Dungeon Sprint DCSS version 0.29.1-14-g9c671dbff4 (webtiles) character file. Game seed: 11759763931432367937 (classic levelgen) 305 sigtrap the Nimble (level 6, -4/56 HPs) Began as a Djinni Conjurer on Feb 13, 2023. Was an Initiate of Ashenzari. Slain by a bog body (25 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:03:10 (800 turns). sigtrap the Nimble (Djinni Conjurer) Turns: 800, Time: 00:03:11 Health: -4/56 AC: 2 Str: 6 XL: 6 Next: 66% Gold: 0 EV: 16 Int: 21 God: Ashenzari [......] SH: 0 Dex: 12 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.18/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Curse Item You were in the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking h - a scroll of summoning Potions b - 6 potions of curing d - a potion of haste e - 3 potions of berserk rage g - 2 potions of invisibility Skills: + Level 9.1 Fighting + Level 10.3 Dodging - Level 1.5 Stealth - Level 3.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Dazzling Flash Conj/Hex 34% N/A 10% 3 d - Fulminant Prism Conj/Hex 8% 3d7 32% 4 e - Iskenderun's Mystic Conj/Tloc 17% 2d5 32% 4 f - Sandblast Erth 34% 2d9 3% 1 g - Call Imp Summ 17% N/A 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Ashenzari invites you to partake of a vision and a curse of melee combat and fortitude. You reach down and open the door. An ogre, a water moccasin, a black bear and a wight come into view. The wight is wielding a +3 battleaxe of freezing. The ogre shouts! The water moccasin hisses angrily. The searing ray hits the wight but does no damage. The searing ray hits the black bear. The black bear is lightly wounded. The black bear growls angrily. The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The wight misses you. A bog body breaks down the door. The wight attacks as you move away! The wight barely misses you. The bog body gestures at you while chanting. You struggle to resist. There is an open door here. The searing ray misses the wight. The searing ray hits the black bear. The black bear is lightly wounded. The searing ray hits the ogre! The ogre is heavily wounded. (Press . to maintain the ray.) The wight barely misses you. The searing ray hits the wight. The wight is moderately damaged. The searing ray hits the black bear! The black bear is heavily wounded. The searing ray hits the ogre. The ogre is severely wounded. The wight hits you with a +3 battleaxe of freezing! The wight freezes you. The bog body misses you. The searing ray hits the wight! The wight is severely damaged. The searing ray misses the black bear. The searing ray hits the ogre! You kill the ogre! The searing ray hits the water moccasin! The water moccasin is moderately wounded. The wight closely misses you. The bog body touches you! The bog body freezes you!! You feel a terrible chill! You die... #)#####'#####...<...# #.#..[)))..##.......# #.#..[)))..##.......# #'###########.......# #....†..#.. ######### #..#.#..#.# #### #.##.##.#S#....# #.......#h#....# #.##.##.#znr...+ #..#.#..#@#....# #.......).# .S.# ########### ### You could see a bog body, a water moccasin, a black bear, a wight and a quokka. Vanquished Creatures An acid dragon (D) Pargi (D) An ogre (D) A scorpion (D) A jelly (D) 2 endoplasms (D) 2 hobgoblins (D) 3 kobolds (D) A quokka (D) A ball python (D) 3 bats (D) A quokka skeleton (D) A rat (D) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sigtrap the Djinni Conjurer began the quest for the Orb. 0 | D | sigtrap set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 11 | D | Noticed a scorpion 18 | D | Killed a scorpion 19 | D | Reached skill level 5 in Fighting 19 | D | Reached skill level 6 in Dodging 19 | D | Reached XP level 2. HP: 11/28 MP: 0/0 19 | D | Reached XP level 3. HP: 13/33 MP: 0/0 19 | D | Learned a level 1 spell: Sandblast 19 | D | Reached XP level 4. HP: 15/39 MP: 0/0 46 | D | Found a bloodstained altar of Trog. 46 | D | Found a viscous altar of Jiyva. 46 | D | Found a hazy altar of Hepliaklqana. 46 | D | Found an opulent altar of Gozag. 47 | D | Found a glowing golden altar of the Shining One. 47 | D | Found a glowing silver altar of Zin. 47 | D | Found a basalt altar of Yredelemnul. 47 | D | Found a shimmering altar of Xom. 47 | D | Found an ornate altar of the Wu Jian Council. 47 | D | Found a sacrificial altar of Ru. 47 | D | Found a stormy altar of Qazlal. 47 | D | Found an iron altar of Okawaru. 47 | D | Found a sparkling altar of Nemelex Xobeh. 47 | D | Found a burning altar of Makhleb. 47 | D | Found a blossoming altar of Fedhas. 47 | D | Found a white marble altar of Elyvilon. 47 | D | Found a shadowy altar of Dithmenos. 47 | D | Found a snail-covered altar of Cheibriados. 51 | D | Found a corrupted altar of Lugonu. 52 | D | Found a broken altar of Ashenzari. 52 | D | Found a hide-covered altar of Uskayaw. 60 | D | Became a worshipper of Ashenzari the Shackled 421 | D | Reached skill level 7 in Dodging 427 | D | Noticed Pargi 440 | D | Reached XP level 5. HP: 5/45 MP: 0/0 440 | D | Learned a level 2 spell: Call Imp 449 | D | Killed Pargi 450 | D | Reached skill level 9 in Dodging 450 | D | Reached XP level 6. HP: 28/54 MP: 0/0 594 | D | Noticed an acid dragon 607 | D | Killed an acid dragon 608 | D | Reached skill level 10 in Dodging 793 | D | Noticed a bog body 793 | D | Noticed a black mamba 795 | D | Noticed an ogre 795 | D | Noticed a water moccasin 795 | D | Noticed a black bear 800 | D | Killed an ogre 800 | D | Slain by a bog body Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_6, armoury_3, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, crystal_vault_1, iron_vault_3, final_vault] Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 5 6 7 9 | 9.1 Dodging | 6 7 9 10 | 10.3 Stealth | | 1.5 Spellcasting | | 3.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 7 | 32 || 39 Searing Ray | | 11 || 11 Use: Potion | | 6 || 6 Armor: Robe | | 9 || 9 Dodge: Dodged | 4 | 46 || 50