Seeded DCSS version 0.30-a0-778-g2ef04afb54 (webtiles) character file. Game seed: 57022966625043989 (custom seed) 34 sigtrap the Shield-Bearer (level 3, -2/30 HPs) Began as a Formicid Fighter on Feb 15, 2023. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:49 (1278 turns). sigtrap the Shield-Bearer (Formicid Fighter) Turns: 1278, Time: 00:01:49 Health: -2/30 AC: 7 Str: 22 XL: 3 Next: 50% Magic: 3/3 EV: 9 Int: 13 God: Gold: 117 SH: 5 Dex: 13 Spells: 2/2 levels left rFire + . . SeeInvis + a - +0 war axe rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth (no amulet) HPRegen 0.25/turn m - ring of Vuwnith {+Blink rF+ Will+ Int+6} MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery m - the ring of Vuwnith (left hand) {+Blink rF+ Will+ Int+6} (You found it on level 2 of the Dungeon) [ring of intelligence] Int: It affects your intelligence (+6). rF: It protects you from fire. +Blink: It lets you blink. Will: It increases your willpower. Wands n - a wand of roots (4) Scrolls g - a scroll of vulnerability {unknown} i - 3 scrolls of teleportation {unknown} j - a scroll of fog {unknown} k - a scroll of identify {unknown} Potions d - a potion of might e - 3 potions of curing {unknown} f - a potion of haste {unknown} h - a potion of attraction {unknown} l - a potion of mutation {unknown} Skills: + Level 3.7 Fighting + Level 2.4 Axes + Level 3.7 Armour + Level 4.4 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 67% 1 Sandblast Erth 0% 2d4 67% 1 Call Imp Summ 0% N/A 82% 2 Passwall Tmut/Erth 0% N/A 82% 2 Mephitic Cloud Conj/Pois/Air 0% N/A 96% 3 Stone Arrow Conj/Erth 0% 3d7 96% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You barely miss the gnoll. The adder bites you but does no damage. The gnoll hits you but does no damage. The adder barely misses you. You hit the adder but do no damage. The adder is almost dead. You completely miss the gnoll. The gnoll closely misses you. You block the adder's attack. You block the gnoll's attack. The adder barely misses you. You hit the adder. You kill the adder! You hit the gnoll. The gnoll hits you but does no damage. You closely miss the gnoll. The gnoll is moderately wounded. You miss the frilled lizard. The frilled lizard bites you. The gnoll hits you with a +0 club. The frilled lizard bites you but does no damage. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You hit the gnoll. The gnoll is heavily wounded. You slash the frilled lizard! You kill the frilled lizard! The gnoll barely misses you. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you but does no damage. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. You die... #### .... . #.# #### .#. ## ..# ##. #.#.. ?# ... #.###.. .##. ..# #..#.# ...# #..# ##.#.## # #..#...# ......## .# #†g†..# ##.....##.# #@#.# #....)...#. #...# #.......... #.### #........## #.# ###...#### #.# #...# #.# #...# #.# #...# #.# ####...# #.# .......#### #.# You could see a gnoll. Vanquished Creatures An adder (D:2) A dart slug (D:1) An endoplasm (D:1) 4 goblins A hobgoblin (D:1) 5 kobolds A quokka (D:1) A ball python (D:1) 3 bats A frilled lizard (D:2) 5 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sigtrap the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 295 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 940 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 1201 | D:2 | Identified the ring of Vuwnith {+Blink rF+ Will+ Int+6} 1278 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_loops_corners D:2: layout_loops_ring, serial_park_tiny_2, kennysheep_small_spiral, minmay_hexomino_u4 Action || total ---------------------------++------- Melee: War axe || 61 Armour: Scale mail || 36 Dodge: Dodged || 31 Block: Buckler || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1302 | 1265 | 37 | 0 | 1078 | 2 | 651.0 | Dungeon | 1302 | 1265 | 37 | 0 | 1078 | 2 | 651.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 925 daAuts D:2: 377 daAuts