Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 17157864040073732663 30 sigtrap the Magician (level 3, 0/25 HPs) Began as a Djinni Conjurer on Feb 2, 2023. Slain by a scorpion (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:34 (1422 turns). sigtrap the Magician (Djinni Conjurer) Turns: 1422, Time: 00:01:34 Health: 0/25 AC: 2 Str: 8 XL: 3 Next: 37% Gold: 97 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois inf Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 97 gold pieces. Inventory: Missiles f - 6 boomerangs Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of teleportation {unknown} h - a scroll of blinking i - a scroll of magic mapping {unknown} Potions b - a potion of invisibility {unknown} d - a potion of resistance {unknown} g - 2 potions of flight {unknown} Skills: + Level 2.9 Dodging + Level 2.2 Stealth + Level 3.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Dazzling Flash Conj/Hex 32% N/A 11% 3 d - Fulminant Prism Conj/Hex 8% 3d7 34% 4 e - Iskenderun's Mystic Conj/Tloc 16% 2d5 34% 4 f - Necrotise Necr 64% 1d7 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The scorpion stings you. Your magical contamination has completely faded away. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the scorpion but do no damage. The scorpion is moderately wounded. The scorpion closely misses you. You hit the scorpion. The scorpion is moderately wounded. The scorpion misses you. You closely miss the scorpion. The scorpion is lightly wounded. The scorpion stings you. x2 You closely miss the scorpion. The scorpion is lightly wounded. The scorpion barely misses you. You hit the scorpion but do no damage. The scorpion is lightly wounded. The scorpion barely misses you. You closely miss the scorpion. The scorpion is lightly wounded. The scorpion stings you. You hit the scorpion but do no damage. The scorpion is lightly wounded. The scorpion barely misses you. You hit the scorpion. The scorpion is moderately wounded. The scorpion closely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You barely miss the scorpion. The scorpion is moderately wounded. The scorpion stings you but does no damage. You closely miss the scorpion. The scorpion is moderately wounded. The scorpion closely misses you. You hit the scorpion. The scorpion is moderately wounded. The scorpion stings you. You die... ....###'## ########.# .## ##...## #.# ##.....## ###.# ##.......## ##.#.# #.........####....# +.........+.......#### #.........####.......# ##.......## #.......# ##.....## #.#.###.# ##.@.## ###.#.# #.# ##s## ##.#.#.###.# #.# #..........# #.# ##.#.#.....# #.# #.....##.### ... ##.#.#...# ... #.....#### ...#####.#.## .<.......# #####>#.## You could see a scorpion. Vanquished Creatures A dart slug (D:2) 5 bats 3 endoplasms 4 goblins 2 hobgoblins 4 kobolds 5 ball pythons 2 frilled lizards (D:1) 2 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sigtrap the Djinni Conjurer began the quest for the Orb. 0 | D:1 | sigtrap set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 164 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 605 | D:1 | Found a faded altar of an unknown god. 758 | D:2 | Reached XP level 3. HP: 21/25 MP: 0/0 758 | D:2 | Learned a level 1 spell: Necrotise 1404 | D:2 | Noticed a scorpion 1422 | D:2 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_rooms, shapermc_ecumenical_altar_pompeii D:2: layout_loops_corners, hangedman_decor_points, st_stairs_13 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Dodging | | 2.9 Spellcasting | | 3.5 Action || total -------------------------++------- Melee: Unarmed || 15 Cast: Magic Dart || 50 Use: Scroll || 2 Armor: Robe || 2 Dodge: Dodged || 11