Dungeon Crawl Stone Soup version 0.29.1-14-g9c671dbff4 (webtiles) character file. Game seed: 15637907424153350231 (classic levelgen) 36 sigtrap the Magician (level 3, 0/25 HPs) Began as a Gnoll Hedge Wizard on Feb 13, 2023. Frozen to death by an endoplasm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:31 (932 turns). sigtrap the Magician (Gnoll Hedge Wizard) Turns: 932, Time: 00:01:32 Health: 0/25 AC: 3 Str: 11 XL: 3 Next: 37% Magic: 11/11 EV: 13 Int: 13 God: Gold: 44 SH: 0 Dex: 11 Spells: 15/16 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... e - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) e - a +0 pair of boots (worn) Potions d - a potion of magic g - a potion of attraction {unknown} Skills: + Level 0.8 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 0.8 Ranged Weapons + Level 0.8 Throwing + Level 0.8 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 7.1 Spellcasting + Level 2.1 Conjurations + Level 0.5 Hexes + Level 2.1 Summonings + Level 0.5 Necromancy + Level 2.1 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 1.0 Invocations + Level 0.8 Evocations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 20% N/A 10% 2 Call Imp Summ 10% N/A 10% 2 Slow Hex 24% N/A 12% 1 Conjure Flame Conj/Fire 8% 6-21 26% 3 Mephitic Cloud Conj/Pois/Air 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The worm is severely wounded. The worm closely misses you. You hit the worm. The worm is severely wounded. You hit the worm but do no damage. The worm is severely wounded. The worm bites you. You hit the worm. You bite the worm, but do no damage. The worm is severely wounded. The worm closely misses you. You hit the worm. The worm is almost dead. You barely miss the worm. Your bite misses the worm. The worm is almost dead. The worm bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the worm. You kill the worm! You see here a worm corpse. A bat comes into view. The endoplasm quivers. The endoplasm freezes you. You are frozen. You die... ### #.. #.# #.###.###.# #.....J.b.# ##@## #...# #...# #...# #.###†###.# #.........# #####.##### #.#.## #######....#### ..>.........<.+ You could see an endoplasm and a bat (asleep). Vanquished Creatures A worm (D:2) 4 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 4 hobgoblins (D:1) 6 jackals (D:1) A quokka (D:1) 3 ball pythons (D:1) 3 bats (D:1) A kobold (D:1) 3 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sigtrap the Gnoll Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 150 | D:1 | Reached XP level 2. HP: 11/19 MP: 1/10 279 | D:1 | Found Ojeoc's Jewellery Shop. 527 | D:1 | Reached XP level 3. HP: 25/25 MP: 3/11 928 | D:2 | Reached skill level 1 in Invocations 932 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_rooms, serial_shops, shop D:2: layout_loops_corners, ebering_ecumenical_altar_petrified, minmay_tetromino_s4, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.1 Summonings | 2 | 2.1 Translocations | 2 | 2.1 Invocations | 1 | 1.0 Fighting | | 0.8 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Ranged Weapons | | 0.8 Throwing | | 0.8 Armour | | 0.8 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.8 Unarmed Combat | | 0.8 Spellcasting | | 7.1 Hexes | | 0.5 Necromancy | | 0.5 Transmutations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 0.5 Evocations | | 0.8 Action || total -------------------------++------- Melee: Dagger || 60 Bite || 6 Cast: Magic Dart || 42 Use: Scroll || 1 Stab: Distracted || 2 Sleeping || 1 Armor: Robe || 22 Dodge: Dodged || 60