Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 8283453454014486165 (classic levelgen) 128 sigtrap the Magician (level 5, -1/31 HPs) Began as a Djinni Conjurer on Feb 7, 2023. Slain by a scorpion (3 damage) ... on level 4 of the Dungeon. The game lasted 00:04:28 (3763 turns). sigtrap the Magician (Djinni Conjurer) Turns: 3763, Time: 00:04:29 Health: -1/31 AC: 2 Str: 12 XL: 5 Next: 34% Gold: 100 EV: 13 Int: 21 God: SH: 0 Dex: 12 rFire + + + SeeInvis + (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn h - +6 ring of strength MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 3, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, see invisible, frail 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 100 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery h - a +6 ring of strength (left hand) Scrolls j - a scroll of identify Potions b - a potion of mutation c - a potion of haste {unknown} d - a potion of degeneration {unknown} e - a potion of flight {unknown} f - 2 potions of heal wounds {unknown} g - 2 potions of might {unknown} i - 4 potions of curing {unknown} Skills: + Level 3.6 Dodging + Level 2.9 Stealth + Level 3.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Dazzling Flash Conj/Hex 40% N/A 8% 3 d - Fulminant Prism Conj/Hex 10% 3d9 24% 4 e - Iskenderun's Mystic Conj/Tloc 20% 2d6 24% 4 f - Necrotise Necr 80% 1d8 2% 1 g - Ensorcelled Hibernat Hex/Ice 40% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Gozag Hepliaklqana Makhleb Qazlal Ru Trog Xom Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is almost immune to the effects of heat. (rF+++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You have supernaturally acute eyesight. (SInv) You are frail. (-10% HP) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A scorpion is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is moderately wounded. The scorpion misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is heavily wounded. The scorpion barely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is severely wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is almost dead. * * * LOW HITPOINT WARNING * * * The scorpion barely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (almost dead, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is almost dead. * * * LOW HITPOINT WARNING * * * The scorpion stings you. You die... ....# ....# .. ....# .... ....... ....#...... ....... ###'#...... ....... .........########......? .........#......#)...... .........+......#....... .........#......#s...... .........#......@....... .........##+##..#....... ####'###.....#..######### .......#.....#..........# .......#.....#..........# .......'.....#..........# .......#.....#.(........# .......#.....#..†.......# ##..####.....##'######.#### #..#................#.##.## You could see a scorpion. Vanquished Creatures 6 adders 4 worms (D:2) A dart slug (D:3) 5 ball pythons 3 bats 6 endoplasms 3 giant cockroaches 5 goblins 8 hobgoblins 2 quokkas 3 frilled lizards 6 kobolds 7 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sigtrap the Djinni Conjurer began the quest for the Orb. 0 | D:1 | sigtrap set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 202 | D:1 | Reached XP level 2. HP: 12/21 MP: 0/0 490 | D:1 | Found a faded altar of an unknown god. 839 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 839 | D:1 | Learned a level 1 spell: Necrotise 1237 | D:1 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 1237 | D:1 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1237 | D:1 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 1811 | D:2 | Reached XP level 4. HP: 20/27 MP: 0/0 2769 | D:3 | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 2769 | D:3 | Lost mutation: You possess an exceptional clarity of mind. | [potion of mutation] 2769 | D:3 | Gained mutation: Your flesh is almost immune to the effects | of heat. (rF+++) [potion of mutation] 2769 | D:3 | Gained mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 3290 | D:3 | Found a shimmering altar of Xom. 3291 | D:3 | Found a stormy altar of Qazlal. 3291 | D:3 | Found a burning altar of Makhleb. 3292 | D:3 | Found an opulent altar of Gozag. 3293 | D:3 | Found a sacrificial altar of Ru. 3293 | D:3 | Found a hazy altar of Hepliaklqana. 3294 | D:3 | Found a bloodstained altar of Trog. 3324 | D:3 | Reached XP level 5. HP: 27/31 MP: 0/0 3324 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 3763 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic, ebering_ecumenical_altar_box, minmay_misc_feat_pillars, hangedman_decor_opposing, minmay_hexomino_p4 D:2: layout_basic D:3: layout_loops_cross, grunt_temple_overflow_open D:4: layout_gridville, minmay_temple_entry_glassed_door, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.9 Dodging | 3 | 3.6 Spellcasting | | 3.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 73 | 83 || 156 Use: Scroll | 2 | 5 || 7 Potion | 1 | 1 || 2 Armor: Robe | 1 | 1 || 2 Dodge: Dodged | 3 | 10 || 13