Dungeon Sprint DCSS version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 11056332009374879946 (classic levelgen) 3 sigtrap the Conjurer (level 1, -1/21 HPs) Began as a Gnoll Conjurer on Feb 27, 2023. Slain by a black bear (2 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:17 (262 turns). sigtrap the Conjurer (Gnoll Conjurer) Turns: 262, Time: 00:00:18 Health: -1/21 AC: 2 Str: 6 XL: 1 Next: 50% Magic: 6/6 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 9/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) @: berserking, very quick A: fangs 1, strong nose, distributed training a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste Skills: + Level 0.7 Fighting + Level 0.7 Short Blades + Level 0.7 Long Blades + Level 0.7 Axes + Level 0.7 Maces & Flails + Level 0.7 Polearms + Level 0.7 Staves + Level 0.7 Ranged Weapons + Level 0.7 Throwing + Level 0.7 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.7 Shields + Level 0.7 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.5 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 0.9 Invocations + Level 0.7 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 56% 2d6 1% 2 Dazzling Flash Conj/Hex 34% N/A 9% 3 Fulminant Prism Conj/Hex 8% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You are too injured to fight recklessly! You closely miss the frilled lizard. Your bite misses the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard barely misses you. You barely miss the frilled lizard. Your bite misses the frilled lizard. The frilled lizard closely misses you. You hit the frilled lizard. You kill the frilled lizard! There is an open door to the Dungeon here. There are many items here. You start resting. Magic restored. HP restored. You open the door. A gnoll, a quokka, a necrophage, a white imp and a black bear come into view. The gnoll shouts! The white imp shouts! The black bear growls angrily. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You barely miss the black bear. You punch the black bear! The black bear is heavily wounded. The black bear misses you. The black bear claws you. The black bear closely misses you. You hit the black bear. You bite the black bear. The black bear is severely wounded. You barely miss the black bear. The black bear is severely wounded. The black bear bites you! The black bear closely misses you. The black bear claws you. You hit the black bear. The black bear is severely wounded. The black bear goes berserk! You punch the black bear! The black bear is almost dead. The black bear closely misses you. The black bear claws you. x2 * * * LOW HITPOINT WARNING * * * You closely miss the black bear. The black bear is almost dead. The black bear bites you. You die... ▓+▓ ∆ ▓.▓ ∆ ▓g▓ ∆ ▓r▓ ∆ ▓n▓ ∆ ▓5▓ ∆ ▓h▓ ∆ ▓@▓ ∆ ▓.▓ ∆ ▓.▓ ▓.▓ ▓.▓ ▓÷▓ ▓.▓ ▓.▓ ▓.▓ ▓<▓ You could see a black bear (berserk), a necrophage, a gnoll, a white imp and a quokka. Vanquished Creatures 2 ball pythons (D) A bat (D) 2 frilled lizards (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sigtrap the Gnoll Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 6/6 10 | D | Reached skill level 5 in Spellcasting 254 | D | Noticed a necrophage 254 | D | Noticed a black bear 261 | D | HP: 1/21 [black bear (6)] 262 | D | Slain by a black bear Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Spellcasting | 5 | 5.0 Fighting | | 0.7 Short Blades | | 0.7 Long Blades | | 0.7 Axes | | 0.7 Maces & Flails | | 0.7 Polearms | | 0.7 Staves | | 0.7 Ranged Weapons | | 0.7 Throwing | | 0.7 Armour | | 0.7 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.7 Unarmed Combat | | 0.7 Conjurations | | 7.1 Hexes | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Transmutations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 0.5 Invocations | | 0.9 Evocations | | 0.7 Action || total -------------------------++------- Melee: Unarmed || 16 Bite || 1 Cast: Magic Dart || 6 Use: Potion || 1 Armor: Robe || 1 Dodge: Dodged || 13