Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 10062016671045414330 (classic levelgen) 30 sigtrap the Conjurer (level 3, 0/14 HPs) Began as a Felid Conjurer on Feb 9, 2023. Slain by Terence ... wielding a +2 short sword of venom (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:41 (1146 turns). sigtrap the Conjurer (Felid Conjurer) Turns: 1146, Time: 00:01:42 Health: 0/14 AC: 1 Str: 5 XL: 3 Next: 5% Magic: 0/7 EV: 17 Int: 19 God: Gold: 82 SH: 0 Dex: 14 Spells: 3/6 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -9), quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Scrolls b - 5 scrolls of identify Potions a - 3 potions of magic c - a potion of resistance d - a potion of ambrosia {unknown} e - a potion of experience {unknown} Skills: + Level 3.4 Dodging + Level 3.4 Stealth + Level 2.3 Spellcasting + Level 3.8 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The magic dart hits Terence. Terence is moderately wounded. The magic dart hits Terence but does no damage. Terence is moderately wounded. The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence closely misses you. Terence is nearby! You barely miss Terence. Terence is moderately wounded. Terence closely misses you. You closely miss Terence. Terence is moderately wounded. Terence barely misses you. You scratch Terence but do no damage. Terence is moderately wounded. Terence closely misses you. You scratch Terence but do no damage. Terence is moderately wounded. Terence barely misses you. You scratch Terence but do no damage. Your bite misses Terence. Terence is moderately wounded. Terence hits you with a +2 short sword of venom. You are poisoned. The magic dart hits Terence but does no damage. Terence is moderately wounded. You feel sick. Terence hits you but does no damage. You are lethally poisoned! You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! You barely miss Terence. Terence is moderately wounded. You feel very sick. Terence hits you with a +2 short sword of venom. You die... #..............##.# #.###.#.#####..##.# #. #.#.# #..##<# ###. #.#.# #..##.# . ... #.#.# #..##.# .. #.. #.#.# #.....# ...##.. #.#.# #.....# ....... #...# #....## #...###.### ###.## #..@@...# #)# #...###.# #.# ......( #.# #.# ##.##.. ... #.# # #.. ###. #.# #.. .# #.# #.. . ..# .#. ## ### You could see Terence. Vanquished Creatures 2 dart slugs 5 bats (D:1) 3 endoplasms (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 3 kobolds (D:1) 3 ball pythons (D:1) A frilled lizard (D:1) 4 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sigtrap the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 113 | D:1 | Reached XP level 2. HP: 11/11 MP: 0/6 1015 | D:1 | Learned a level 2 spell: Searing Ray 1067 | D:2 | Reached XP level 3. HP: 14/14 MP: 3/7 1132 | D:2 | Noticed Terence 1146 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic D:2: layout_loops_ring, uniq_jessica, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.4 Dodging | 3 | 3.4 Spellcasting | | 2.3 Conjurations | | 3.8 Action || total -------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 48 Use: Scroll || 4 Armor: Skin || 1 Dodge: Dodged || 5