Seeded DCSS version 0.30-a0-824-g6c64550be9 (webtiles) character file. Game seed: 9908990106765037600 (custom seed) 74 sigtrap the Shooter (level 4, 0/35 HPs) Began as a Barachi Hunter on Feb 27, 2023. Slain by Terence ... wielding a +0 short sword (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:17 (1641 turns). sigtrap the Shooter (Barachi Hunter) Turns: 1641, Time: 00:02:18 Health: 0/35 AC: 5 Str: 12 XL: 4 Next: 30% Magic: 4/4 EV: 13 Int: 9 God: Gold: 118 SH: 0 Dex: 18 Spells: 3/3 levels left rFire . . . SeeInvis . a - +1 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . c - +0 leather armour rPois . Reflect . d - +0 helmet rElec . Harm . f - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn (no ring) @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 118 gold pieces. Inventory: Hand Weapons a - a +1 shortbow (weapon) Missiles g - 6 poisoned darts k - 5 boomerangs Armour c - a +0 leather armour (worn) d - a +0 helmet (worn) f - a +0 cloak (worn) Wands h - a wand of flame (17) Scrolls i - a scroll of noise {unknown} l - a scroll of identify Potions b - a potion of degeneration {unknown} e - a potion of haste {unknown} j - a potion of flight n - a potion of attraction Skills: + Level 3.4 Fighting + Level 4.4 Ranged Weapons + Level 3.1 Dodging + Level 2.0 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 0% N/A 83% 3 Cause Fear Hex 0% N/A 99% 4 Discord Hex 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (heavily wounded, 72% to hit) You shoot an arrow. The arrow hits Terence but does no damage. Terence is heavily wounded. Terence hits you but does no damage. Fire: a) +1 shortbow Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (heavily wounded, 72% to hit) You shoot an arrow. The arrow hits Terence but does no damage. Terence is heavily wounded. Terence barely misses you. Terence hits you but does no damage. Fire: a) +1 shortbow Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (heavily wounded, 72% to hit) You shoot an arrow. The arrow hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Fire: a) +1 shortbow Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (heavily wounded, 72% to hit) You shoot an arrow. The arrow barely misses Terence. Terence barely misses you. Fire: a) +1 shortbow Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (heavily wounded, 72% to hit) You shoot an arrow. The arrow barely misses Terence. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The frilled lizard closely misses you. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The frilled lizard closely misses you. Fire: a) +1 shortbow Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (heavily wounded, 72% to hit) You shoot an arrow. The arrow barely misses Terence. The frilled lizard closely misses you. Terence hits you with a +0 short sword. You die... #.#.# ### #.#.# ..# #.#.# #.# ########.#.# #.# #........#.. # #.# #.########## ..<## #.###.# #....#.. .....####.....# #.##.#.# #..@.##.######.##.#.# #@##.)<.....##)#.# #.l......#####.#.# #####....#####.#.# ####.....##....#.# #......####.####.# #.....## #.####.# ###.#># #....#.. #.#.# ####.... ##..)# #####... # #...## #...#... You could see Terence and a frilled lizard. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 3 ball pythons 9 bats 7 endoplasms 2 giant cockroaches 5 goblins 5 hobgoblins 2 jackals (D:1) 6 kobolds A quokka (D:1) 2 frilled lizards (D:2) A rat (D:2) 46 creatures vanquished. Vanquished Creatures (others) 2 plants (D:1) 2 creatures vanquished. Grand Total: 48 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sigtrap the Barachi Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 55 | D:1 | Reached skill level 1 in Stealth 87 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 196 | D:1 | Reached XP level 3. HP: 26/28 MP: 3/3 1279 | D:2 | Found a faded altar of an unknown god. 1352 | D:2 | Reached XP level 4. HP: 28/35 MP: 4/4 1623 | D:2 | Noticed Terence 1641 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_loops_corners, serial_glass, glass_columns_a, glass_columns_b, minmay_pentomino_w4 D:2: layout_rooms, serial_co_window_serial, co_window_of_opportunity_a, co_window_paths_a, co_window_of_opportunity_a, co_window_cross_1, co_window_paths_a, co_window_broadway_a, co_window_paths_c, co_window_broadway_a, co_window_4corner_b, glass_columns_a, hellmonk_ecumenical_altar_blasted, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 1 2 | 2.0 Fighting | 3 | 3.4 Dodging | 3 | 3.1 Ranged Weapons | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 99 | 29 || 128 Use: Scroll | 8 | || 8 Armour: Leather armour | 19 | 5 || 24 Dodge: Dodged | 27 | 16 || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1957 | 1950 | 7 | 0 | 1663 | 2 | 978.5 | Dungeon | 1957 | 1950 | 7 | 0 | 1663 | 2 | 978.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1043 daAuts D:2: 914 daAuts