executioner hits you. The Executioner hits you but does no damage. The Executioner barely misses you. The Executioner hits you! The Executioner misses you. The Executioner hits you. The earth elementalist statue looks encouraged for a moment. You shoot an arrow. The arrow closely misses the Executioner. The arrow hits the hornet but does no damage. The hornet is lightly wounded. The Executioner hits you but does no damage. The Executioner hits you. x3; The Executioner hits you! The Executioner hits you. The Executioner closely misses you. The Executioner hits you. The Executioner barely misses you. The fire elementalist statue gestures. The Executioner hits you! x2; The Executioner hits you. You shoot an arrow. The arrow hits the Executioner!! You kill the Executioner! The hornet closely misses you. You feel your strength returning. You feel your dexterity returning. Your Fighting skill increases to level 19! You shoot an arrow. The arrow barely misses the hornet. The arrow hits the fire elemental! The fire elemental is moderately damaged. The hornet stings you! Your stasis prevents you from being slowed. The hornet stings you but does no damage. You shoot an arrow. The arrow hits the hornet! The hornet is heavily wounded. The earth elemental disappears in a puff of smoke! The hornet stings you! You are poisoned. Your stasis prevents you from being slowed. You shoot an arrow. The arrow hits the hornet!! You kill the hornet! You feel very sick. The fire elemental hits you. The fire elemental burns you! You shoot an arrow. The arrow hits the fire elemental. The fire elemental is moderately damaged. You feel very sick. The fire elemental hits you. The fire elemental burns you! Zin protects you from harm! The fire elementalist statue looks braver for a moment. You shoot an arrow. The arrow hits the fire elemental! The fire elemental is heavily damaged. You feel sick. The fire elemental disappears in a puff of smoke! The fire elemental closely misses you. The fire elementalist statue gestures. The fire elemental misses you. You shoot an arrow. The arrow hits the fire elemental. The fire elemental is severely damaged. You feel sick. The fire elemental closely misses you. The fire elemental hits you. The fire elemental burns you! Zin protects you from harm! The fire elementalist statue begins to cast a cantrip, but forgets the words! The earth elementalist statue casts a cantrip, but nothing happens. You shoot an arrow. The arrow hits the fire elemental but does no damage. The fire elemental is severely damaged. You feel sick. The fire elemental hits you. The fire elemental burns you! Thought so. You shoot an arrow. The arrow barely misses the fire elemental. The arrow completely misses the earth elemental. You feel sick. The earth elemental disappears in a puff of smoke! The fire elemental barely misses you. The fire elemental hits you. The fire elemental burns you! You shoot an arrow. The arrow hits the fire elemental but does no damage. The fire elemental is severely damaged. You feel sick. The fire elemental hits you. The fire elemental burns you! The fire elemental hits you. The fire elemental burns you! You shoot an arrow. The arrow hits the fire elemental! The fire elemental is almost destroyed. You feel sick. You are no longer poisoned. The fire elemental hits you. The fire elemental burns you! You shoot an arrow. The arrow hits the fire elemental!! You destroy the fire elemental! The fire elemental disappears in a puff of smoke! x2 You shoot an arrow. The arrow hits the earth elemental! The earth elemental is lightly damaged. The earth elementalist statue looks encouraged for a moment. The fire elementalist statue looks encouraged for a moment. The earth elemental misses you. The fire elemental completely misses you. The fire elemental closely misses you. You shoot an arrow. The arrow hits the fire elemental! The fire elemental is moderately damaged. The fire elemental misses you. The water elementalist statue gestures. The earth elemental hits you!! The fire elemental hits you. The fire elemental burns you! You shoot an arrow. The arrow closely misses the fire elemental. The fire elemental hits you. The fire elemental burns you! The water elementalist statue gestures. The earth elemental barely misses you. You shoot an arrow. The arrow hits the fire elemental! The fire elemental is severely damaged. The fire elemental hits you. The fire elemental burns you! The fire elementalist statue looks encouraged for a moment. The fire elemental hits you. The fire elemental burns you! You shoot an arrow. The arrow closely misses the fire elemental. The fire elemental barely misses you. The earth elemental barely misses you. The fire elemental misses you. You shoot an arrow. The arrow barely misses the fire elemental. The arrow barely misses the water elemental. The fire elemental hits you. The fire elemental burns you! The earth elemental misses you. You shoot an arrow. The arrow hits the fire elemental! The fire elemental is almost destroyed. The fire elemental closely misses you. The fire elemental hits you. The fire elemental burns you! You shoot an arrow. The arrow closely misses the fire elemental. The arrow hits the water elemental! The water elemental is moderately damaged. The earth elemental disappears in a puff of smoke! The fire elemental hits you. The fire elemental burns you! The water elemental closely misses you. You shoot an arrow. The arrow hits the fire elemental but does no damage. The fire elemental is almost destroyed. The fire elemental misses you. The water elemental hits you! The water elemental engulfs you in water! The fire elemental hits you. The fire elemental burns you! Thought so. You shoot an arrow. The arrow hits the fire elemental but does no damage. The fire elemental is almost destroyed. Your lungs strain for air! The fire elemental barely misses you. The water elemental hits you! The water elemental barely misses you. The fire elementalist statue gestures. You shoot an arrow. The arrow closely misses the fire elemental. The arrow hits the water elemental!! The water elemental is heavily damaged. Your lungs strain for air! The fire elemental misses you. The water elemental barely misses you. x2 The fire elemental barely misses you. The water elemental hits you! You shoot an arrow. The arrow barely misses the fire elemental. The arrow hits the water elemental! The water elemental is almost destroyed. Your lungs strain for air! The fire elemental disappears in a puff of smoke! The water elemental hits you! x3 You shoot an arrow. The arrow barely misses the water elemental. The arrow hits the fire elemental. The fire elemental is lightly damaged. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.32-a0-886-g41c5271027 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 4, arena_suspended: 0 prev_cmd = CMD_MOVE_DOWN repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [sigtrap] Species: Formicid Job: Hunter HP: 65/139; mods: 0/0 MP: 41/41; mod: 0 Stats: 21 (24) -1 (6) 16 (21) Position: (46, 39), god: Zin (1), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 25 | 19 | 9202 | 37/1114 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 1 | 25 | 17 | 9540 | 990/1125 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 1 | 25 | 18 | 8497 | 362/1030 Dodging | X | 0 | 0 | 2 | 200 | 22/178 Stealth | X | 0 | 0 | 2 | 90 | 1/89 Shields | X | 1 | 25 | 21 | 8488 | 372/907 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 0 | 0 | 0/50 Conjurations | X | 0 | 0 | 0 | 0 | 0/59 Hexes | X | 0 | 0 | 0 | 0 | 0/35 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/70 Earth Magic | X | 0 | 0 | 0 | 0 | 0/35 Alchemy | X | 0 | 0 | 0 | 0 | 0/29 Invocations | X | 0 | 0 | 27 | 17207 | 7/0 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: #84: 48 #128: 260 Attributes: #12: 7787 #13: 97 #14: 47 #22: 1 #26: 7 #27: -184 #37: 2 #38: 306 #49: 8702 #61: 16 Mutations: antennae: 3 (innate) four strong arms: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +0 longbow eq slot #6, inv slot #2: +0 leather armour eq slot #7, inv slot #8: ring "Begu Ysi" {Fly Will+ MP+9 Str+2 Dex+2} eq slot #9, inv slot #14: amulet of the Terrible Sultana {Acrobat Will+ Regen+ Str+3 Int-5} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ≈≈≈..≈≈≈≈≈..▓#.#§§§§.###.∩⌠⌠∩.#,, ≈≈≈≈≈≈≈≈≈≈..▓#.#.§.###.#.∩⌠⌠∩.#,* ≈~~~~~≈≈~≈~.▓#§#.###...#.∩∩.∩.#,, ..~≈≈≈~~≈~≈≈▓#)#'#...§§#.∩∩∩∩.#{, ...≈≈≈≈≈≈≈≈≈▓#.#...†.)§#......#,* ....~~≈~~≈≈.▓#§#)).....###''###,, ...≈≈≈~≈≈~.∩▓#.........#.⌠..⌠.#,, .≈≈≈≈≈≈≈≈≈)∩▓#########.#......#** ≈≈≈≈≈≈≈≈≈≈.∩▓#.#@#.#.#........#{* .~~~~~~~~...▓#.EEE............#+* ▓▓▓▓▓▓▓▓▓▓▓▓▓#.○E.............#,, *************###○##############,^ {{,,,,~{*,,{**#..°**{*~~~~~~***+* ~,,,,,,~*{,,*#{...,**+*{~~{~*,*{* ,,,{,,,,*+**#..I.I.,***,,{,~*,*+* ,,,{,,,,+,,.'......,+,,,{{,,{,*,, ,,,,,,,,*+###..I.I..*****,,~*,*,, clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 1 at (2, 26): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Pits of Slime }}}} Lua marker 2 at (2, 26): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 3 at (2, 59): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 12 type: turn buildup_turns: 0 sub_type: tick delay_min: 10 listener_only: true delay_max: 40 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 25 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 3 buildup_turns: 25 spread_buildup_amnt: 0 cloud_type: purple smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 4 at (3, 21): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 5 at (3, 66): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 9 type: turn buildup_turns: 0 sub_type: countdown delay_min: 10 listener_only: false delay_max: 40 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 25 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 3 buildup_turns: 25 spread_buildup_amnt: 0 cloud_type: purple smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 6 at (5, 23): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 7 at (5, 47): {{{{ CLASS: TriggerableFunction repeated: true listeners: func: CLASS: FunctionWrapper name: callback.acq_on_sight_trig fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: triggered: false replica_name: acq_on_sight_6 acq_type: 1: armour 2: armour }}}} Lua marker 8 at (5, 47): {{{{ CLASS: PortalDescriptor props: replica_name: acq_on_sight_6 }}}} Lua marker 9 at (7, 52): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Iron City of Dis door_description_noun: gateway }}}} Lua marker 10 at (7, 52): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 11 at (8, 58): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the decaying netherworld of Tartarus door_description_noun: gateway }}}} Lua marker 12 at (8, 58): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 13 at (8, 60): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 12 type: turn buildup_turns: 0 sub_type: countdown delay_min: 10 listener_only: false delay_max: 40 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 25 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 3 buildup_turns: 25 spread_buildup_amnt: 0 cloud_type: purple smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 14 at (8, 63): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 22 type: turn buildup_turns: 0 sub_type: tick delay_min: 10 listener_only: true delay_max: 40 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 25 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 3 buildup_turns: 25 spread_buildup_amnt: 0 cloud_type: purple smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 15 at (8, 66): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 5 type: turn buildup_turns: 0 sub_type: countdown delay_min: 10 listener_only: false delay_max: 40 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 25 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 3 buildup_turns: 25 spread_buildup_amnt: 0 cloud_type: purple smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 16 at (10, 16): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 29 type: turn buildup_turns: 0 sub_type: countdown delay_min: 10 listener_only: false delay_max: 40 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 25 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 5 buildup_turns: 25 spread_buildup_amnt: 0 cloud_type: thin mist props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 17 at (11, 66): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 9 type: turn buildup_turns: 0 sub_type: countdown delay_min: 10 listener_only: false delay_max: 40 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 25 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 3 buildup_turns: 25 spread_buildup_amnt: 0 cloud_type: purple smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 18 at (13, 59): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 10 type: turn buildup_turns: 0 sub_type: countdown delay_min: 10 listener_only: false delay_max: 40 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 25 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 3 buildup_turns: 25 spread_buildup_amnt: 0 cloud_type: purple smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 19 at (16, 26): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Snake Pit }}}} Lua marker 20 at (16, 26): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 21 at (16, 51): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 25 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 19 type: turn buildup_turns: 0 sub_type: tick delay_min: 100 listener_only: true delay_max: 150 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1000 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 10 buildup_turns: 1000 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 22 at (18, 6): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Ecumenical Temple }}}} Lua marker 23 at (18, 6): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 24 at (21, 52): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the ashen valley of Gehenna door_description_noun: gateway }}}} Lua marker 25 at (21, 52): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 26 at (22, 58): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the freezing wastes of Cocytus door_description_noun: gateway }}}} Lua marker 27 at (22, 58): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 28 at (25, 43): {{{{ CLASS: TriggerableFunction repeated: true listeners: func: CLASS: FunctionWrapper name: callback.acq_on_sight_trig fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: triggered: false replica_name: acq_on_sight_5 acq_type: 1: weapon 2: weapon }}}} Lua marker 29 at (25, 43): {{{{ CLASS: PortalDescriptor props: replica_name: acq_on_sight_5 }}}} Lua marker 30 at (27, 51): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 25 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 46 type: turn buildup_turns: 0 sub_type: tick delay_min: 100 listener_only: true delay_max: 150 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1000 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 10 buildup_turns: 1000 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 31 at (29, 27): {{{{ CLASS: PortalDescriptor props: desc: open sea? }}}} Lua marker 32 at (29, 28): {{{{ CLASS: PortalDescriptor props: desc: open sea? }}}} Lua marker 33 at (29, 29): {{{{ CLASS: PortalDescriptor props: desc: open sea? }}}} Lua marker 34 at (29, 30): {{{{ CLASS: PortalDescriptor props: desc: open sea? }}}} Lua marker 35 at (29, 31): {{{{ CLASS: PortalDescriptor props: desc: open sea? }}}} Lua marker 36 at (29, 32): {{{{ CLASS: PortalDescriptor props: desc: open sea? }}}} Lua marker 37 at (29, 33): {{{{ CLASS: PortalDescriptor props: desc: open sea? }}}} Lua marker 38 at (29, 34): {{{{ CLASS: PortalDescriptor props: desc: open sea? }}}} Lua marker 39 at (29, 35): {{{{ CLASS: PortalDescriptor props: desc: open sea? }}}} Lua marker 40 at (29, 36): {{{{ CLASS: PortalDescriptor props: desc: open sea? }}}} Lua marker 41 at (29, 37): {{{{ CLASS: PortalDescriptor props: desc: open sea? }}}} Lua marker 42 at (29, 38): {{{{ CLASS: PortalDescriptor props: desc: open sea? }}}} Lua marker 43 at (29, 39): {{{{ CLASS: PortalDescriptor props: desc: open sea? }}}} Lua marker 44 at (29, 40): {{{{ CLASS: PortalDescriptor props: desc: open sea? }}}} Lua marker 45 at (29, 41): {{{{ CLASS: PortalDescriptor props: desc: open sea? }}}} Lua marker 46 at (29, 55): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Hell door_description_noun: gateway }}}} Lua marker 47 at (29, 55): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 48 at (30, 8): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Orcish Mines }}}} Lua marker 49 at (30, 8): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 50 at (30, 26): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Shoals }}}} Lua marker 51 at (30, 26): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 52 at (30, 41): {{{{ CLASS: PortalDescriptor props: desc: open sea? }}}} Lua marker 53 at (31, 41): {{{{ CLASS: PortalDescriptor props: desc: open sea? }}}} Lua marker 54 at (32, 41): {{{{ CLASS: PortalDescriptor props: desc: open sea? }}}} Lua marker 55 at (33, 11): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 30 type: turn buildup_turns: 0 sub_type: countdown delay_min: 10 listener_only: false delay_max: 40 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 25 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 5 buildup_turns: 25 spread_buildup_amnt: 0 cloud_type: black smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 56 at (33, 41): {{{{ CLASS: PortalDescriptor props: desc: open sea? }}}} Lua marker 57 at (34, 41): {{{{ CLASS: PortalDescriptor props: desc: open sea? }}}} Lua marker 58 at (35, 41): {{{{ CLASS: PortalDescriptor props: desc: open sea? }}}} Lua marker 59 at (36, 23): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 60 at (36, 41): {{{{ CLASS: PortalDescriptor props: desc: open sea? }}}} Lua marker 61 at (37, 41): {{{{ CLASS: PortalDescriptor props: desc: open sea? }}}} Lua marker 62 at (38, 41): {{{{ CLASS: PortalDescriptor props: desc: open sea? }}}} Lua marker 63 at (39, 41): {{{{ CLASS: PortalDescriptor props: desc: open sea? }}}} Lua marker 64 at (40, 2): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Elven Halls }}}} Lua marker 65 at (40, 2): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 66 at (40, 41): {{{{ CLASS: PortalDescriptor props: desc: open sea? }}}} Lua marker 67 at (41, 22): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 33 type: turn buildup_turns: 0 sub_type: countdown delay_min: 10 listener_only: false delay_max: 40 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 25 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 5 buildup_turns: 25 spread_buildup_amnt: 0 cloud_type: freezing vapour props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 68 at (41, 41): {{{{ CLASS: PortalDescriptor props: desc: open sea? }}}} Lua marker 69 at (42, 27): {{{{ CLASS: PortalDescriptor props: desc: open sea? }}}} Lua marker 70 at (42, 28): {{{{ CLASS: PortalDescriptor props: desc: open sea? }}}} Lua marker 71 at (42, 29): {{{{ CLASS: PortalDescriptor props: desc: open sea? }}}} Lua marker 72 at (42, 30): {{{{ CLASS: PortalDescriptor props: desc: open sea? }}}} Lua marker 73 at (42, 31): {{{{ CLASS: PortalDescriptor props: desc: open sea? }}}} Lua marker 74 at (42, 32): {{{{ CLASS: PortalDescriptor props: desc: open sea? }}}} Lua marker 75 at (42, 33): {{{{ CLASS: PortalDescriptor props: desc: open sea? }}}} Lua marker 76 at (42, 34): {{{{ CLASS: PortalDescriptor props: desc: open sea? }}}} Lua marker 77 at (42, 35): {{{{ CLASS: PortalDescriptor props: desc: open sea? }}}} Lua marker 78 at (42, 36): {{{{ CLASS: PortalDescriptor props: desc: open sea? }}}} Lua marker 79 at (42, 37): {{{{ CLASS: PortalDescriptor props: desc: open sea? }}}} Lua marker 80 at (42, 38): {{{{ CLASS: PortalDescriptor props: desc: open sea? }}}} Lua marker 81 at (42, 39): {{{{ CLASS: PortalDescriptor props: desc: open sea? }}}} Lua marker 82 at (42, 40): {{{{ CLASS: PortalDescriptor props: desc: open sea? }}}} Lua marker 83 at (42, 41): {{{{ CLASS: PortalDescriptor props: desc: open sea? }}}} Lua marker 84 at (42, 63): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 23 type: turn buildup_turns: 0 sub_type: countdown delay_min: 10 listener_only: false delay_max: 40 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 25 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 2 buildup_turns: 25 spread_buildup_amnt: 0 cloud_type: freezing vapour props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 85 at (42, 67): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 15 type: turn buildup_turns: 0 sub_type: countdown delay_min: 10 listener_only: false delay_max: 40 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 25 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 2 buildup_turns: 25 spread_buildup_amnt: 0 cloud_type: freezing vapour props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 86 at (43, 15): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Lair of Beasts }}}} Lua marker 87 at (43, 15): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 88 at (45, 17): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 89 at (50, 24): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 90 at (51, 9): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Hive }}}} Lua marker 91 at (51, 9): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 92 at (51, 26): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 15 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 46 type: turn buildup_turns: 0 sub_type: tick delay_min: 100 listener_only: true delay_max: 150 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1000 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 29 buildup_turns: 1000 spread_buildup_amnt: 0 cloud_type: foul pestilence props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 93 at (51, 34): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 25 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 41 type: turn buildup_turns: 0 sub_type: tick delay_min: 100 listener_only: true delay_max: 150 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1000 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 29 buildup_turns: 1000 spread_buildup_amnt: 0 cloud_type: grey smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 94 at (56, 36): {{{{ CLASS: PropertiesDescriptor props: door_description_prefix: flickering door_description_suffix: to a bazaar door_description_noun: gateway }}}} Lua marker 95 at (56, 36): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 96 at (57, 6): {{{{ CLASS: TriggerableFunction repeated: true listeners: func: CLASS: FunctionWrapper name: callback.acq_on_sight_trig fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: triggered: true replica_name: acq_on_sight_2 acq_type: 1: magical staff 2: jewellery 3: jewellery }}}} Lua marker 97 at (57, 6): {{{{ CLASS: PortalDescriptor props: replica_name: acq_on_sight_2 }}}} Lua marker 98 at (57, 36): {{{{ CLASS: PropertiesDescriptor props: door_description_prefix: flickering door_description_suffix: to a bazaar door_description_noun: gateway }}}} Lua marker 99 at (57, 36): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 100 at (58, 6): {{{{ CLASS: TriggerableFunction repeated: true listeners: func: CLASS: FunctionWrapper name: callback.acq_on_sight_trig fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: triggered: true replica_name: acq_on_sight_1 acq_type: 1: book 2: book 3: wand }}}} Lua marker 101 at (58, 6): {{{{ CLASS: PortalDescriptor props: replica_name: acq_on_sight_1 }}}} Lua marker 102 at (58, 9): {{{{ CLASS: TriggerableFunction repeated: true listeners: func: CLASS: FunctionWrapper name: callback.acq_on_sight_trig fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: triggered: true replica_name: acq_on_sight_3 acq_type: 1: misc 2: wand }}}} Lua marker 103 at (58, 9): {{{{ CLASS: PortalDescriptor props: replica_name: acq_on_sight_3 }}}} Lua marker 104 at (60, 28): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Vaults }}}} Lua marker 105 at (60, 28): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 106 at (60, 63): {{{{ CLASS: PropertiesDescriptor props: door_description_noun: gate door_description_suffix: to the Realm of Zot veto_reason: You need three runes to open the Realm of Zot! veto_destroy: veto }}}} Lua marker 107 at (60, 63): {{{{ CLASS: LockDoor props: }}}} Lua marker 108 at (60, 63): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 109 at (61, 37): {{{{ CLASS: TriggerableFunction repeated: true listeners: func: CLASS: FunctionWrapper name: callback.acq_on_sight_trig fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: triggered: false replica_name: acq_on_sight_4 acq_type: 1: weapon 2: weapon }}}} Lua marker 110 at (61, 37): {{{{ CLASS: PortalDescriptor props: replica_name: acq_on_sight_4 }}}} Lua marker 111 at (61, 45): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Tomb of the Ancients }}}} Lua marker 112 at (61, 45): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 113 at (61, 63): {{{{ CLASS: TriggerableFunction repeated: false listeners: func: CLASS: FunctionWrapper name: sprint_mu_set_zot_mon_list fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: }}}} Lua marker 114 at (66, 35): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Hall of Blades }}}} Lua marker 115 at (66, 35): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 116 at (66, 58): {{{{ CLASS: PortalDescriptor props: spawn_spot: 1 }}}} Lua marker 117 at (70, 14): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 25 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 50 type: turn buildup_turns: 0 sub_type: tick delay_min: 100 listener_only: true delay_max: 150 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1000 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 29 buildup_turns: 1000 spread_buildup_amnt: 0 cloud_type: grey smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 118 at (72, 20): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 25 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 84 type: turn buildup_turns: 0 sub_type: tick delay_min: 100 listener_only: true delay_max: 150 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1000 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 29 buildup_turns: 1000 spread_buildup_amnt: 0 cloud_type: grey smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 119 at (72, 59): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 83 type: turn buildup_turns: 0 sub_type: tick delay_min: 100 listener_only: true delay_max: 150 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1000 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 7 buildup_turns: 1000 spread_buildup_amnt: 0 cloud_type: freezing vapour props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 120 at (76, 12): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 25 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 103 type: turn buildup_turns: 0 sub_type: tick delay_min: 100 listener_only: true delay_max: 150 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1000 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 29 buildup_turns: 1000 spread_buildup_amnt: 0 cloud_type: grey smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 121 at (76, 59): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 15 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 85 type: turn buildup_turns: 0 sub_type: tick delay_min: 100 listener_only: true delay_max: 150 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1000 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 29 buildup_turns: 1000 spread_buildup_amnt: 0 cloud_type: mutagenic fog props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 122 at (77, 37): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Crypt }}}} Lua marker 123 at (77, 37): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 124 at (77, 65): {{{{ CLASS: TriggerableFunction repeated: true listeners: func: CLASS: FunctionWrapper name: sprint_mu_zot_mons_gen fn: [type function] props: listen_to_replicas: true only_at_replica: true triggerers: 1: CLASS: DgnTriggerer type: player_move activating: false dgn_trigs_by_type: 4: 1: 1 activated: true data: awoke: 0 }}}} Lua marker 125 at (77, 66): {{{{ CLASS: PropertiesDescriptor props: door_description_prefix: magically reinforced door_restrict: veto veto_destroy: veto }}}} >>>>>>>>>>>>>>>>>>>>>>