Seeded DCSS version 0.30-a0-737-gf23d94013f (webtiles) character file. Game seed: 5772684963948250150 (custom seed) 2 sigtrap the Conjurer (level 1, 14/14 HPs) Began as a Draconian Conjurer on Feb 2, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:21 (109 turns). sigtrap the Conjurer (Draconian Conjurer) Turns: 109, Time: 00:00:21 Health: 14/14 AC: 4 Str: 9 XL: 1 Next: 25% Magic: 3/3 EV: 12 Int: 18 God: Gold: 11 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Scrolls b - a scroll of identify {unknown} Potions a - a potion of magic Skills: + Level 1.8 Dodging + Level 1.8 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The quokka is almost dead. The quokka barely misses you. You closely miss the quokka. The quokka is almost dead. The quokka bites you. You closely miss the quokka. The quokka is almost dead. The quokka bites you but does no damage. You hit the quokka but do no damage. The quokka is almost dead. The quokka barely misses you. You barely miss the quokka. Your tail-slap misses the quokka. The quokka is almost dead. The quokka bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the quokka but do no damage. The quokka is almost dead. The quokka barely misses you. You miss the quokka. The quokka is almost dead. The quokka barely misses you. You closely miss the quokka. The quokka is almost dead. The quokka completely misses you. You closely miss the quokka. The quokka is almost dead. The quokka barely misses you. You miss the quokka. Your tail-slap misses the quokka. You punch the quokka. You kill the quokka! Magic restored. HP restored. b - a scroll labelled ATIUDOCLO You now have 11 gold pieces. You open the door. There is an open door here. Found Tisut's Weapon Shoppe. Found a ring mail. There is an entrance to Tisut's Weapon Shoppe here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###......## #.#..#.# ..#.# #.#..# #####....#. #.# .# ##.......... #.####+#... .#..[ #####.........##.... .......#..........# ....##.#.....#.#..# .... #.####.....7.# ### #.##....#7.@.7 #.##....#.#7## #..'....#. ####....#. ##+###. ## There were no monsters in sight! Vanquished Creatures A quokka (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sigtrap the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 102 | D:1 | Found Tisut's Weapon Shoppe. 109 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic, serial_shops, shop, nicolae_shop_trees, shop, shop, corner_web_ring, chequers_serial_rivers_micro_b, serial_bayou_pond_e Action || total ---------------------------++------- Melee: Unarmed || 11 Punch || 1 Cast: Magic Dart || 3 Armour: Skin || 2 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 109 | 109 | 0 | 0 | 91 | 1 | 109.0 | Dungeon | 109 | 109 | 0 | 0 | 91 | 1 | 109.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 109 daAuts